Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Growa
Ah Muzen Cab
Level 72
God Stats
2W - 1L
1,326 SR
Queue Stats
156W - 82L
1,517 Elo+
Party 1
Tiamat
Tiamat
Syluxmaster
Tiamat
Level 143
God Stats
4W - 1L
1,272 SR
Queue Stats
105W - 62L
1,591 Elo+
Party 1
Team Averages
Level 113
1,366 SR
1,536 Elo+

VS

Team Averages
Level 127
1,567 SR
1,561 Elo+
Bastet
Bastet
Aredhele
Bastet
Level 119
God Stats
1W - 3L
1,393 SR
Queue Stats
26W - 27L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
Dahkrii
Cthulhu
Level 104
God Stats
0W - 1L
1,509 SR
Queue Stats
72W - 61L
1,629 Elo+
Party 2
Scylla
Scylla
HeIIDog
Scylla
Level 158
God Stats
4W - 3L
1,801 SR
Queue Stats
186W - 231L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
11 / 0 / 10
12,233
765
17,623
20,068
19,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Growa
Ah Muzen Cab
14
4 / 3 / 12
10,963
685
11,811
10,634
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
16
6 / 1 / 11
11,453
716
15,357
12,802
9,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aredhele
Bastet
13
3 / 6 / 1
10,056
629
15,175
11,289
3,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dahkrii
Cthulhu
12
1 / 9 / 2
9,919
620
9,158
25,277
28,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
HeIIDog
Scylla
12
0 / 6 / 2
8,773
548
8,066
14,004
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
4
4
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
0
10
16
L
Bastet
Aredhele
Bastet
3
6
1
0.58
L
Cthulhu
Dahkrii
Cthulhu
1
9
2
0.22
W
Ah Muzen Cab
Growa
Ah Muzen Cab
4
3
12
3.33
L
Scylla
HeIIDog
Scylla
0
6
2
0.17
W
Tiamat
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
32,399
43,504
Taken
50,570
32,235
Mitigated
36,765
15,335
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,623
3,433
521
6,432
20,068
19,694
762
8,335
11,733
13,893
30,861
L
Bastet
Aredhele
Bastet
15,175
3,447
0
186
11,289
3,982
0
3,401
7,728
0
26,454
L
Cthulhu
Dahkrii
Cthulhu
9,158
547
273
1,309
25,277
28,450
0
10,239
14,504
20,521
0
W
Ah Muzen Cab
Growa
Ah Muzen Cab
11,811
4,683
0
2,719
10,634
3,166
845
3,083
7,551
0
39,753
L
Scylla
HeIIDog
Scylla
8,066
886
0
2,524
14,004
4,333
67
4,681
9,087
40,943
0
W
Tiamat
15,357
2,665
238
5,425
12,802
9,375
620
6,033
6,769
46,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
28,748
217
Minions Killed
149
10
Camps Cleared
4
915,415
Distance Traveled
832,412
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,233
765
60
4
1
312,333
5
L
Bastet
10,056
629
42
3
2
303,531
4
L
Cthulhu
9,919
620
45
3
0
271,196
4
W
Ah Muzen Cab
10,963
685
78
5
1
279,560
2
L
Scylla
8,773
548
62
4
2
257,685
4
W
Tiamat
11,453
716
79
5
8
323,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role