Player Matchup

Artemis
Artemis
Jgor-s89
Artemis
Level 85
God Stats
1W - 1L
1,700 SR
Queue Stats
51W - 61L
1,499 Elo+
Solo
Chang'e
Chang'e
giza64
Chang'e
Level 89
God Stats
68W - 69L
1,460 SR
Queue Stats
173W - 173L
1,405 Elo+
Solo
Ah Puch
Ah Puch
salmon-majareta1
Ah Puch
Level 69
God Stats
4W - 4L
1,428 SR
Queue Stats
75W - 78L
1,492 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,465 Elo+

VS

Team Averages
Level 83
1,475 SR
1,371 Elo+
Odin
Odin
Black4iNi
Odin
Level 87
God Stats
15W - 6L
1,393 SR
Queue Stats
112W - 103L
1,455 Elo+
Solo
Anhur
Anhur
just_Aa_hole_sir
Anhur
Level 63
God Stats
3W - 5L
1,466 SR
Queue Stats
96W - 115L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
premium_tea
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jgor-s89
Artemis
12
1 / 3 / 2
8,112
579
9,677
7,638
2,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
giza64
Chang'e
10
0 / 5 / 2
7,488
535
3,398
9,703
4,767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 0
8,763
626
3,839
1,698
610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 3
8,447
603
6,332
9,664
6,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 3
8,726
623
3,106
6,812
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
premium_tea
Morgan Le Fay
13
2 / 0 / 6
8,678
620
6,626
6,599
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
3
4.5
L
Artemis
Jgor-s89
Artemis
1
3
2
0.67
L
Chang'e
giza64
Chang'e
0
5
2
0.2
W
3
2
3
2.25
W
Morgan Le Fay
premium_tea
Morgan Le Fay
2
0
6
5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
16,064
19,039
Taken
23,075
7,777
Mitigated
11,266
4,206
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,332
1,945
0
885
9,664
6,340
0
2,081
7,583
0
23,705
L
Artemis
Jgor-s89
Artemis
9,677
2,385
0
588
7,638
2,400
0
3,590
4,048
0
22,492
L
Chang'e
giza64
Chang'e
3,398
92
1,230
2,018
9,703
4,767
0
2,661
7,042
8,261
0
W
3,106
1,132
0
1,314
6,812
2,324
124
2,900
3,912
0
22,838
W
Morgan Le Fay
premium_tea
Morgan Le Fay
6,626
1,029
0
2,245
6,599
2,602
0
2,419
4,180
38,284
0
L
3,839
0
0
370
1,698
610
0
824
874
48,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
25,851
157
Minions Killed
169
7
Camps Cleared
7
639,628
Distance Traveled
750,820
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,447
603
45
3
3
266,187
3
L
Artemis
8,112
579
22
2
1
215,857
2
L
Chang'e
7,488
535
19
1
1
224,464
0
W
Anhur
8,726
623
63
5
1
227,755
1
W
Morgan Le Fay
8,678
620
61
4
3
256,878
5
L
Ah Puch
8,763
626
116
8
5
199,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role