Player Matchup

Charybdis
Charybdis
AK47 Loon
Charybdis
Level 99
God Stats
10W - 6L
1,563 SR
Queue Stats
40W - 45L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
franshooten
Morgan Le Fay
Level 113
God Stats
2W - 1L
1,503 SR
Queue Stats
18W - 19L
1,477 Elo+
Solo
Cthulhu
Cthulhu
xxxxinfinit26xx
Cthulhu
Level 95
God Stats
10W - 7L
1,452 SR
Queue Stats
338W - 335L
1,478 Elo+
Solo
Team Averages
Level 102
1,506 SR
1,459 Elo+

VS

Team Averages
Level 111
1,479 SR
1,418 Elo+
Scylla
Scylla
CouchCastaway
Scylla
Level 104
God Stats
12W - 17L
1,532 SR
Queue Stats
36W - 75L
1,363 Elo+
Solo
Ne Zha
Ne Zha
IISnaKe SeYII
Ne Zha
Level 119
God Stats
3W - 2L
1,662 SR
Queue Stats
209W - 286L
1,421 Elo+
Party 1
Rama
Rama
ISnaKeMGI
Rama
Level 109
God Stats
0W - 7L
1,244 SR
Queue Stats
280W - 377L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AK47 Loon
Charybdis
12
5 / 0 / 6
8,701
725
7,699
5,529
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
franshooten
Morgan Le Fay
12
3 / 2 / 7
8,647
721
10,954
7,642
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 7
9,253
771
10,156
15,832
13,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,373
531
3,025
7,552
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 9 / 0
7,322
610
7,421
11,938
4,160
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Rama
10
0 / 3 / 1
6,967
581
5,660
13,777
4,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
2
2
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AK47 Loon
Charybdis
5
0
6
8
L
0
4
0
0
L
2
9
0
0.22
L
Rama
0
3
1
0.17
W
Morgan Le Fay
franshooten
Morgan Le Fay
3
2
7
3.25
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
16,106
29,003
Taken
33,267
17,792
Mitigated
11,054
10,807
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AK47 Loon
Charybdis
7,699
3,535
0
1,235
5,529
1,725
1,419
592
4,937
0
30,610
L
3,025
90
0
1,447
7,552
2,278
0
4,443
2,645
17,551
0
L
7,421
3,529
0
128
11,938
4,160
0
7,309
3,839
0
13,076
L
Rama
5,660
3,898
0
2,372
13,777
4,616
0
8,019
4,872
0
23,729
W
Morgan Le Fay
franshooten
Morgan Le Fay
10,954
706
0
1,798
7,642
2,650
420
1,058
6,584
36,455
0
W
10,156
954
336
7,438
15,832
13,417
0
1,597
14,235
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
20,662
137
Minions Killed
85
7
Camps Cleared
2
719,073
Distance Traveled
596,413
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,701
725
38
3
5
229,523
3
L
Scylla
6,373
531
24
2
2
203,005
3
L
Ne Zha
7,322
610
14
1
0
178,342
3
L
Rama
6,967
581
47
4
0
215,066
1
W
Morgan Le Fay
8,647
721
66
6
1
238,246
1
W
Cthulhu
9,253
771
33
3
1
251,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role