Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kwyji
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,474 Elo+
Solo
Ares
Ares
OlegThunderhoof
Ares
Level 115
God Stats
11W - 8L
1,419 SR
Queue Stats
241W - 263L
1,455 Elo+
Solo
Thoth
Thoth
amydeeeee19
Thoth
Level 125
God Stats
0W - 3L
1,204 SR
Queue Stats
133W - 136L
1,494 Elo+
Solo
Awilix
Awilix
lovercupcake1025
Awilix
Level 118
God Stats
8W - 14L
1,540 SR
Queue Stats
875W - 887L
1,459 Elo+
Solo
Team Averages
Level 128
1,433 SR
1,476 Elo+

VS

Team Averages
Level 135
1,428 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Orveruss
Rama
Level 144
God Stats
7W - 8L
1,318 SR
Queue Stats
618W - 647L
1,477 Elo+
Solo
King Arthur
King Arthur
TbonesLegacy
King Arthur
Level 159
God Stats
5W - 4L
1,401 SR
Queue Stats
343W - 355L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
WynRave
Hun Batz
Level 160
God Stats
2W - 0L
1,423 SR
Queue Stats
130W - 129L
1,447 Elo+
Solo
Apollo
Apollo
drag0nhunter75
Apollo
Level 106
God Stats
5W - 3L
1,497 SR
Queue Stats
427W - 443L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 13
7,553
755
8,853
11,487
14,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Kwyji
Mercury
11
0 / 4 / 14
7,111
711
3,770
9,325
5,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 13
7,924
792
6,597
20,784
20,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 12
8,800
880
9,572
6,398
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 5 / 4
8,920
892
6,898
11,523
5,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 3 / 7
8,479
848
9,476
9,715
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
15
4 / 2 / 9
9,177
918
12,747
6,816
2,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TbonesLegacy
King Arthur
17
5 / 3 / 10
9,284
928
14,070
11,808
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
WynRave
Hun Batz
14
3 / 3 / 10
8,635
864
10,538
7,764
3,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 9
7,693
769
5,109
8,320
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
16
Kills
15
15
Deaths
16
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
13
3.75
W
Arachne
 
Arachne
2
3
7
1.83
L
Mercury
Kwyji
Mercury
0
4
14
1.75
L
3
2
13
4.75
W
Rama
4
2
9
4.25
W
King Arthur
TbonesLegacy
King Arthur
5
3
10
3.33
W
Hun Batz
WynRave
Hun Batz
3
3
10
2.67
L
3
2
12
4.5
W
1
5
9
1.1
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
51,940
59,517
Taken
44,423
50,237
Mitigated
26,861
21,473
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,853
975
1,629
2,910
11,487
14,780
356
0
11,178
0
17,830
W
Arachne
 
Arachne
9,476
5,623
1,110
4,195
9,715
4,681
540
2,824
6,891
0
18,269
L
Mercury
Kwyji
Mercury
3,770
1,272
1,576
980
9,325
5,415
1,452
0
9,184
0
8,378
L
6,597
411
1,386
7,754
20,784
20,838
224
0
20,481
10,537
0
W
Rama
12,747
11,613
487
1,616
6,816
2,534
2,523
2,741
4,075
0
28,815
W
King Arthur
TbonesLegacy
King Arthur
14,070
484
1,144
2,610
11,808
13,573
123
3,954
7,854
0
25,143
W
Hun Batz
WynRave
Hun Batz
10,538
1,299
1,020
687
7,764
3,203
363
3,518
4,246
0
20,380
L
9,572
781
1,610
884
6,398
3,447
639
0
6,212
34,240
0
W
5,109
3,242
2,018
562
8,320
2,870
1,821
3,132
5,188
0
10,418
L
6,898
2,302
1,575
1,169
11,523
5,757
311
0
11,307
0
11,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
43,268
106
Minions Killed
99
0
Camps Cleared
0
974,237
Distance Traveled
981,582
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,553
755
20
2
0
207,674
0
W
Arachne
8,479
848
20
2
0
247,139
3
L
Mercury
7,111
711
13
1
0
212,488
0
L
Ares
7,924
792
3
0
0
181,239
0
W
Rama
9,177
918
33
3
0
172,435
1
W
King Arthur
9,284
928
22
2
0
202,158
0
W
Hun Batz
8,635
864
14
1
0
194,558
0
L
Thoth
8,800
880
58
6
0
177,400
2
W
Apollo
7,693
769
10
1
0
165,292
0
L
Awilix
8,920
892
12
1
0
195,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role