Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mythsiah
Nemesis
Level 158
God Stats
4W - 2L
1,618 SR
Queue Stats
851W - 857L
1,587 Elo+
Solo
Camazotz
Camazotz
Sam102195
Camazotz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,498 Elo+
Solo
Eset
Eset
StarberrySenpai
Eset
Level 160
God Stats
8W - 4L
1,663 SR
Queue Stats
333W - 319L
1,571 Elo+
Party 1
Sobek
Sobek
ehcpilz
Sobek
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
105W - 92L
1,611 Elo+
Party 1
Team Averages
Level 127
1,521 SR
1,554 Elo+

VS

Team Averages
Level 120
1,596 SR
1,546 Elo+
Heimdallr
Heimdallr
AGermanWord
Heimdallr
Level 128
God Stats
4W - 6L
1,591 SR
Queue Stats
356W - 315L
1,657 Elo+
Solo
Chiron
Chiron
Dies_Laughing
Chiron
Level 148
God Stats
3W - 3L
1,578 SR
Queue Stats
263W - 271L
1,443 Elo+
Solo
Serqet
Serqet
RLCEliTheBoss
Serqet
Level 157
God Stats
2W - 2L
1,726 SR
Queue Stats
178W - 178L
1,555 Elo+
Solo
Ganesha
Ganesha
THCXTCNLSD
Ganesha
Level 126
God Stats
3W - 4L
1,587 SR
Queue Stats
312W - 335L
1,477 Elo+
Solo
Skadi
Skadi
ttvAtlanimal
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 1 / 15
11,268
805
16,558
15,410
16,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Mythsiah
Nemesis
18
3 / 4 / 17
11,466
819
11,850
15,875
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Sam102195
Camazotz
12
0 / 7 / 8
8,689
621
6,358
15,400
7,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 9
12,865
919
21,568
13,609
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ehcpilz
Sobek
18
3 / 2 / 18
11,120
794
12,093
21,841
32,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGermanWord
Heimdallr
19
5 / 3 / 11
11,662
833
19,416
12,684
5,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

16
1 / 5 / 12
9,747
696
13,205
11,822
4,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 8
9,484
677
8,654
16,376
14,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
THCXTCNLSD
Ganesha
17
0 / 5 / 13
9,413
672
11,042
18,982
20,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
7 / 4 / 9
10,721
766
17,090
14,459
6,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
23
Kills
16
16
Deaths
23
67
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
15
13.5
L
Heimdallr
AGermanWord
Heimdallr
5
3
11
3.5
L
1
5
12
1.4
W
Nemesis
Mythsiah
Nemesis
3
4
17
2.88
L
3
6
8
1.17
W
Camazotz
Sam102195
Camazotz
0
7
8
0.57
W
11
2
9
7.75
L
Ganesha
THCXTCNLSD
Ganesha
0
5
13
1.3
W
Sobek
ehcpilz
Sobek
3
2
18
6
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
69,407
82,135
Taken
74,323
78,774
Mitigated
52,219
27,449
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,558
3,291
2,668
3,048
15,410
16,598
876
1,130
14,145
11,007
27,414
L
Heimdallr
AGermanWord
Heimdallr
19,416
5,811
2,145
1,040
12,684
5,776
2,025
7,781
4,903
0
41,168
L
13,205
3,587
2,381
1,890
11,822
4,839
1,257
5,216
6,606
0
29,066
W
Nemesis
Mythsiah
Nemesis
11,850
3,197
3,215
3,629
15,875
16,249
2,792
2,603
12,815
0
24,136
L
8,654
954
461
1,895
16,376
14,944
187
7,713
8,663
0
8,784
W
Camazotz
Sam102195
Camazotz
6,358
1,070
224
3,793
15,400
7,424
0
1,707
13,512
0
13,392
W
21,568
1,895
1,488
1,928
13,609
6,041
1,581
1,585
11,376
49,761
0
L
Ganesha
THCXTCNLSD
Ganesha
11,042
890
1,373
1,640
18,982
20,299
48
9,011
9,971
18,141
0
W
Sobek
ehcpilz
Sobek
12,093
705
2,548
4,908
21,841
32,462
486
4,017
16,829
20,749
0
L
17,090
7,458
1,745
2,324
14,459
6,361
2,229
7,677
6,782
0
30,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
51,027
158
Minions Killed
132
0
Camps Cleared
0
1,357,718
Distance Traveled
1,122,552
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,268
805
33
2
0
298,931
1
L
Heimdallr
11,662
833
47
3
0
223,168
4
L
Chiron
9,747
696
43
3
0
173,830
1
W
Nemesis
11,466
819
23
2
0
267,280
0
L
Serqet
9,484
677
10
1
0
243,047
2
W
Camazotz
8,689
621
8
1
0
268,343
0
W
Eset
12,865
919
85
6
0
222,361
0
L
Ganesha
9,413
672
0
0
0
235,254
0
W
Sobek
11,120
794
9
1
0
300,803
0
L
Skadi
10,721
766
32
2
0
247,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role