Player Matchup

Apollo
Apollo
 
Apollo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RamivanGamer
Baron Samedi
Level 43
God Stats
13W - 0L
2,198 SR
Queue Stats
108W - 39L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
Raulmaximous47
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 32L
1,762 Elo+
Party 1
Sol
Sol
alpha-snail10
Sol
Level 26
God Stats
7W - 5L
1,656 SR
Queue Stats
181W - 149L
1,579 Elo+
Party 1
Ullr
Ullr
hi_rez_suck420
Ullr
Level 28
God Stats
4W - 6L
1,229 SR
Queue Stats
216W - 166L
1,615 Elo+
Party 1
Team Averages
Level 42
1,616 SR
1,630 Elo+

VS

Team Averages
Level 48
1,453 SR
1,466 Elo+
Ne Zha
Ne Zha
DaskTy
Ne Zha
Level 36
God Stats
9W - 7L
1,514 SR
Queue Stats
274W - 312L
1,339 Elo+
Solo
Janus
Janus
PooopSlayeeer
Janus
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
479W - 447L
1,533 Elo+
Solo
Thor
Thor
leandroparedes
Thor
Level 25
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
razterman
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXEL_CASA_NOVAXx
Tsukuyomi
Level 45
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 2 / 6
6,538
654
4,441
6,752
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
RamivanGamer
Baron Samedi
11
7 / 1 / 8
6,551
655
5,951
4,822
3,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 0 / 9
6,608
661
9,246
5,171
1,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 3
7,036
704
4,050
4,969
2,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 4
6,516
652
3,772
4,918
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaskTy
Ne Zha
9
2 / 4 / 1
5,606
561
3,538
6,901
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 0
5,486
549
4,172
5,979
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,194
419
1,443
6,562
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
razterman
Cerberus
8
0 / 4 / 2
5,030
503
1,813
10,756
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
8
0 / 5 / 1
4,683
468
2,243
7,647
2,703

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
4
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
6
3
L
Ne Zha
DaskTy
Ne Zha
2
4
1
0.63
L
2
4
0
0.5
W
Baron Samedi
RamivanGamer
Baron Samedi
7
1
8
11
W
6
0
9
10.5
W
3
0
3
4.5
W
3
1
4
5
L
0
5
0
0
L
Cerberus
razterman
Cerberus
0
4
2
0.25
L
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
13,209
26,632
Taken
37,845
11,303
Mitigated
11,298
12,514
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,441
1,982
0
1,775
6,752
2,972
1,384
994
5,676
0
34,762
L
Ne Zha
DaskTy
Ne Zha
3,538
870
0
1,040
6,901
1,967
0
1,653
5,122
0
24,412
L
4,172
81
0
991
5,979
1,136
0
256
5,595
21,143
0
W
Baron Samedi
RamivanGamer
Baron Samedi
5,951
1,246
859
2,029
4,822
3,131
479
841
3,949
17,944
0
W
9,246
7,235
0
3,315
5,171
1,425
456
1,641
3,492
0
40,622
W
4,050
1,756
0
3,484
4,969
2,077
3,319
497
4,390
41,441
0
W
3,772
857
0
1,052
4,918
1,698
903
1,572
3,140
0
29,591
L
1,443
382
0
0
6,562
1,346
0
1,331
5,027
0
10,742
L
Cerberus
razterman
Cerberus
1,813
261
0
3,660
10,756
4,146
0
2,704
7,650
14,903
0
L
Tsukuyomi
2,243
439
0
570
7,647
2,703
0
3,108
4,450
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
24,999
304
Minions Killed
163
0
Camps Cleared
0
969,351
Distance Traveled
1,012,540
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,538
654
65
7
0
213,973
2
L
Ne Zha
5,606
561
49
5
0
220,531
1
L
Janus
5,486
549
36
4
0
206,145
1
W
Baron Samedi
6,551
655
28
3
0
185,507
1
W
Hou Yi
6,608
661
68
7
0
195,259
2
W
Sol
7,036
704
87
9
0
174,645
2
W
Ullr
6,516
652
56
6
0
199,967
1
L
Thor
4,194
419
25
3
0
198,263
0
L
Cerberus
5,030
503
29
3
0
173,814
4
L
Tsukuyomi
4,683
468
24
2
0
213,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role