Player Matchup

Hun Batz
Hun Batz
Spicymeatballls
Hun Batz
Level 30
God Stats
32W - 31L
1,564 SR
Queue Stats
138W - 146L
1,602 Elo+
Solo
Sobek
Sobek
WyleCarey
Sobek
Level 29
God Stats
15W - 21L
1,476 SR
Queue Stats
80W - 84L
1,474 Elo+
Solo
Bakasura
Bakasura
locdoutsouljah
Bakasura
Level 24
God Stats
67W - 60L
1,516 SR
Queue Stats
305W - 279L
1,472 Elo+
Solo
He Bo
He Bo
lospollos005
He Bo
Level 3
God Stats
7W - 1L
1,791 SR
Queue Stats
22W - 14L
1,726 Elo+
Party 1
Skadi
Skadi
unsold_bine5
Skadi
Level 5
God Stats
4W - 0L
1,822 SR
Queue Stats
8W - 5L
1,467 Elo+
Party 1
Team Averages
Level 18
1,634 SR
1,548 Elo+

VS

Team Averages
Level 12
1,621 SR
1,462 Elo+
Janus
Janus
Ares9769
Janus
Level 3
God Stats
1W - 1L
1,698 SR
Queue Stats
42W - 54L
1,423 Elo+
Solo
Yemoja
Yemoja
BahogBilat02
Yemoja
Level 7
God Stats
2W - 5L
1,512 SR
Queue Stats
14W - 19L
1,525 Elo+
Solo
Medusa
Medusa
DADDYGRENKE3152
Medusa
Level 22
God Stats
3W - 3L
1,764 SR
Queue Stats
125W - 123L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
GetGooodBum
Erlang Shen
Level 22
God Stats
15W - 10L
1,692 SR
Queue Stats
48W - 41L
1,554 Elo+
Solo
Ra
Ra
Miranda_Re42
Ra
Level 6
God Stats
2W - 3L
1,438 SR
Queue Stats
22W - 25L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
8 / 0 / 2
8,892
635
4,875
8,358
2,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
WyleCarey
Sobek
11
1 / 1 / 10
6,807
486
2,649
7,685
4,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
13
5 / 1 / 1
8,133
581
6,690
9,699
3,898
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 6
8,467
605
7,498
4,751
1,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 5
7,804
557
6,636
7,810
2,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ares9769
Janus
11
2 / 6 / 0
7,062
504
5,468
9,179
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
10
0 / 2 / 3
6,241
446
2,399
7,753
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 0
5,894
421
3,527
6,883
1,831
Erlang Shen
GetGooodBum
Erlang Shen
9
1 / 6 / 1
6,078
434
4,439
8,482
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 1
6,191
442
1,589
5,469
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Ares9769
Janus
2
6
0
0.33
L
Yemoja
0
2
3
0.75
L
1
2
0
0.5
L
Erlang Shen
GetGooodBum
Erlang Shen
1
6
1
0.25
L
1
2
1
0.75
W
Hun Batz
8
0
2
9
W
Sobek
WyleCarey
Sobek
1
1
10
6
W
Bakasura
5
1
1
5.5
W
1
1
6
4
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
17,422
38,303
Taken
37,766
15,347
Mitigated
14,263
13,891
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ares9769
Janus
5,468
429
205
1,694
9,179
2,108
404
2,121
6,479
36,216
0
L
Yemoja
2,399
343
780
230
7,753
5,103
125
2,495
5,048
23,552
0
L
3,527
1,468
0
2,026
6,883
1,831
128
451
6,292
0
22,493
L
Erlang Shen
GetGooodBum
Erlang Shen
4,439
2,218
0
1,686
8,482
3,710
0
1,762
6,567
0
30,386
L
1,589
240
112
1,463
5,469
1,511
87
3,318
1,941
25,127
0
W
Hun Batz
4,875
1,752
0
2,848
8,358
2,875
539
720
7,598
0
55,817
W
Sobek
WyleCarey
Sobek
2,649
146
454
1,883
7,685
4,337
1,236
1,638
6,007
11,128
0
W
Bakasura
6,690
5,198
0
4,257
9,699
3,898
1,517
3,212
6,145
0
32,009
W
7,498
462
0
2,388
4,751
1,952
1,310
1,735
2,990
56,000
0
W
6,636
2,443
0
2,061
7,810
2,285
5,664
1,663
6,107
0
52,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
31,466
414
Minions Killed
258
0
Camps Cleared
0
1,315,279
Distance Traveled
1,088,642
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,062
504
72
5
0
219,685
0
L
Yemoja
6,241
446
39
3
0
257,554
3
L
Medusa
5,894
421
49
4
0
186,647
5
L
Erlang Shen
6,078
434
55
4
0
206,147
2
L
Ra
6,191
442
43
3
0
218,609
0
W
Hun Batz
8,892
635
110
8
0
280,088
3
W
Sobek
6,807
486
22
2
0
229,750
1
W
Bakasura
8,133
581
87
6
0
304,499
0
W
He Bo
8,467
605
104
7
0
252,723
5
W
Skadi
7,804
557
91
7
0
248,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role