Player Matchup

Loki
Loki
ApexSteelo
Loki
Level 148
God Stats
18W - 12L
1,675 SR
Queue Stats
662W - 617L
1,617 Elo+
Solo
Sylvanus
Sylvanus
GrinInn
Sylvanus
Level 105
God Stats
16W - 14L
1,706 SR
Queue Stats
473W - 397L
1,650 Elo+
Solo
Izanami
Izanami
Somski
Izanami
Level 127
God Stats
7W - 5L
1,660 SR
Queue Stats
298W - 291L
1,610 Elo+
Solo
Ganesha
Ganesha
ffourteen
Ganesha
Level 154
God Stats
7W - 1L
2,050 SR
Queue Stats
152W - 153L
1,627 Elo+
Solo
Tiamat
Tiamat
jonathane9
Tiamat
Level 140
God Stats
33W - 32L
1,559 SR
Queue Stats
178W - 170L
1,616 Elo+
Solo
Team Averages
Level 135
1,730 SR
1,624 Elo+

VS

Team Averages
Level 71
1,598 SR
1,583 Elo+
Cerberus
Cerberus
LUCKY11T
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 1
Hades
Hades
janne_elf
Hades
Level 138
God Stats
6W - 5L
1,639 SR
Queue Stats
53W - 42L
1,592 Elo+
Party 1
Odin
Odin
qzces
Odin
Level 128
God Stats
4W - 1L
1,680 SR
Queue Stats
98W - 91L
1,597 Elo+
Party 1
Neith
Neith
takachandayo777
Neith
Level 12
God Stats
3W - 1L
1,671 SR
Queue Stats
10W - 4L
1,699 Elo+
Party 1
Tsukuyomi
Tsukuyomi
おにぎりじょー07
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 2
10,483
655
8,540
10,597
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
GrinInn
Sylvanus
14
3 / 1 / 9
8,920
558
11,931
12,299
11,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Somski
Izanami
18
8 / 2 / 3
11,072
692
9,255
9,713
3,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
ffourteen
Ganesha
15
0 / 1 / 15
9,099
569
7,442
11,186
10,030
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
jonathane9
Tiamat
16
5 / 1 / 7
9,636
602
10,777
8,155
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LUCKY11T
Cerberus
11
1 / 5 / 4
6,913
432
4,066
12,535
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
janne_elf
Hades
13
2 / 5 / 2
7,644
478
9,477
13,619
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
qzces
Odin
14
0 / 4 / 2
8,137
509
4,362
12,452
8,818
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 2
7,908
494
5,566
10,466
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 1
7,959
497
1,805
11,460
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
26
Kills
6
6
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
W
Sylvanus
GrinInn
Sylvanus
3
1
9
7.5
L
Cerberus
LUCKY11T
Cerberus
1
5
4
0.6
W
Izanami
Somski
Izanami
8
2
3
4.75
W
Ganesha
ffourteen
Ganesha
0
1
15
7.5
L
Hades
janne_elf
Hades
2
5
2
0.6
W
Tiamat
jonathane9
Tiamat
5
1
7
8.5
L
Odin
qzces
Odin
0
4
2
0.25
L
1
7
2
0.29
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
25,276
51,950
Taken
60,532
36,009
Mitigated
29,811
23,188
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,540
2,617
0
4,711
10,597
5,184
0
1,781
8,816
0
69,920
W
Sylvanus
GrinInn
Sylvanus
11,931
4,708
2,122
6,459
12,299
11,947
35
3,576
8,723
48,669
0
L
Cerberus
LUCKY11T
Cerberus
4,066
304
0
2,571
12,535
8,230
0
6,323
6,150
16,993
0
W
Izanami
Somski
Izanami
9,255
5,434
0
2,843
9,713
3,859
1,856
1,298
8,415
0
102,518
W
Ganesha
ffourteen
Ganesha
7,442
1,980
0
3,913
11,186
10,030
468
3,314
7,872
47,658
0
L
Hades
janne_elf
Hades
9,477
357
233
4,520
13,619
6,677
0
9,154
4,163
50,716
0
W
Tiamat
jonathane9
Tiamat
10,777
1,293
102
3,038
8,155
4,989
0
4,349
3,806
60,149
0
L
Odin
qzces
Odin
4,362
1,445
0
2,049
12,452
8,818
0
5,621
6,761
745
49,622
L
5,566
1,392
0
1,961
10,466
2,758
0
2,483
7,949
0
42,096
L
1,805
334
0
2,914
11,460
3,328
0
5,959
5,359
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
38,561
608
Minions Killed
418
0
Camps Cleared
0
1,506,583
Distance Traveled
1,447,492
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,483
655
138
9
0
339,518
1
W
Sylvanus
8,920
558
62
4
0
295,438
3
L
Cerberus
6,913
432
33
2
0
295,366
2
W
Izanami
11,072
692
185
12
0
276,057
4
W
Ganesha
9,099
569
79
5
0
289,390
1
L
Hades
7,644
478
114
7
0
277,252
4
W
Tiamat
9,636
602
144
9
0
306,180
4
L
Odin
8,137
509
113
7
0
313,757
3
L
Neith
7,908
494
90
6
0
271,722
6
L
Tsukuyomi
7,959
497
68
4
0
289,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role