Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JohnMcGank
Freya
Level 47
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Bacchus
Bacchus
Nearrivers56
Bacchus
Level 35
God Stats
0W - 3L
1,206 SR
Queue Stats
94W - 77L
1,575 Elo+
Solo
Mercury
Mercury
ShaBNM
Mercury
Level 46
God Stats
3W - 4L
1,434 SR
Queue Stats
234W - 240L
1,492 Elo+
Solo
Jing Wei
Jing Wei
SmokinLoud
Jing Wei
Level 44
God Stats
9W - 4L
1,896 SR
Queue Stats
364W - 268L
1,662 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,581 Elo+

VS

Team Averages
Level 68
1,642 SR
1,491 Elo+
Janus
Janus
Blink1295
Janus
Level 43
God Stats
4W - 5L
1,771 SR
Queue Stats
289W - 277L
1,550 Elo+
Solo
Ares
Ares
SR_BORREGO
Ares
Level 37
God Stats
5W - 7L
1,506 SR
Queue Stats
237W - 272L
1,500 Elo+
Solo
Danzaburou
Danzaburou
marin18tichem
Danzaburou
Level 42
God Stats
18W - 12L
1,596 SR
Queue Stats
119W - 104L
1,423 Elo+
Solo
Fenrir
Fenrir
sergeant lean
Fenrir
Level 114
God Stats
14W - 7L
1,445 SR
Queue Stats
163W - 151L
1,488 Elo+
Solo
Mulan
Mulan
solarcoaster321
Mulan
Level 104
God Stats
5W - 0L
1,894 SR
Queue Stats
172W - 138L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 1
5,388
539
5,571
3,410
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
8
0 / 4 / 0
4,691
469
2,648
5,106
1,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Nearrivers56
Bacchus
8
1 / 2 / 2
5,672
567
3,318
6,260
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ShaBNM
Mercury
7
1 / 5 / 0
4,762
476
2,283
7,176
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SmokinLoud
Jing Wei
9
1 / 2 / 1
5,447
545
3,285
5,488
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blink1295
Janus
11
0 / 0 / 1
6,148
615
2,032
2,671
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,131
513
2,754
6,856
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
marin18tichem
Danzaburou
9
3 / 2 / 1
5,326
533
3,584
6,506
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 3
5,759
576
3,204
8,205
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 1
6,731
673
5,152
7,446
3,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Janus
Blink1295
Janus
0
0
1
0.5
L
Freya
0
4
0
0
L
Bacchus
Nearrivers56
Bacchus
1
2
2
1
W
1
1
3
2.5
L
Mercury
ShaBNM
Mercury
1
5
0
0.2
L
Jing Wei
SmokinLoud
Jing Wei
1
2
1
0.75
W
Danzaburou
marin18tichem
Danzaburou
3
2
1
1.75
W
3
1
3
4.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
16,726
27,440
Taken
31,684
9,921
Mitigated
11,841
6,754
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,571
1,549
0
659
3,410
797
0
1,617
1,659
27,164
0
W
Janus
Blink1295
Janus
2,032
189
0
1,146
2,671
642
414
1,389
1,126
38,666
0
L
Freya
2,648
840
0
1,553
5,106
1,410
0
0
5,106
16,165
0
L
Bacchus
Nearrivers56
Bacchus
3,318
283
380
1,804
6,260
4,566
0
1,804
4,456
10,530
0
W
2,754
221
0
718
6,856
3,070
0
1,778
4,984
17,160
0
L
Mercury
ShaBNM
Mercury
2,283
1,315
0
229
7,176
1,702
0
269
6,895
0
21,668
L
Jing Wei
SmokinLoud
Jing Wei
3,285
2,013
0
2,129
5,488
1,446
0
950
4,538
0
38,567
W
Danzaburou
marin18tichem
Danzaburou
3,584
1,513
0
2,760
6,506
2,024
0
3,462
2,908
0
19,039
W
3,204
535
0
4,157
8,205
2,442
0
1,304
6,769
0
27,781
W
5,152
997
0
3,555
7,446
3,663
900
2,992
4,360
0
32,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
29,095
238
Minions Killed
274
0
Camps Cleared
0
917,918
Distance Traveled
915,651
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,388
539
64
6
0
193,943
6
W
Janus
6,148
615
85
9
0
197,260
3
L
Freya
4,691
469
43
4
0
149,445
1
L
Bacchus
5,672
567
12
1
0
208,560
0
W
Ares
5,131
513
14
1
0
164,336
2
L
Mercury
4,762
476
41
4
0
202,607
3
L
Jing Wei
5,447
545
78
8
0
163,363
3
W
Danzaburou
5,326
533
40
4
0
158,015
0
W
Fenrir
5,759
576
56
6
0
196,516
4
W
Mulan
6,731
673
79
8
0
199,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role