Player Matchup

Eset
Eset
Gold III
 
Eset
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
NoZomo
Sobek
Bronze III
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 25L
1,484 MMR
Solo
Loki
Loki
Bronze III
T4RZ
Loki
Bronze III
Level 43
God Stats
1W - 10L
1,458 SR
Queue Stats
10W - 28L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver III
byBofin
Danzaburou
Silver III
Level 68
God Stats
6W - 3L
1,739 SR
Queue Stats
37W - 43L
1,467 MMR
Party 1
Agni
Agni
Gold II
ginosso
Agni
Gold II
Level 144
God Stats
2W - 4L
1,613 SR
Queue Stats
243W - 231L
1,512 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,562 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,541 SR
1,488 MMR
Kali
Kali
Bronze III
 
Kali
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Berzerk380
Osiris
Gold III
Level 115
God Stats
12W - 11L
1,543 SR
Queue Stats
245W - 249L
1,516 MMR
Solo
Cerberus
Cerberus
Gold III
KogoTO
Cerberus
Gold III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 149L
1,452 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ghteioj
Nu Wa
Gold IV
Level 148
God Stats
45W - 31L
1,664 SR
Queue Stats
421W - 437L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 1 / 3
8,181
511
10,186
12,728
7,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
NoZomo
Sobek
11
1 / 3 / 3
7,648
478
3,680
13,261
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
T4RZ
Loki
12
1 / 3 / 1
7,310
457
1,270
11,100
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
byBofin
Danzaburou
11
1 / 6 / 2
7,281
455
5,079
10,819
3,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
ginosso
Agni
12
0 / 6 / 1
7,391
462
6,883
10,569
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTsukuyomiApolloAthenaMorgan Le Fay

VS

Bans
PersephoneGilgameshNemesisCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 0 / 2
9,741
609
6,030
11,518
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
 
Artemis
14
4 / 1 / 7
8,819
551
9,499
8,100
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Berzerk380
Osiris
15
4 / 3 / 2
9,113
570
6,676
13,405
12,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
KogoTO
Cerberus
12
2 / 1 / 7
8,082
505
5,828
13,581
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ghteioj
Nu Wa
15
3 / 1 / 10
9,250
578
15,156
5,300
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
19
19
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
1
3
4.5
W
Kali
 
Kali
6
0
2
7
W
Artemis
 
Artemis
4
1
7
7.5
W
Osiris
Berzerk380
Osiris
4
3
2
1.67
W
Cerberus
KogoTO
Cerberus
2
1
7
5.5
L
Sobek
NoZomo
Sobek
1
3
3
0.83
L
Loki
T4RZ
Loki
1
3
1
0.5
L
Danzaburou
byBofin
Danzaburou
1
6
2
0.33
W
Nu Wa
ghteioj
Nu Wa
3
1
10
8
L
Agni
ginosso
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
43,189
58,477
Taken
51,904
29,374
Mitigated
34,769
19,834
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,186
1,270
304
7,571
12,728
7,284
364
3,807
8,710
51,320
0
W
Kali
 
Kali
6,030
1,966
0
6,222
11,518
5,622
472
3,295
8,143
0
70,517
W
Artemis
 
Artemis
9,499
3,543
0
2,946
8,100
3,154
1,934
1,274
6,820
0
56,895
W
Osiris
Berzerk380
Osiris
6,676
1,829
0
4,062
13,405
12,288
232
6,780
6,575
0
49,002
W
Cerberus
KogoTO
Cerberus
5,828
264
0
4,476
13,581
11,963
0
6,016
7,333
21,334
0
L
Sobek
NoZomo
Sobek
3,680
272
0
4,134
13,261
12,255
0
6,277
6,722
16,690
0
L
Loki
T4RZ
Loki
1,270
191
0
3,914
11,100
3,303
0
2,279
8,689
0
39,626
L
Danzaburou
byBofin
Danzaburou
5,079
2,040
0
2,349
10,819
3,369
0
2,436
8,309
0
32,257
W
Nu Wa
ghteioj
Nu Wa
15,156
2,687
0
1,957
5,300
1,742
398
2,814
2,284
70,478
0
L
Agni
ginosso
Agni
6,883
574
108
1,454
10,569
3,163
0
5,210
5,063
59,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
45,005
382
Minions Killed
473
0
Camps Cleared
0
1,523,443
Distance Traveled
1,588,331
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,181
511
86
5
0
303,144
2
W
Kali
9,741
609
107
7
0
359,138
8
W
Artemis
8,819
551
91
6
0
290,452
4
W
Osiris
9,113
570
105
7
0
305,502
7
W
Cerberus
8,082
505
43
3
0
312,742
9
L
Sobek
7,648
478
16
1
0
315,007
5
L
Loki
7,310
457
81
5
0
308,979
0
L
Danzaburou
7,281
455
68
4
0
291,235
3
W
Nu Wa
9,250
578
127
8
0
320,497
5
L
Agni
7,391
462
131
8
0
305,078
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role