Player Matchup

Kukulkan
Kukulkan
BGS-GDANSK
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,350 Elo+
Solo
Arachne
Arachne
CyTrOp--
Arachne
Level 25
God Stats
9W - 5L
1,879 SR
Queue Stats
79W - 55L
1,578 Elo+
Solo
Hercules
Hercules
DavidsSwagBruger
Hercules
Level 8
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Achilles
Achilles
GG_DANIK
Achilles
Level 14
God Stats
1W - 2L
1,462 SR
Queue Stats
8W - 15L
1,274 Elo+
Party 2
Jing Wei
Jing Wei
Richess33
Jing Wei
Level 6
God Stats
2W - 2L
1,873 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 2
Team Averages
Level 11
1,680 SR
1,397 Elo+

VS

Team Averages
Level 21
1,532 SR
1,459 Elo+
Nox
Nox
CoolKidForLife
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,686 Elo+
Solo
Mercury
Mercury
HUTCHY LUFC xX
Mercury
Level 29
God Stats
7W - 11L
1,463 SR
Queue Stats
44W - 62L
1,336 Elo+
Solo
Izanami
Izanami
Nooby4564452
Izanami
Level 16
God Stats
3W - 0L
1,831 SR
Queue Stats
82W - 77L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheVoidTiger
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,411 Elo+
Party 1
Yemoja
Yemoja
ibanduk
Yemoja
Level 7
God Stats
4W - 3L
1,368 SR
Queue Stats
8W - 11L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BGS-GDANSK
Kukulkan
8
2 / 6 / 1
6,311
371
2,565
7,533
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CyTrOp--
Arachne
14
7 / 6 / 4
8,989
529
12,890
16,153
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 1 / 2
9,471
557
9,152
14,615
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
GG_DANIK
Achilles
8
0 / 11 / 1
5,983
352
4,042
14,906
6,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Richess33
Jing Wei
11
0 / 8 / 0
7,110
418
2,167
10,914
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 4
11,314
666
17,451
8,944
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 7 / 4
8,524
501
8,508
12,491
4,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Nooby4564452
Izanami
18
12 / 1 / 0
11,475
675
12,196
11,920
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TheVoidTiger
Tsukuyomi
14
1 / 7 / 4
8,509
501
3,379
11,848
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ibanduk
Yemoja
13
1 / 3 / 5
8,843
520
4,467
9,363
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
17
Kills
32
32
Deaths
18
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BGS-GDANSK
Kukulkan
2
6
1
0.42
W
13
0
4
15
L
Arachne
CyTrOp--
Arachne
7
6
4
1.5
L
8
1
2
9
L
Achilles
GG_DANIK
Achilles
0
11
1
0.05
W
5
7
4
1
W
Izanami
Nooby4564452
Izanami
12
1
0
12
L
Jing Wei
Richess33
Jing Wei
0
8
0
0
W
Tsukuyomi
TheVoidTiger
Tsukuyomi
1
7
4
0.43
W
Yemoja
ibanduk
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
46,001
64,121
Taken
54,566
24,184
Mitigated
26,017
13,492
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BGS-GDANSK
Kukulkan
2,565
864
0
365
7,533
2,492
120
3,192
4,217
14,012
0
W
17,451
1,708
128
2,756
8,944
4,275
2,008
0
8,944
71,169
0
L
Arachne
CyTrOp--
Arachne
12,890
9,049
0
4,650
16,153
5,614
0
6,382
9,535
0
56,810
L
9,152
3,631
0
6,670
14,615
6,875
0
6,794
7,665
0
61,075
L
Achilles
GG_DANIK
Achilles
4,042
2,142
0
927
14,906
6,655
0
4,793
9,843
0
20,369
W
8,508
4,131
0
2,852
12,491
4,140
496
333
12,158
0
34,160
W
Izanami
Nooby4564452
Izanami
12,196
7,795
0
3,144
11,920
4,567
2,648
200
11,720
0
102,565
L
Jing Wei
Richess33
Jing Wei
2,167
1,362
0
880
10,914
2,548
585
0
10,914
0
31,816
W
Tsukuyomi
TheVoidTiger
Tsukuyomi
3,379
429
0
3,193
11,848
4,898
1,630
250
11,578
0
43,753
W
Yemoja
ibanduk
Yemoja
4,467
338
635
509
9,363
8,137
1,534
1,760
7,401
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
48,665
323
Minions Killed
473
0
Camps Cleared
0
1,503,941
Distance Traveled
1,510,457
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,311
371
31
2
0
198,322
0
W
Nox
11,314
666
144
8
0
326,331
1
L
Arachne
8,989
529
92
5
0
317,750
0
L
Hercules
9,471
557
101
6
0
362,678
2
L
Achilles
5,983
352
31
2
0
278,667
2
W
Mercury
8,524
501
64
4
0
321,917
0
W
Izanami
11,475
675
154
9
0
293,469
2
L
Jing Wei
7,110
418
68
4
0
346,524
1
W
Tsukuyomi
8,509
501
75
4
0
303,697
4
W
Yemoja
8,843
520
36
2
0
265,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role