Player Matchup

Poseidon
Poseidon
KubBodzio854
Poseidon
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 31L
1,329 Elo+
Solo
Ymir
Ymir
Norate202
Ymir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 23L
1,099 Elo+
Party 2
Nemesis
Nemesis
XxRodama-LucyxX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
warffen
Jormungandr
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 8L
1,050 Elo+
Party 2
He Bo
He Bo
ßøøťý
He Bo
Level 11
God Stats
0W - 7L
1,180 SR
Queue Stats
9W - 21L
1,350 Elo+
Solo
Team Averages
Level 7
1,360 SR
1,265 Elo+

VS

Team Averages
Level 21
1,645 SR
1,340 Elo+
Athena
Athena
Culturegeist
Athena
Level 40
God Stats
3W - 3L
1,349 SR
Queue Stats
25W - 22L
1,461 Elo+
Party 1
Neith
Neith
HushedEar653010
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,059 Elo+
Solo
Medusa
Medusa
MewTheFoo420
Medusa
Level 28
God Stats
13W - 5L
2,011 SR
Queue Stats
56W - 66L
1,437 Elo+
Party 1
Fenrir
Fenrir
Zub0isida
Fenrir
Level 17
God Stats
5W - 1L
1,865 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
nadblade
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KubBodzio854
Poseidon
16
0 / 5 / 4
9,791
816
3,339
4,600
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
18
3 / 10 / 3
11,807
984
9,820
25,008
29,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 12 / 5
9,918
827
6,312
15,225
5,197
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
warffen
Jormungandr
17
0 / 10 / 4
10,388
866
9,188
25,310
33,243
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
16
5 / 16 / 0
11,749
979
13,930
22,209
5,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
6 / 0 / 31
13,232
1,103
10,481
9,968
12,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 6
10,158
847
1,261
2,387
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
20
16 / 2 / 24
14,068
1,172
33,570
12,037
5,698
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Zub0isida
Fenrir
20
27 / 2 / 16
16,113
1,343
32,839
15,251
11,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
nadblade
Jormungandr
20
2 / 3 / 28
12,234
1,020
8,446
11,028
13,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
158
8
Kills
53
53
Deaths
8
16
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Athena
6
0
31
21.5
W
2
1
6
5
L
Poseidon
KubBodzio854
Poseidon
0
5
4
0.4
W
Medusa
16
2
24
14
L
Ymir
3
10
3
0.45
L
0
12
5
0.21
W
Fenrir
Zub0isida
Fenrir
27
2
16
17.5
W
Jormungandr
nadblade
Jormungandr
2
3
28
5.33
L
Jormungandr
warffen
Jormungandr
0
10
4
0.2
L
He Bo
5
16
0
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
86,597
92,352
Taken
50,671
74,658
Mitigated
44,480
1,058
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,481
1,721
0
0
9,968
12,636
0
5,865
4,103
23,744
0
W
1,261
707
0
149
2,387
872
0
2,059
328
0
3,753
L
Poseidon
KubBodzio854
Poseidon
3,339
945
0
0
4,600
1,206
0
801
3,799
12,371
0
W
Medusa
33,570
24,191
1,398
5,790
12,037
5,698
0
9,431
2,606
0
49,218
L
Ymir
9,820
2,094
0
0
25,008
29,409
0
5,534
19,474
33,302
0
L
6,312
2,537
0
646
15,225
5,197
0
4,656
10,569
0
19,341
W
Fenrir
Zub0isida
Fenrir
32,839
15,372
0
2,880
15,251
11,355
0
11,220
4,031
0
47,968
W
Jormungandr
nadblade
Jormungandr
8,446
3,063
0
0
11,028
13,919
0
7,702
3,326
28,455
0
L
Jormungandr
warffen
Jormungandr
9,188
2,422
0
0
25,310
33,243
0
5,245
20,065
25,769
0
L
He Bo
13,930
742
0
412
22,209
5,603
0
2,691
19,518
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
65,805
153
Minions Killed
151
2
Camps Cleared
7
819,039
Distance Traveled
911,064
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,232
1,103
26
2
1
223,154
0
W
Neith
10,158
847
3
0
0
45,032
1
L
Poseidon
9,791
816
18
2
0
86,667
0
W
Medusa
14,068
1,172
40
3
1
184,745
0
L
Ymir
11,807
984
56
5
0
192,630
2
L
Nemesis
9,918
827
14
1
0
143,660
1
W
Fenrir
16,113
1,343
36
3
4
266,448
2
W
Jormungandr
12,234
1,020
46
4
1
191,685
0
L
Jormungandr
10,388
866
45
4
2
194,127
2
L
He Bo
11,749
979
20
2
0
201,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role