Player Matchup

Heimdallr
Heimdallr
Faze_Swysy
Heimdallr
Level 17
God Stats
5W - 13L
1,287 SR
Queue Stats
26W - 42L
1,330 Elo+
Solo
Nu Wa
Nu Wa
FcA_Manni
Nu Wa
Level 65
God Stats
5W - 8L
1,300 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo
Odin
Odin
Jolebad
Odin
Level 29
God Stats
6W - 14L
1,154 SR
Queue Stats
48W - 67L
1,350 Elo+
Solo
Team Averages
Level 37
1,247 SR
1,349 Elo+

VS

Team Averages
Level 12
1,418 SR
1,126 Elo+
Hel
Hel
Arquerorevelde72
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,179 Elo+
Party 1
Awilix
Awilix
Liv_morgan_0-11
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,066 Elo+
Party 1
Scylla
Scylla
TheBlue_Print07
Scylla
Level 5
God Stats
0W - 12L
1,253 SR
Queue Stats
0W - 13L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Faze_Swysy
Heimdallr
16
14 / 3 / 11
12,822
801
22,771
11,812
4,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
FcA_Manni
Nu Wa
14
5 / 5 / 17
11,432
715
9,504
9,359
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Jolebad
Odin
13
6 / 4 / 15
11,128
696
10,269
13,183
13,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
9,803
613
8,136
17,588
6,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 7 / 1
11,668
729
17,264
17,508
6,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 14 / 6
8,742
546
1,914
17,166
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
25
Kills
11
12
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Heimdallr
Faze_Swysy
Heimdallr
14
3
11
6.5
W
Nu Wa
FcA_Manni
Nu Wa
5
5
17
2.7
W
Odin
Jolebad
Odin
6
4
15
3.38
L
9
7
1
1.36
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,544
Damage
27,314
34,354
Taken
52,262
21,438
Mitigated
17,097
7,171
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
654
7,754
8,127
17,588
6,999
0
3,410
14,178
19,639
0
W
Heimdallr
Faze_Swysy
Heimdallr
22,771
10,265
0
3,835
11,812
4,797
1,123
3,915
7,897
0
51,704
W
Nu Wa
FcA_Manni
Nu Wa
9,504
4,024
0
1,982
9,359
3,296
1,319
2,775
6,584
35,136
0
W
Odin
Jolebad
Odin
10,269
2,228
249
1,105
13,183
13,345
99
3,559
9,624
0
17,600
L
17,264
8,892
0
2,148
17,508
6,221
0
3,756
13,752
0
45,456
L
1,914
789
0
541
17,166
3,877
12
2,538
14,627
10,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
30,213
140
Minions Killed
88
3
Camps Cleared
2
806,890
Distance Traveled
897,580
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,803
613
20
1
0
337,579
0
W
Heimdallr
12,822
801
77
5
0
282,789
0
W
Nu Wa
11,432
715
50
3
2
257,269
2
W
Odin
11,128
696
13
1
1
266,832
6
L
Awilix
11,668
729
54
3
2
300,509
1
L
Scylla
8,742
546
14
1
0
259,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role