Player Matchup

Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
HiJackBlack
Chiron
Level 25
God Stats
2W - 0L
1,752 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
MoeinRasoli1
Kukulkan
Level 87
God Stats
2W - 0L
1,288 SR
Queue Stats
143W - 134L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viivwolf
Morgan Le Fay
Level 101
God Stats
9W - 5L
1,658 SR
Queue Stats
634W - 627L
1,446 Elo+
Solo
Thanatos
Thanatos
ttv1roudclozzz
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Solo
Team Averages
Level 56
1,540 SR
1,454 Elo+

VS

Team Averages
Level 72
1,649 SR
1,352 Elo+
Janus
Janus
Dyaken
Janus
Level 24
God Stats
0W - 1L
1,934 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Fenrir
Fenrir
Kronbloms
Fenrir
Level 139
God Stats
5W - 3L
1,710 SR
Queue Stats
223W - 239L
1,368 Elo+
Solo
Xing Tian
Xing Tian
MisterScorch
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Da Ji
Da Ji
TheCrabEater
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,511 Elo+
Party 1
Tyr
Tyr
emanica
Tyr
Level 153
God Stats
9W - 7L
1,602 SR
Queue Stats
432W - 454L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 4 / 20
12,266
722
14,456
30,720
22,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
10 / 5 / 13
12,917
760
25,691
18,202
8,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MoeinRasoli1
Kukulkan
20
7 / 3 / 20
13,465
792
22,690
11,655
5,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Viivwolf
Morgan Le Fay
20
5 / 7 / 13
12,501
735
16,871
16,306
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
6 / 6 / 15
13,123
772
12,085
17,020
12,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dyaken
Janus
20
3 / 9 / 8
11,633
684
25,114
20,005
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Kronbloms
Fenrir
20
11 / 3 / 10
11,713
689
15,670
15,894
10,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MisterScorch
Xing Tian
18
1 / 5 / 18
10,301
606
10,894
22,404
26,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 8 / 10
10,575
622
8,121
15,376
13,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
19
6 / 7 / 13
12,434
731
19,670
32,416
30,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
84
31
Kills
25
25
Deaths
32
81
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
20
3.25
L
Janus
Dyaken
Janus
3
9
8
0.78
W
Chiron
10
5
13
3.3
L
Fenrir
Kronbloms
Fenrir
11
3
10
5.33
L
Xing Tian
MisterScorch
Xing Tian
1
5
18
2
W
Kukulkan
MoeinRasoli1
Kukulkan
7
3
20
5.67
L
4
8
10
1.13
W
Morgan Le Fay
Viivwolf
Morgan Le Fay
5
7
13
1.64
L
Tyr
6
7
13
1.79
W
Thanatos
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,793
Damage
79,469
93,903
Taken
106,095
56,621
Mitigated
90,140
41,286
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,456
2,312
94
10,223
30,720
22,819
537
13,169
17,048
30,024
0
L
Janus
Dyaken
Janus
25,114
1,620
1,935
4,032
20,005
9,048
122
11,967
8,038
56,536
0
W
Chiron
25,691
17,064
2,263
7,940
18,202
8,041
1,750
7,207
10,736
0
41,705
L
Fenrir
Kronbloms
Fenrir
15,670
1,986
2,899
2,887
15,894
10,508
1,000
8,064
7,830
0
24,075
L
Xing Tian
MisterScorch
Xing Tian
10,894
944
0
729
22,404
26,476
553
12,168
10,236
19,224
0
W
Kukulkan
MoeinRasoli1
Kukulkan
22,690
1,396
2,975
4,785
11,655
5,758
988
3,033
8,538
50,556
0
L
8,121
519
355
0
15,376
13,226
99
8,464
6,912
0
10,188
W
Morgan Le Fay
Viivwolf
Morgan Le Fay
16,871
1,907
628
2,057
16,306
7,049
505
6,027
9,984
39,803
0
L
Tyr
19,670
2,556
396
10,371
32,416
30,882
800
13,354
19,062
269
27,529
W
Thanatos
12,085
2,179
759
9,562
17,020
12,954
873
5,550
11,291
0
19,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,272
Gold Earned
56,656
172
Minions Killed
119
0
Camps Cleared
0
1,515,989
Distance Traveled
1,487,966
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,266
722
40
2
0
284,424
1
L
Janus
11,633
684
79
5
0
255,521
0
W
Chiron
12,917
760
23
1
0
289,512
2
L
Fenrir
11,713
689
11
1
0
346,696
0
L
Xing Tian
10,301
606
10
1
0
305,904
1
W
Kukulkan
13,465
792
56
3
0
324,635
4
L
Da Ji
10,575
622
6
0
0
279,698
3
W
Morgan Le Fay
12,501
735
39
2
0
295,971
3
L
Tyr
12,434
731
13
1
0
300,147
2
W
Thanatos
13,123
772
14
1
0
321,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role