Player Matchup

Ymir
Ymir
Bejiman
Ymir
Level 25
God Stats
1W - 1L
1,210 SR
Queue Stats
90W - 68L
1,532 Elo+
Solo
Thanatos
Thanatos
Burszmoy
Thanatos
Level 18
God Stats
12W - 11L
1,657 SR
Queue Stats
52W - 36L
1,680 Elo+
Solo
Charybdis
Charybdis
CalmYourSandwich
Charybdis
Level 16
God Stats
2W - 2L
1,247 SR
Queue Stats
24W - 17L
1,545 Elo+
Solo
Sol
Sol
menudobeta
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,609 Elo+
Solo
Fenrir
Fenrir
sjel18
Fenrir
Level 28
God Stats
13W - 8L
1,600 SR
Queue Stats
45W - 33L
1,517 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,577 Elo+

VS

Team Averages
Level 19
1,618 SR
1,565 Elo+
Anhur
Anhur
WengCrazy
Anhur
Level 29
God Stats
1W - 5L
1,710 SR
Queue Stats
55W - 57L
1,461 Elo+
Solo
Poseidon
Poseidon
kireey
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,603 Elo+
Solo
Hel
Hel
mnster432
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,649 Elo+
Solo
Sylvanus
Sylvanus
seraphm
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
zxXRafikiXxz
Sun Wukong
Level 28
God Stats
5W - 1L
1,881 SR
Queue Stats
177W - 180L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bejiman
Ymir
11
1 / 3 / 7
7,547
503
6,360
11,547
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Burszmoy
Thanatos
16
13 / 0 / 2
10,083
672
9,318
12,064
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
13
2 / 1 / 4
8,089
539
6,538
8,123
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 2 / 4
9,881
659
8,723
8,033
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sjel18
Fenrir
15
3 / 1 / 2
8,827
588
6,256
8,101
4,999
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
WengCrazy
Anhur
10
4 / 6 / 1
6,839
456
6,674
11,578
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
kireey
Poseidon
6
0 / 10 / 0
5,272
351
2,373
8,230
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
5,729
382
2,219
5,962
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
seraphm
Sylvanus
10
1 / 4 / 3
6,442
429
6,475
11,311
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
zxXRafikiXxz
Sun Wukong
12
1 / 4 / 0
7,397
493
6,993
10,328
8,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
29
Kills
7
7
Deaths
30
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bejiman
Ymir
1
3
7
1.5
W
Thanatos
Burszmoy
Thanatos
13
0
2
14
W
Charybdis
2
1
4
4
L
Anhur
WengCrazy
Anhur
4
6
1
0.75
L
Poseidon
kireey
Poseidon
0
10
0
0
W
10
2
4
6
L
1
6
0
0.17
L
Sylvanus
seraphm
Sylvanus
1
4
3
0.63
W
Fenrir
sjel18
Fenrir
3
1
2
4
L
Sun Wukong
zxXRafikiXxz
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
24,734
47,868
Taken
47,409
23,192
Mitigated
24,475
25,167
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bejiman
Ymir
6,360
1,269
0
2,817
11,547
7,351
0
4,505
7,042
12,661
0
W
Thanatos
Burszmoy
Thanatos
9,318
2,892
0
14,949
12,064
5,949
0
2,653
9,351
0
71,096
W
Charybdis
6,538
3,782
0
1,045
8,123
2,378
994
2,345
5,778
0
49,729
L
Anhur
WengCrazy
Anhur
6,674
2,730
0
2,293
11,578
2,917
119
5,478
5,886
0
20,423
L
Poseidon
kireey
Poseidon
2,373
358
0
30
8,230
1,394
0
1,989
6,079
20,660
0
W
8,723
3,010
0
2,988
8,033
2,515
4,578
2,041
5,842
52,683
0
L
2,219
284
0
647
5,962
1,378
0
2,292
3,466
20,083
0
L
Sylvanus
seraphm
Sylvanus
6,475
1,842
1,229
4,206
11,311
10,241
0
5,103
6,012
22,199
0
W
Fenrir
sjel18
Fenrir
6,256
1,073
0
3,368
8,101
4,999
2,737
811
7,290
0
41,444
L
Sun Wukong
zxXRafikiXxz
Sun Wukong
6,993
1,868
0
1,909
10,328
8,545
0
0
10,328
5,160
37,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
31,679
448
Minions Killed
207
0
Camps Cleared
0
1,415,388
Distance Traveled
1,138,014
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,547
503
19
1
0
276,960
8
W
Thanatos
10,083
672
113
8
0
312,706
3
W
Charybdis
8,089
539
95
6
0
264,893
0
L
Anhur
6,839
456
33
2
0
231,166
6
L
Poseidon
5,272
351
31
2
0
215,444
4
W
Sol
9,881
659
116
8
0
294,486
2
L
Hel
5,729
382
38
3
0
158,444
1
L
Sylvanus
6,442
429
24
2
0
249,930
5
W
Fenrir
8,827
588
105
7
0
266,343
0
L
Sun Wukong
7,397
493
81
5
0
283,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role