Player Matchup

Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Daikoon
Yemoja
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
QuackQuackMofos
Gilgamesh
Level 53
God Stats
0W - 2L
1,580 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 2
Neith
Neith
SpeedboyGT
Neith
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 54L
1,503 Elo+
Solo
Merlin
Merlin
TheCursedFetus
Merlin
Level 11
God Stats
0W - 1L
1,381 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 2
Team Averages
Level 23
1,448 SR
1,494 Elo+

VS

Team Averages
Level 26
1,441 SR
1,479 Elo+
Ne Zha
Ne Zha
Jack314
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,521 Elo+
Party 1
Odin
Odin
Woidlpeter
Odin
Level 27
God Stats
16W - 13L
1,204 SR
Queue Stats
145W - 180L
1,403 Elo+
Solo
Eset
Eset
akrym48
Eset
Level 27
God Stats
6W - 6L
1,495 SR
Queue Stats
81W - 77L
1,517 Elo+
Party 1
Ymir
Ymir
holji0
Ymir
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
78W - 77L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
lokrwr
Heimdallr
Level 23
God Stats
1W - 3L
1,297 SR
Queue Stats
116W - 123L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 2 / 2
7,467
574
3,973
9,226
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Daikoon
Yemoja
8
0 / 5 / 3
5,275
406
2,756
8,410
7,184
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
QuackQuackMofos
Gilgamesh
10
1 / 4 / 3
6,688
514
3,874
9,447
4,118
Neith
9
3 / 4 / 2
6,311
485
6,946
8,021
2,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 7 / 2
6,158
474
3,115
7,146
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jack314
Ne Zha
12
2 / 1 / 4
7,239
557
3,257
7,621
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 4
6,961
535
3,707
5,955
3,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
akrym48
Eset
14
11 / 1 / 3
8,974
690
12,118
11,331
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
holji0
Ymir
10
3 / 2 / 7
6,865
528
4,380
11,118
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
lokrwr
Heimdallr
11
6 / 4 / 5
7,051
542
6,545
7,118
2,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
22
22
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
2
2.5
L
Yemoja
Daikoon
Yemoja
0
5
3
0.3
W
Ne Zha
Jack314
Ne Zha
2
1
4
4
L
Gilgamesh
QuackQuackMofos
Gilgamesh
1
4
3
0.63
L
Neith
3
4
2
1
L
0
7
2
0.14
W
0
0
4
2
W
Eset
akrym48
Eset
11
1
3
12.5
W
Ymir
holji0
Ymir
3
2
7
3.25
W
Heimdallr
lokrwr
Heimdallr
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,664
Damage
30,007
42,250
Taken
43,143
18,952
Mitigated
19,224
9,340
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,973
1,087
0
4,096
9,226
2,805
0
2,303
6,923
0
45,600
L
Yemoja
Daikoon
Yemoja
2,756
1,124
1,463
426
8,410
7,184
176
3,533
4,873
12,432
0
W
Ne Zha
Jack314
Ne Zha
3,257
847
0
3,812
7,621
2,142
0
56
7,565
0
44,292
L
Gilgamesh
QuackQuackMofos
Gilgamesh
3,874
1,339
0
1,767
9,447
4,118
0
4,316
5,131
0
18,480
L
Neith
6,946
3,639
0
1,588
8,021
2,681
72
2,652
5,366
0
32,589
L
3,115
394
0
0
7,146
2,164
1,098
4,357
2,789
29,872
0
W
3,707
960
0
1,711
5,955
3,591
1,030
718
5,237
1,980
32,921
W
Eset
akrym48
Eset
12,118
1,482
238
3,507
11,331
3,968
735
2,149
9,182
61,281
0
W
Ymir
holji0
Ymir
4,380
1,772
0
1,871
11,118
7,117
321
2,088
9,030
8,646
0
W
Heimdallr
lokrwr
Heimdallr
6,545
1,939
0
1,101
7,118
2,406
450
1,036
6,082
0
27,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
37,090
276
Minions Killed
321
0
Camps Cleared
0
1,254,727
Distance Traveled
1,322,201
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,467
574
83
6
0
286,925
1
L
Yemoja
5,275
406
26
2
0
276,023
2
W
Ne Zha
7,239
557
88
7
0
311,832
4
L
Gilgamesh
6,688
514
43
3
0
242,587
0
L
Neith
6,311
485
56
4
0
231,449
3
L
Merlin
6,158
474
68
5
0
217,743
0
W
Odin
6,961
535
74
6
0
261,195
1
W
Eset
8,974
690
109
8
0
248,296
0
W
Ymir
6,865
528
7
1
0
251,225
2
W
Heimdallr
7,051
542
43
3
0
249,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role