Player Matchup

Baba Yaga
Baba Yaga
EZbandes
Baba Yaga
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 58L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
JockMcNugget
Sylvanus
Level 19
God Stats
6W - 9L
1,503 SR
Queue Stats
115W - 106L
1,623 Elo+
Solo
Nemesis
Nemesis
Madmattyyo
Nemesis
Level 17
God Stats
3W - 5L
1,400 SR
Queue Stats
89W - 88L
1,540 Elo+
Solo
Sobek
Sobek
Nodeeps
Sobek
Level 28
God Stats
2W - 6L
1,493 SR
Queue Stats
120W - 98L
1,671 Elo+
Party 2
Artemis
Artemis
YeahImPrettyBad
Artemis
Level 29
God Stats
25W - 13L
1,633 SR
Queue Stats
208W - 200L
1,605 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,624 Elo+

VS

Team Averages
Level 16
1,558 SR
1,693 Elo+
Thanatos
Thanatos
Dr4che
Thanatos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 83L
1,915 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gymandros
Morgan Le Fay
Level 12
God Stats
58W - 35L
1,824 SR
Queue Stats
101W - 81L
1,847 Elo+
Solo
Olorun
Olorun
NoTroll23
Olorun
Level 18
God Stats
26W - 10L
1,563 SR
Queue Stats
105W - 76L
1,600 Elo+
Solo
Aphrodite
Aphrodite
hjellberg
Aphrodite
Level 17
God Stats
3W - 1L
1,803 SR
Queue Stats
18W - 13L
1,559 Elo+
Party 1
Nemesis
Nemesis
smitedeals900dmg
Nemesis
Level 26
God Stats
1W - 3L
1,099 SR
Queue Stats
55W - 36L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EZbandes
Baba Yaga
15
3 / 7 / 3
9,603
505
8,557
15,113
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
JockMcNugget
Sylvanus
18
5 / 3 / 2
11,467
604
13,723
15,835
11,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Madmattyyo
Nemesis
15
7 / 8 / 2
10,046
529
10,832
20,489
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Nodeeps
Sobek
13
1 / 6 / 5
8,773
462
6,012
20,544
23,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 9 / 3
8,792
463
11,003
14,326
4,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr4che
Thanatos
18
3 / 8 / 3
11,448
603
7,891
14,881
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Gymandros
Morgan Le Fay
20
8 / 3 / 9
13,351
703
21,793
17,840
11,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
NoTroll23
Olorun
20
10 / 0 / 10
13,487
710
19,282
15,593
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
hjellberg
Aphrodite
14
1 / 5 / 16
9,761
514
5,398
12,646
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
11 / 2 / 11
12,288
647
14,264
17,566
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
18
Kills
33
33
Deaths
18
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dr4che
Thanatos
3
8
3
0.56
L
Baba Yaga
EZbandes
Baba Yaga
3
7
3
0.64
W
Morgan Le Fay
Gymandros
Morgan Le Fay
8
3
9
4.17
L
Sylvanus
JockMcNugget
Sylvanus
5
3
2
2
L
Nemesis
Madmattyyo
Nemesis
7
8
2
1
W
Olorun
NoTroll23
Olorun
10
0
10
15
L
Sobek
Nodeeps
Sobek
1
6
5
0.58
L
2
9
3
0.39
W
Aphrodite
hjellberg
Aphrodite
1
5
16
1.8
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
68,628
86,307
Taken
78,526
54,181
Mitigated
43,973
21,966
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dr4che
Thanatos
7,891
2,188
0
10,092
14,881
6,483
151
3,566
11,283
0
73,984
L
Baba Yaga
EZbandes
Baba Yaga
8,557
215
0
2,773
15,113
5,905
0
8,338
6,775
53,156
0
W
Morgan Le Fay
Gymandros
Morgan Le Fay
21,793
1,627
467
6,090
17,840
11,926
410
7,065
10,459
109,073
0
L
Sylvanus
JockMcNugget
Sylvanus
13,723
4,290
2,258
6,000
15,835
11,285
1,331
7,322
8,513
74,636
15,347
L
Nemesis
Madmattyyo
Nemesis
10,832
6,324
0
2,181
20,489
9,365
0
6,056
14,433
0
56,057
W
Olorun
NoTroll23
Olorun
19,282
10,551
1,590
8,413
15,593
8,742
9,070
2,666
12,907
112,954
10,079
L
Sobek
Nodeeps
Sobek
6,012
512
0
6,250
20,544
23,320
0
12,563
7,981
22,780
0
L
11,003
4,318
0
2,504
14,326
4,306
0
10,060
4,266
0
78,322
W
Aphrodite
hjellberg
Aphrodite
5,398
956
3,705
5,280
12,646
9,684
398
4,851
7,763
19,310
0
W
14,264
8,422
0
3,450
17,566
7,138
0
8,102
9,214
0
72,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
60,335
540
Minions Killed
633
0
Camps Cleared
0
1,723,335
Distance Traveled
1,846,308
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,448
603
107
6
0
350,995
2
L
Baba Yaga
9,603
505
103
5
0
361,474
4
W
Morgan Le Fay
13,351
703
185
10
0
395,804
5
L
Sylvanus
11,467
604
175
9
0
327,335
13
L
Nemesis
10,046
529
99
5
0
343,762
0
W
Olorun
13,487
710
212
11
0
366,035
5
L
Sobek
8,773
462
34
2
0
401,139
11
L
Artemis
8,792
463
129
7
0
289,625
2
W
Aphrodite
9,761
514
30
2
0
328,373
5
W
Nemesis
12,288
647
99
5
0
405,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role