Player Matchup

Terra
Terra
LUCKY11T
Terra
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 1
Mulan
Mulan
janne_elf
Mulan
Level 138
God Stats
2W - 1L
1,707 SR
Queue Stats
53W - 42L
1,581 Elo+
Party 1
Janus
Janus
qzces
Janus
Level 128
God Stats
1W - 2L
1,771 SR
Queue Stats
98W - 91L
1,586 Elo+
Party 1
Charybdis
Charybdis
takachandayo777
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,630 Elo+
Party 1
Fenrir
Fenrir
おにぎりじょー07
Fenrir
Level 15
God Stats
1W - 1L
1,787 SR
Queue Stats
9W - 6L
1,551 Elo+
Party 1
Team Averages
Level 71
1,699 SR
1,552 Elo+

VS

Team Averages
Level 59
1,458 SR
1,398 Elo+
Charybdis
Charybdis
Laỳla
Charybdis
Level 159
God Stats
12W - 13L
1,654 SR
Queue Stats
391W - 374L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
Ton69
Sun Wukong
Level 46
God Stats
23W - 28L
1,476 SR
Queue Stats
126W - 162L
1,367 Elo+
Party 2
Medusa
Medusa
gorisun
Medusa
Level 16
God Stats
9W - 13L
1,454 SR
Queue Stats
24W - 36L
1,389 Elo+
Party 2
Persephone
Persephone
missar69696969
Persephone
Level 25
God Stats
19W - 36L
1,364 SR
Queue Stats
39W - 67L
1,323 Elo+
Party 2
Thanatos
Thanatos
shinkoma1027
Thanatos
Level 48
God Stats
11W - 22L
1,343 SR
Queue Stats
107W - 141L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LUCKY11T
Terra
13
2 / 1 / 10
9,074
454
5,613
10,387
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
janne_elf
Mulan
17
3 / 4 / 1
10,630
532
12,771
17,595
19,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
qzces
Janus
18
9 / 1 / 4
11,604
580
14,937
10,948
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
takachandayo777
Charybdis
17
5 / 4 / 1
10,846
542
5,811
9,744
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 6 / 3
10,880
544
9,194
14,601
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Laỳla
Charybdis
15
4 / 5 / 3
10,108
505
11,290
11,149
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Ton69
Sun Wukong
18
1 / 3 / 1
9,994
500
11,783
16,348
11,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
gorisun
Medusa
16
2 / 6 / 4
10,032
502
5,935
13,047
3,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
missar69696969
Persephone
15
5 / 5 / 0
9,749
487
3,812
12,169
4,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
shinkoma1027
Thanatos
15
4 / 9 / 4
9,878
494
4,658
16,501
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
27
Kills
16
16
Deaths
28
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
LUCKY11T
Terra
2
1
10
7
W
Charybdis
Laỳla
Charybdis
4
5
3
1.1
W
Sun Wukong
Ton69
Sun Wukong
1
3
1
0.5
W
Medusa
gorisun
Medusa
2
6
4
0.67
L
Mulan
janne_elf
Mulan
3
4
1
0.88
W
Persephone
missar69696969
Persephone
5
5
0
1
L
Janus
qzces
Janus
9
1
4
11
W
Thanatos
shinkoma1027
Thanatos
4
9
4
0.67
L
Charybdis
takachandayo777
Charybdis
5
4
1
1.38
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
37,478
63,275
Taken
69,214
45,185
Mitigated
29,573
11,529
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
LUCKY11T
Terra
5,613
686
625
2,584
10,387
12,364
493
342
10,045
24,822
0
W
Charybdis
Laỳla
Charybdis
11,290
6,370
0
2,276
11,149
3,039
0
4,111
6,944
0
62,012
W
Sun Wukong
Ton69
Sun Wukong
11,783
1,900
0
7,514
16,348
11,760
185
2,072
14,228
9,675
62,980
W
Medusa
gorisun
Medusa
5,935
2,553
0
2,111
13,047
3,910
296
5,042
7,883
0
53,461
L
Mulan
janne_elf
Mulan
12,771
1,731
0
5,102
17,595
19,828
0
2,655
14,940
250
77,328
W
Persephone
missar69696969
Persephone
3,812
385
0
2,945
12,169
4,521
518
4,033
7,981
35,727
0
L
Janus
qzces
Janus
14,937
847
0
1,521
10,948
3,703
700
1,131
9,817
76,032
0
W
Thanatos
shinkoma1027
Thanatos
4,658
652
0
10,273
16,501
6,343
0
5,093
11,244
0
55,915
L
Charybdis
takachandayo777
Charybdis
5,811
3,433
0
1,263
9,744
3,301
2,474
0
9,744
0
69,783
L
9,194
1,870
0
434
14,601
5,989
0
1,895
12,706
0
74,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
49,761
551
Minions Killed
481
0
Camps Cleared
0
1,938,118
Distance Traveled
1,782,917
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,074
454
34
2
0
412,980
5
W
Charybdis
10,108
505
88
4
0
307,993
6
W
Sun Wukong
9,994
500
126
6
0
400,081
1
W
Medusa
10,032
502
103
5
0
346,388
0
L
Mulan
10,630
532
141
7
0
346,592
3
W
Persephone
9,749
487
71
4
0
340,064
0
L
Janus
11,604
580
135
7
0
453,257
2
W
Thanatos
9,878
494
93
5
0
388,391
0
L
Charybdis
10,846
542
135
7
0
336,612
6
L
Fenrir
10,880
544
106
5
0
388,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role