Player Matchup

Chronos
Chronos
AKratos17
Chronos
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
206W - 243L
1,477 Elo+
Party 2
Hades
Hades
BloodWorkCSGO
Hades
Level 35
God Stats
11W - 9L
1,655 SR
Queue Stats
131W - 155L
1,556 Elo+
Solo
Osiris
Osiris
PerfErf
Osiris
Level 45
God Stats
5W - 4L
1,507 SR
Queue Stats
127W - 150L
1,505 Elo+
Party 2
Thanatos
Thanatos
feastluc
Thanatos
Level 43
God Stats
1W - 7L
1,454 SR
Queue Stats
115W - 88L
1,657 Elo+
Solo
Terra
Terra
olofcalvert
Terra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,487 Elo+
Solo
Team Averages
Level 66
1,523 SR
1,536 Elo+

VS

Team Averages
Level 86
1,598 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ANUEL2bleabby
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,665 Elo+
Party 1
Chaac
Chaac
MrBruns95
Chaac
Level 49
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Nemesis
Nemesis
devilmate328
Nemesis
Level 128
God Stats
11W - 5L
1,754 SR
Queue Stats
317W - 280L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AKratos17
Chronos
12
1 / 4 / 7
7,545
472
6,765
10,292
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 6 / 0
8,912
557
9,753
14,623
6,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
PerfErf
Osiris
12
0 / 6 / 0
6,953
435
3,549
10,105
6,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
feastluc
Thanatos
12
6 / 8 / 3
8,124
508
9,632
14,343
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 7
7,002
438
4,087
12,677
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 5 / 4
9,426
589
15,997
14,653
8,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
 
Charybdis
11
1 / 4 / 2
6,718
420
3,685
7,477
2,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ANUEL2bleabby
Cerberus
17
9 / 0 / 2
10,719
670
10,343
10,693
11,721
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MrBruns95
Chaac
11
2 / 2 / 5
7,061
441
7,199
9,419
5,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
devilmate328
Nemesis
19
5 / 2 / 5
10,823
676
6,937
10,387
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
26
26
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
5
4
2.2
W
Charybdis
 
Charybdis
1
4
2
0.5
L
Chronos
AKratos17
Chronos
1
4
7
1.13
W
Cerberus
ANUEL2bleabby
Cerberus
9
0
2
10
L
5
6
0
0.83
W
Chaac
MrBruns95
Chaac
2
2
5
2.25
L
Osiris
PerfErf
Osiris
0
6
0
0
W
Nemesis
devilmate328
Nemesis
5
2
5
3.75
L
Thanatos
feastluc
Thanatos
6
8
3
0.94
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
44,161
62,040
Taken
52,629
28,012
Mitigated
32,896
23,336
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,997
1,643
0
7,801
14,653
8,034
0
7,409
7,244
58,250
0
W
Charybdis
 
Charybdis
3,685
1,790
0
1,278
7,477
2,091
1,109
3,601
3,876
0
31,925
L
Chronos
AKratos17
Chronos
6,765
2,576
0
3,724
10,292
2,499
520
2,764
7,439
42,674
0
W
Cerberus
ANUEL2bleabby
Cerberus
10,343
1,665
0
5,202
10,693
11,721
0
2,219
8,474
71,333
0
L
9,753
1,373
278
5,051
14,623
6,447
0
6,284
8,339
44,799
0
W
Chaac
MrBruns95
Chaac
7,199
1,187
0
4,292
9,419
5,346
201
5,186
4,233
0
28,376
L
Osiris
PerfErf
Osiris
3,549
1,133
0
1,108
10,105
6,297
0
6,303
3,802
481
32,391
W
Nemesis
devilmate328
Nemesis
6,937
3,736
0
3,983
10,387
5,704
0
3,007
7,380
0
97,534
L
Thanatos
feastluc
Thanatos
9,632
2,495
0
7,479
14,343
4,550
0
6,755
7,542
0
37,444
L
4,087
987
1,238
4,458
12,677
8,219
0
4,234
8,443
19,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
44,747
305
Minions Killed
557
0
Camps Cleared
0
1,344,597
Distance Traveled
1,574,769
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,426
589
95
6
0
273,457
3
W
Charybdis
6,718
420
56
4
0
263,444
5
L
Chronos
7,545
472
81
5
0
248,518
2
W
Cerberus
10,719
670
198
12
0
337,935
3
L
Hades
8,912
557
78
5
0
263,628
4
W
Chaac
7,061
441
33
2
0
332,764
5
L
Osiris
6,953
435
73
5
0
279,731
4
W
Nemesis
10,823
676
175
11
0
367,169
1
L
Thanatos
8,124
508
54
3
0
268,216
3
L
Terra
7,002
438
19
1
0
284,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role