Player Matchup

Scylla
Scylla
PureBinkie5049
Scylla
Level 122
God Stats
2W - 5L
1,363 SR
Queue Stats
204W - 206L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Purplepro MK2
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,353 Elo+
Solo
Arachne
Arachne
ZivaT36
Arachne
Level 109
God Stats
11W - 9L
1,333 SR
Queue Stats
320W - 332L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
superjunior141
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,670 SR
Queue Stats
55W - 37L
1,876 Elo+
Solo
Bastet
Bastet
varane31
Bastet
Level 69
God Stats
4W - 4L
1,581 SR
Queue Stats
354W - 384L
1,407 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,492 Elo+

VS

Team Averages
Level 115
1,528 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bigboi7048
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,328 Elo+
Solo
Nu Wa
Nu Wa
MonkeyDabs710420
Nu Wa
Level 108
God Stats
4W - 2L
1,786 SR
Queue Stats
182W - 187L
1,402 Elo+
Solo
Ymir
Ymir
Soul Mischief
Ymir
Level 156
God Stats
1W - 5L
1,354 SR
Queue Stats
235W - 217L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 20
12,573
786
28,654
10,886
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Purplepro MK2
Jing Wei
17
3 / 4 / 14
10,781
674
5,581
12,420
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ZivaT36
Arachne
18
5 / 4 / 14
11,557
722
9,185
15,773
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
superjunior141
Morgan Le Fay
20
10 / 5 / 21
12,872
805
25,449
16,187
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
varane31
Bastet
19
8 / 3 / 18
11,789
737
12,464
21,570
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 4 / 8
12,059
754
20,158
17,900
13,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
 
Mulan
15
1 / 5 / 5
8,756
547
2,595
10,752
7,688
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Bigboi7048
Bellona
14
1 / 11 / 7
9,076
567
4,771
20,522
18,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 7 / 10
11,702
731
20,315
11,118
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 7 / 9
10,360
648
10,563
28,399
36,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
56
34
Kills
17
18
Deaths
34
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
4
8
2.75
L
Mulan
 
Mulan
1
5
5
0.7
L
Bellona
Bigboi7048
Bellona
1
11
7
0.41
L
5
7
10
1.43
W
8
2
20
9
W
Jing Wei
Purplepro MK2
Jing Wei
3
4
14
2.5
L
3
7
9
1.07
W
Arachne
ZivaT36
Arachne
5
4
14
3
W
Morgan Le Fay
superjunior141
Morgan Le Fay
10
5
21
4.1
W
Bastet
varane31
Bastet
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,333
Damage
58,402
76,836
Taken
88,691
29,049
Mitigated
80,268
35,405
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
20,158
815
1,955
7,603
17,900
13,214
0
11,653
6,071
48,098
0
L
Mulan
 
Mulan
2,595
182
920
337
10,752
7,688
0
6,783
3,918
0
9,543
L
Bellona
Bigboi7048
Bellona
4,771
2,283
405
1,187
20,522
18,769
0
10,390
9,900
0
12,065
L
20,315
6,683
0
0
11,118
4,509
0
8,125
2,894
36,414
0
W
28,654
1,973
1,900
2,997
10,886
3,742
634
6,171
3,659
53,805
0
W
Jing Wei
Purplepro MK2
Jing Wei
5,581
2,716
1,838
2,158
12,420
4,287
1,181
9,265
3,155
0
22,689
L
10,563
674
384
4,762
28,399
36,088
116
17,152
10,580
26,633
0
W
Arachne
ZivaT36
Arachne
9,185
6,550
3,270
6,969
15,773
5,535
544
10,619
5,154
0
21,567
W
Morgan Le Fay
superjunior141
Morgan Le Fay
25,449
1,877
1,510
6,444
16,187
5,986
1,746
11,594
4,593
56,913
0
W
Bastet
varane31
Bastet
12,464
2,912
769
7,550
21,570
9,499
1,193
13,387
8,183
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,572
Gold Earned
51,953
202
Minions Killed
162
0
Camps Cleared
0
1,503,803
Distance Traveled
1,099,652
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,059
754
72
5
0
294,013
2
L
Mulan
8,756
547
13
1
0
137,973
2
L
Bellona
9,076
567
13
1
0
227,882
0
L
Nu Wa
11,702
731
36
2
0
214,794
0
W
Scylla
12,573
786
61
4
0
306,709
1
W
Jing Wei
10,781
674
36
2
0
269,559
1
L
Ymir
10,360
648
28
2
0
224,990
0
W
Arachne
11,557
722
39
2
0
302,371
0
W
Morgan Le Fay
12,872
805
52
3
0
295,952
2
W
Bastet
11,789
737
14
1
0
329,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role