Player Matchup

Hera
Hera
Ambiencce
Hera
Level 148
God Stats
2W - 6L
1,203 SR
Queue Stats
242W - 239L
1,568 Elo+
Party 1
Cerberus
Cerberus
RileyB
Cerberus
Level 60
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
SeniorTaaco
Thor
Level 104
God Stats
1W - 4L
1,168 SR
Queue Stats
336W - 363L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Zjiin
Amaterasu
Level 117
God Stats
12W - 10L
1,419 SR
Queue Stats
328W - 373L
1,375 Elo+
Solo
Sol
Sol
nappypancakes
Sol
Level 28
God Stats
2W - 1L
1,744 SR
Queue Stats
89W - 104L
1,480 Elo+
Party 1
Team Averages
Level 91
1,384 SR
1,464 Elo+

VS

Team Averages
Level 94
1,542 SR
1,375 Elo+
Gilgamesh
Gilgamesh
HB0MB94
Gilgamesh
Level 66
God Stats
7W - 6L
1,734 SR
Queue Stats
377W - 379L
1,419 Elo+
Solo
Hou Yi
Hou Yi
MDXaKid
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,345 Elo+
Solo
Cabrakan
Cabrakan
Mira6425
Cabrakan
Level 114
God Stats
7W - 7L
1,485 SR
Queue Stats
697W - 751L
1,425 Elo+
Solo
Hera
Hera
RedFoxKid
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,176 Elo+
Solo
Tiamat
Tiamat
Tantalius
Tiamat
Level 158
God Stats
1W - 3L
1,492 SR
Queue Stats
66W - 70L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
16 / 2 / 17
13,553
904
31,055
12,580
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RileyB
Cerberus
17
3 / 4 / 24
11,154
744
11,031
20,450
17,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 6 / 12
11,394
760
12,280
16,247
8,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
Zjiin
Amaterasu
18
0 / 4 / 27
10,672
711
8,505
27,295
39,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 1 / 17
13,227
882
28,303
19,456
9,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HB0MB94
Gilgamesh
17
4 / 7 / 6
10,947
730
14,830
26,569
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
MDXaKid
Hou Yi
19
4 / 9 / 6
11,111
741
21,616
16,235
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Mira6425
Cabrakan
15
4 / 9 / 4
9,891
659
13,627
29,311
31,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hera
17
4 / 10 / 4
10,099
673
10,849
12,573
5,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Tantalius
Tiamat
16
1 / 6 / 7
9,623
642
14,336
14,285
9,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
44
41
Kills
17
17
Deaths
41
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
16
2
17
12.25
L
Gilgamesh
HB0MB94
Gilgamesh
4
7
6
1
L
Hou Yi
MDXaKid
Hou Yi
4
9
6
0.78
L
Cabrakan
Mira6425
Cabrakan
4
9
4
0.67
L
Hera
4
10
4
0.6
W
Cerberus
RileyB
Cerberus
3
4
24
3.75
W
7
6
12
2.17
L
Tiamat
Tantalius
Tiamat
1
6
7
0.75
W
Amaterasu
Zjiin
Amaterasu
0
4
27
3.38
W
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,174
Damage
75,258
96,028
Taken
98,973
81,374
Mitigated
70,155
41,034
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
31,055
7,925
3,110
4,927
12,580
6,381
1,204
6,009
6,428
63,213
0
L
Gilgamesh
HB0MB94
Gilgamesh
14,830
4,018
477
5,996
26,569
18,748
384
17,394
9,081
0
30,348
L
Hou Yi
MDXaKid
Hou Yi
21,616
7,741
705
2,019
16,235
6,007
541
12,154
4,016
0
39,686
L
Cabrakan
Mira6425
Cabrakan
13,627
1,108
987
6,461
29,311
31,252
78
20,801
8,262
20,326
0
L
Hera
10,849
4,514
349
687
12,573
5,010
42
8,694
3,799
24,914
0
W
Cerberus
RileyB
Cerberus
11,031
953
2,329
6,511
20,450
17,416
1,703
7,481
12,696
23,928
0
W
12,280
3,673
1,626
2,272
16,247
8,327
1,636
5,433
10,722
0
22,559
L
Tiamat
Tantalius
Tiamat
14,336
1,455
1,489
4,011
14,285
9,138
520
10,714
3,426
33,871
0
W
Amaterasu
Zjiin
Amaterasu
8,505
3,841
1,456
6,011
27,295
39,532
96
8,983
17,784
0
13,886
W
28,303
8,134
1,413
11,379
19,456
9,718
838
9,636
9,586
57,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,000
Gold Earned
51,671
200
Minions Killed
127
0
Camps Cleared
0
1,433,452
Distance Traveled
1,072,768
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,553
904
80
5
0
284,807
0
L
Gilgamesh
10,947
730
26
2
0
223,438
2
L
Hou Yi
11,111
741
35
2
0
223,018
0
L
Cabrakan
9,891
659
17
1
0
176,541
0
L
Hera
10,099
673
15
1
0
182,711
0
W
Cerberus
11,154
744
42
3
0
289,566
2
W
Thor
11,394
760
16
1
0
247,212
0
L
Tiamat
9,623
642
34
2
0
267,060
4
W
Amaterasu
10,672
711
9
1
0
318,019
1
W
Sol
13,227
882
53
4
0
293,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role