Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
I FART HERD
Ymir
Level 13
God Stats
2W - 2L
1,495 SR
Queue Stats
55W - 62L
1,183 Elo+
Party 1
Arachne
Arachne
MORBiD iMPULSES
Arachne
Level 47
God Stats
2W - 1L
1,809 SR
Queue Stats
138W - 171L
1,263 Elo+
Party 1
Artio
Artio
Tofubouy
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ilyGull-
Amaterasu
Level 24
God Stats
13W - 21L
1,357 SR
Queue Stats
267W - 314L
1,361 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,361 Elo+

VS

Team Averages
Level 23
1,460 SR
1,285 Elo+
Bakasura
Bakasura
Bruno_H2007
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,189 Elo+
Solo
Amaterasu
Amaterasu
DKrouzee
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 239L
1,344 Elo+
Solo
Cthulhu
Cthulhu
EFX-dante2
Cthulhu
Level 30
God Stats
2W - 2L
1,475 SR
Queue Stats
11W - 13L
1,307 Elo+
Solo
Tiamat
Tiamat
JONAHCFC
Tiamat
Level 11
God Stats
2W - 3L
1,424 SR
Queue Stats
3W - 6L
1,300 Elo+
Solo
Thor
Thor
Toftonik
Thor
Level 29
God Stats
17W - 24L
1,399 SR
Queue Stats
167W - 209L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
4 / 3 / 2
11,345
473
10,768
9,985
3,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 6
11,435
476
10,216
19,882
19,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 1 / 4
11,154
465
7,565
25,070
10,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Tofubouy
Artio
7
0 / 1 / 1
7,984
333
569
2,788
1,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ilyGull-
Amaterasu
17
6 / 4 / 2
11,709
488
17,379
19,582
14,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruno_H2007
Bakasura
13
0 / 8 / 2
8,655
361
3,499
13,683
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
DKrouzee
Amaterasu
16
4 / 4 / 4
10,562
440
10,076
20,583
21,467
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
EFX-dante2
Cthulhu
17
0 / 2 / 8
10,337
431
9,568
15,671
13,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
JONAHCFC
Tiamat
2
0 / 3 / 0
6,266
261
0
2,201
463
Thor
17
8 / 2 / 0
11,522
480
10,973
17,465
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
16
Kills
12
12
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
2
1.67
L
Bakasura
Bruno_H2007
Bakasura
0
8
2
0.13
L
Amaterasu
DKrouzee
Amaterasu
4
4
4
1.5
L
Cthulhu
EFX-dante2
Cthulhu
0
2
8
2
W
3
3
6
2
L
Tiamat
JONAHCFC
Tiamat
0
3
0
0
W
3
1
4
5
L
Thor
8
2
0
4
W
Artio
Tofubouy
Artio
0
1
1
0.5
W
Amaterasu
ilyGull-
Amaterasu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
34,116
77,307
Taken
69,603
49,670
Mitigated
48,615
27,159
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,768
6,008
0
3,252
9,985
3,746
4,024
2,346
7,639
0
72,189
L
Bakasura
Bruno_H2007
Bakasura
3,499
2,121
0
712
13,683
4,807
356
3,404
10,279
0
27,038
L
Amaterasu
DKrouzee
Amaterasu
10,076
4,638
0
3,751
20,583
21,467
586
3,178
17,405
0
38,775
L
Cthulhu
EFX-dante2
Cthulhu
9,568
802
424
1,705
15,671
13,835
270
1,827
13,844
53,719
0
W
10,216
2,252
0
230
19,882
19,795
1,701
2,672
17,157
55,059
0
L
Tiamat
JONAHCFC
Tiamat
0
0
0
12
2,201
463
133
0
2,201
529
0
W
7,565
5,554
0
14,302
25,070
10,605
1,315
3,241
21,766
0
83,666
L
Thor
10,973
3,262
0
5,619
17,465
8,043
0
2,376
15,089
0
76,181
W
Artio
Tofubouy
Artio
569
65
0
701
2,788
1,134
66
0
2,765
5,053
0
W
Amaterasu
ilyGull-
Amaterasu
17,379
8,008
0
8,674
19,582
14,390
1,177
1,309
17,949
0
60,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
47,342
409
Minions Killed
326
0
Camps Cleared
0
1,922,507
Distance Traveled
1,908,233
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,345
473
109
5
0
411,376
3
L
Bakasura
8,655
361
67
3
0
436,339
0
L
Amaterasu
10,562
440
69
3
0
407,536
3
L
Cthulhu
10,337
431
83
3
0
476,679
8
W
Ymir
11,435
476
76
3
0
389,799
0
L
Tiamat
6,266
261
0
0
0
131,347
0
W
Arachne
11,154
465
112
5
0
520,280
0
L
Thor
11,522
480
107
4
0
456,332
4
W
Artio
7,984
333
11
0
0
128,660
0
W
Amaterasu
11,709
488
101
4
0
472,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role