Player Matchup

Zhong Kui
Zhong Kui
DaddyKimpSenpai
Zhong Kui
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 52L
1,479 Elo+
Party 1
Bastet
Bastet
OldAsianPerv
Bastet
Level 126
God Stats
8W - 9L
1,322 SR
Queue Stats
400W - 385L
1,510 Elo+
Party 1
Ullr
Ullr
shinobi_saltlord
Ullr
Level 150
God Stats
3W - 2L
1,696 SR
Queue Stats
674W - 673L
1,602 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,530 Elo+

VS

Team Averages
Level 32
1,642 SR
1,236 Elo+
Jing Wei
Jing Wei
Paydoll
Jing Wei
Level 23
God Stats
3W - 5L
1,540 SR
Queue Stats
15W - 21L
1,349 Elo+
Party 2
Nox
Nox
RiviereB
Nox
Level 67
God Stats
1W - 1L
1,884 SR
Queue Stats
15W - 21L
1,348 Elo+
Party 2
Odin
Odin
pahepahe
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,011 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyKimpSenpai
Zhong Kui
15
3 / 4 / 14
12,256
681
5,980
17,437
13,425
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
17
13 / 4 / 9
14,001
778
22,801
19,073
6,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 14
13,727
763
13,762
15,547
5,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Paydoll
Jing Wei
15
3 / 9 / 5
12,170
676
11,419
19,020
5,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 10 / 5
11,809
656
15,070
13,799
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
5 / 5 / 6
12,901
717
9,227
16,464
13,536
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
24
Kills
11
12
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaddyKimpSenpai
Zhong Kui
3
4
14
2.5
W
Bastet
13
4
9
4.38
L
Jing Wei
Paydoll
Jing Wei
3
9
5
0.61
L
3
10
5
0.55
L
Odin
5
5
6
1.6
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
35,716
52,057
Taken
49,283
25,437
Mitigated
22,855
9,624
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaddyKimpSenpai
Zhong Kui
5,980
908
98
4,474
17,437
13,425
651
7,148
10,289
31,121
0
W
Bastet
22,801
5,335
0
3,731
19,073
6,371
556
5,519
13,554
0
61,295
L
Jing Wei
Paydoll
Jing Wei
11,419
10,164
0
3,983
19,020
5,019
290
1,770
17,250
0
41,329
L
15,070
1,183
0
1,207
13,799
4,300
595
1,674
12,125
47,823
0
L
Odin
9,227
2,058
0
2,030
16,464
13,536
102
3,002
13,462
4,039
20,052
W
13,762
5,328
0
1,321
15,547
5,641
1,323
4,135
11,412
0
54,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
36,880
206
Minions Killed
176
10
Camps Cleared
5
955,847
Distance Traveled
866,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,256
681
61
3
4
286,323
0
W
Bastet
14,001
778
75
4
3
361,281
4
L
Jing Wei
12,170
676
67
4
4
290,559
1
L
Nox
11,809
656
67
4
0
288,406
5
L
Odin
12,901
717
42
2
1
287,701
0
W
Ullr
13,727
763
70
4
3
308,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role