Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Coolman_919
Cthulhu
Level 106
God Stats
0W - 1L
1,542 SR
Queue Stats
171W - 161L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Fume23
Zhong Kui
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
32W - 39L
1,419 Elo+
Solo
Cerberus
Cerberus
RoxyDePeanut
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Cernunnos
Cernunnos
xQSumikoQx
Cernunnos
Level 106
God Stats
2W - 3L
1,411 SR
Queue Stats
242W - 242L
1,455 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,437 Elo+

VS

Team Averages
Level 89
1,528 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BowRaider
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,496 Elo+
Solo
Anubis
Anubis
Gianvilla77
Anubis
Level 129
God Stats
1W - 0L
1,533 SR
Queue Stats
16W - 19L
1,492 Elo+
Solo
Chronos
Chronos
Szipu
Chronos
Level 34
God Stats
2W - 0L
1,746 SR
Queue Stats
67W - 69L
1,452 Elo+
Solo
Hercules
Hercules
cambridge456
Hercules
Level 102
God Stats
3W - 2L
1,364 SR
Queue Stats
155W - 181L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 11 / 10
12,224
719
11,090
20,535
9,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Coolman_919
Cthulhu
20
4 / 6 / 20
12,694
747
22,072
33,816
35,885
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Fume23
Zhong Kui
20
5 / 6 / 14
12,402
730
17,796
20,043
16,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
RoxyDePeanut
Cerberus
17
4 / 9 / 16
11,009
648
9,986
22,996
9,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xQSumikoQx
Cernunnos
20
8 / 6 / 13
12,325
725
28,168
16,987
8,172
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 10 / 11
11,727
690
26,580
23,543
12,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BowRaider
Sun Wukong
20
5 / 4 / 17
12,422
731
16,216
17,053
12,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
16 / 4 / 13
15,626
919
25,117
15,495
8,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Szipu
Chronos
19
5 / 7 / 19
12,424
731
20,491
14,932
6,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
cambridge456
Hercules
20
6 / 3 / 22
12,891
758
10,406
33,419
34,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
120
28
Kills
38
38
Deaths
28
73
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
11
10
1.09
W
Zhong Kui
 
Zhong Kui
6
10
11
1.15
W
Sun Wukong
BowRaider
Sun Wukong
5
4
17
3.38
L
Cthulhu
Coolman_919
Cthulhu
4
6
20
2.33
L
Zhong Kui
Fume23
Zhong Kui
5
6
14
2
W
Anubis
16
4
13
5.63
L
Cerberus
RoxyDePeanut
Cerberus
4
9
16
1.33
W
Chronos
Szipu
Chronos
5
7
19
2.07
W
Hercules
cambridge456
Hercules
6
3
22
5.67
L
Cernunnos
xQSumikoQx
Cernunnos
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,112
Damage
98,810
114,377
Taken
104,442
79,136
Mitigated
75,170
36,836
Healing
41,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,090
2,008
879
1,963
20,535
9,661
1,110
11,097
9,438
0
18,785
W
Zhong Kui
 
Zhong Kui
26,580
2,350
1,549
5,187
23,543
12,017
1,376
10,922
12,621
36,717
0
W
Sun Wukong
BowRaider
Sun Wukong
16,216
695
1,169
5,678
17,053
12,997
406
8,472
8,581
2,441
26,462
L
Cthulhu
Coolman_919
Cthulhu
22,072
732
4,877
13,111
33,816
35,885
491
19,094
14,722
48,641
0
L
Zhong Kui
Fume23
Zhong Kui
17,796
907
2,353
4,190
20,043
16,003
1,073
14,096
5,947
36,096
0
W
Anubis
25,117
1,185
198
6,852
15,495
8,413
2,294
8,700
6,795
67,151
0
L
Cerberus
RoxyDePeanut
Cerberus
9,986
501
189
3,788
22,996
9,415
408
17,516
5,480
18,811
0
W
Chronos
Szipu
Chronos
20,491
6,685
0
2,241
14,932
6,878
554
7,826
7,106
40,552
0
W
Hercules
cambridge456
Hercules
10,406
2,124
1,302
17,800
33,419
34,865
759
13,934
19,485
0
17,995
L
Cernunnos
xQSumikoQx
Cernunnos
28,168
17,930
2,455
3,031
16,987
8,172
1,770
11,432
5,555
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
65,090
174
Minions Killed
167
0
Camps Cleared
0
1,338,291
Distance Traveled
1,436,717
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,224
719
11
1
0
265,276
0
W
Zhong Kui
11,727
690
18
1
0
223,890
0
W
Sun Wukong
12,422
731
16
1
0
334,724
1
L
Cthulhu
12,694
747
49
3
0
293,665
4
L
Zhong Kui
12,402
730
57
3
0
270,405
5
W
Anubis
15,626
919
78
5
0
269,077
0
L
Cerberus
11,009
648
21
1
0
264,180
2
W
Chronos
12,424
731
44
3
0
282,748
1
W
Hercules
12,891
758
11
1
0
326,278
1
L
Cernunnos
12,325
725
36
2
0
244,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role