Player Matchup

Nox
Nox
Bokanidja
Nox
Level 26
God Stats
10W - 9L
1,543 SR
Queue Stats
52W - 66L
1,461 Elo+
Solo
Hercules
Hercules
IxMUFC MATTYxI
Hercules
Level 25
God Stats
26W - 27L
1,484 SR
Queue Stats
56W - 54L
1,429 Elo+
Solo
Susano
Susano
JA1JAN
Susano
Level 29
God Stats
5W - 4L
1,593 SR
Queue Stats
76W - 88L
1,449 Elo+
Solo
Jing Wei
Jing Wei
XxTORSKxX
Jing Wei
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
61W - 57L
1,465 Elo+
Solo
Sylvanus
Sylvanus
ahmet-2524
Sylvanus
Level 16
God Stats
4W - 2L
1,688 SR
Queue Stats
88W - 101L
1,427 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,446 Elo+

VS

Team Averages
Level 21
1,544 SR
1,505 Elo+
Merlin
Merlin
DeathToDie59
Merlin
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
91W - 105L
1,537 Elo+
Party 1
Loki
Loki
Jadorelethe807
Loki
Level 29
God Stats
8W - 1L
1,692 SR
Queue Stats
115W - 99L
1,554 Elo+
Party 1
Hel
Hel
SriflName
Hel
Level 3
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 1
Cerberus
Cerberus
aXow__
Cerberus
Level 21
God Stats
3W - 9L
1,285 SR
Queue Stats
65W - 82L
1,376 Elo+
Solo
Hou Yi
Hou Yi
deoxgames
Hou Yi
Level 25
God Stats
4W - 4L
1,527 SR
Queue Stats
87W - 82L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,166
517
1,350
2,774
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
7
1 / 1 / 0
4,701
470
1,716
4,061
1,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
JA1JAN
Susano
7
1 / 2 / 1
5,049
505
3,313
6,129
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
XxTORSKxX
Jing Wei
8
0 / 2 / 0
4,708
471
2,296
5,199
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
ahmet-2524
Sylvanus
7
0 / 4 / 0
4,276
428
2,039
5,889
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 1
6,477
648
1,211
2,958
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 2 / 2
6,237
624
2,419
6,346
1,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
6,591
659
2,452
4,140
1,617
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
aXow__
Cerberus
8
1 / 0 / 4
5,325
533
2,043
7,946
2,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
deoxgames
Hou Yi
10
4 / 0 / 2
5,979
598
4,411
3,949
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Merlin
1
0
1
1.5
L
Hercules
1
1
0
1
L
Susano
JA1JAN
Susano
1
2
1
0.75
W
3
2
2
2
W
1
0
1
1.5
L
Jing Wei
XxTORSKxX
Jing Wei
0
2
0
0
W
Cerberus
aXow__
Cerberus
1
0
4
3
L
Sylvanus
ahmet-2524
Sylvanus
0
4
0
0
W
Hou Yi
deoxgames
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
12,536
24,052
Taken
25,339
8,804
Mitigated
7,971
7,014
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
68
0
708
2,774
859
245
566
2,208
24,179
0
W
Merlin
1,211
76
0
500
2,958
870
0
1,128
1,830
38,606
0
L
Hercules
1,716
496
0
1,702
4,061
1,591
0
1,622
2,439
0
13,791
L
Susano
JA1JAN
Susano
3,313
414
0
2,386
6,129
2,113
0
1,293
4,836
0
21,421
W
2,419
393
0
670
6,346
1,552
0
354
5,992
0
32,294
W
2,452
76
142
2,799
4,140
1,617
2,091
176
3,893
34,119
0
L
Jing Wei
XxTORSKxX
Jing Wei
2,296
1,858
0
1,273
5,199
1,108
48
1,093
4,106
0
16,262
W
Cerberus
aXow__
Cerberus
2,043
172
0
1,072
7,946
2,925
0
1,094
6,852
18,030
0
L
Sylvanus
ahmet-2524
Sylvanus
2,039
703
247
698
5,889
3,133
0
1,132
4,757
10,826
3,487
W
Hou Yi
deoxgames
Hou Yi
4,411
1,573
0
372
3,949
1,007
630
337
3,612
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
30,609
200
Minions Killed
308
0
Camps Cleared
0
842,037
Distance Traveled
990,554
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,166
517
63
6
0
173,775
3
W
Merlin
6,477
648
86
9
0
190,869
3
L
Hercules
4,701
470
32
3
0
133,921
0
L
Susano
5,049
505
36
4
0
222,289
2
W
Loki
6,237
624
63
6
0
202,510
3
W
Hel
6,591
659
92
9
0
203,551
1
L
Jing Wei
4,708
471
33
3
0
149,252
0
W
Cerberus
5,325
533
27
3
0
206,669
2
L
Sylvanus
4,276
428
36
4
0
162,800
0
W
Hou Yi
5,979
598
40
4
0
186,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role