Player Matchup

Medusa
Medusa
LeBenny6494
Medusa
Level 27
God Stats
58W - 59L
1,520 SR
Queue Stats
98W - 113L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Stup675
Danzaburou
Level 25
God Stats
2W - 1L
1,486 SR
Queue Stats
10W - 14L
1,174 Elo+
Solo
Mercury
Mercury
Undefeatdavid
Mercury
Level 28
God Stats
6W - 6L
1,563 SR
Queue Stats
97W - 117L
1,432 Elo+
Solo
Zeus
Zeus
alucardd88
Zeus
Level 22
God Stats
1W - 2L
1,220 SR
Queue Stats
16W - 22L
1,392 Elo+
Solo
Fafnir
Fafnir
iN_PrxDaToR
Fafnir
Level 28
God Stats
21W - 26L
1,463 SR
Queue Stats
43W - 56L
1,374 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,346 Elo+

VS

Team Averages
Level 17
1,475 SR
1,301 Elo+
Ymir
Ymir
DIEXEN11
Ymir
Level 16
God Stats
3W - 6L
1,233 SR
Queue Stats
5W - 17L
1,168 Elo+
Solo
Cu Chulainn
Cu Chulainn
FGC-Snow
Cu Chulainn
Level 21
God Stats
7W - 7L
1,474 SR
Queue Stats
176W - 170L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Nickggr_killer
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Bacchus
Bacchus
Tokethedragon
Bacchus
Level 26
God Stats
6W - 10L
1,667 SR
Queue Stats
112W - 139L
1,479 Elo+
Solo
Hachiman
Hachiman
wessiczechia
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 2 / 4
14,310
622
12,518
10,743
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Stup675
Danzaburou
11
2 / 4 / 3
9,555
415
2,718
4,840
1,538
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
20
8 / 3 / 7
14,330
623
12,466
18,763
8,999
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 7 / 4
13,661
594
17,026
15,409
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
19
4 / 0 / 15
14,138
615
8,691
17,056
28,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 14 / 0
6,856
298
577
18,380
9,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
FGC-Snow
Cu Chulainn
17
4 / 8 / 2
10,643
463
12,568
21,688
15,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
9
0 / 8 / 5
7,753
337
2,483
6,995
2,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
18
8 / 5 / 4
11,758
511
12,079
20,890
11,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
wessiczechia
Hachiman
17
3 / 2 / 2
10,575
460
5,971
12,677
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
35
Kills
15
16
Deaths
37
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
14
0
0
L
Cu Chulainn
FGC-Snow
Cu Chulainn
4
8
2
0.63
W
Medusa
11
2
4
6.5
L
Kukulkan
0
8
5
0.31
W
Danzaburou
Stup675
Danzaburou
2
4
3
0.88
L
Bacchus
8
5
4
2
W
Mercury
8
3
7
3.83
W
10
7
4
1.71
W
Fafnir
4
0
15
11.5
L
Hachiman
wessiczechia
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
33,678
66,811
Taken
80,630
48,721
Mitigated
43,685
18,330
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
577
226
0
0
18,380
9,317
0
5,745
12,513
17,441
0
L
Cu Chulainn
FGC-Snow
Cu Chulainn
12,568
3,106
0
5,697
21,688
15,162
220
6,989
14,549
9,650
51,764
W
Medusa
12,518
7,588
0
3,268
10,743
4,376
6,794
3,664
6,982
0
110,736
L
Kukulkan
2,483
738
0
0
6,995
2,018
332
3,208
3,706
15,619
0
W
Danzaburou
Stup675
Danzaburou
2,718
1,167
0
611
4,840
1,538
2,084
1,943
2,692
0
20,497
L
Bacchus
12,079
1,277
0
4,358
20,890
11,722
0
6,696
13,831
61,628
0
W
Mercury
12,466
9,447
0
3,064
18,763
8,999
903
3,127
15,148
0
147,381
W
17,026
3,764
273
5,620
15,409
5,685
2,184
6,217
8,899
79,448
0
W
Fafnir
8,691
2,923
0
5,494
17,056
28,123
2,531
1,924
14,819
43,802
0
L
Hachiman
wessiczechia
Hachiman
5,971
3,528
0
4,306
12,677
5,466
275
2,269
10,314
0
55,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,994
Gold Earned
47,585
562
Minions Killed
336
0
Camps Cleared
0
1,886,842
Distance Traveled
1,631,698
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,856
298
16
1
0
280,484
0
L
Cu Chulainn
10,643
463
103
4
0
387,246
0
W
Medusa
14,310
622
153
7
0
408,548
5
L
Kukulkan
7,753
337
27
1
0
166,000
0
W
Danzaburou
9,555
415
48
2
0
169,207
1
L
Bacchus
11,758
511
90
4
0
425,676
0
W
Mercury
14,330
623
179
8
0
536,111
1
W
Zeus
13,661
594
115
5
0
355,186
3
W
Fafnir
14,138
615
67
3
0
417,790
1
L
Hachiman
10,575
460
100
4
0
372,292
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role