Player Matchup

Hercules
Hercules
PanMichalek
Hercules
Level 27
God Stats
7W - 2L
1,882 SR
Queue Stats
333W - 51L
1,846 Elo+
Party 2
Ra
Ra
fourla
Ra
Level 6
God Stats
2W - 0L
1,573 SR
Queue Stats
2W - 0L
1,609 Elo+
Solo
Ne Zha
Ne Zha
magiczna69
Ne Zha
Level 17
God Stats
13W - 2L
1,930 SR
Queue Stats
293W - 33L
1,988 Elo+
Party 2
Team Averages
Level 17
1,795 SR
1,814 Elo+

VS

Team Averages
Level 50
1,403 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LawKidRufy
Cthulhu
Level 6
God Stats
0W - 3L
1,210 SR
Queue Stats
88W - 49L
1,528 Elo+
Solo
Neith
Neith
skurtern
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PanMichalek
Hercules
15
9 / 0 / 14
9,940
904
12,891
14,170
10,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
8
0 / 4 / 8
7,197
654
891
4,336
1,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
magiczna69
Ne Zha
15
14 / 0 / 8
10,129
921
15,330
16,916
8,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 8 / 2
6,342
577
4,958
9,280
2,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LawKidRufy
Cthulhu
10
3 / 5 / 0
7,169
652
6,952
11,981
4,119
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
skurtern
Neith
9
1 / 10 / 2
6,614
601
6,881
10,095
3,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
4
4
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
2
0.13
L
Cthulhu
LawKidRufy
Cthulhu
3
5
0
0.6
W
Hercules
PanMichalek
Hercules
9
0
14
16
W
Ra
0
4
8
1
W
Ne Zha
magiczna69
Ne Zha
14
0
8
18
L
Neith
skurtern
Neith
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
18,791
35,422
Taken
31,356
20,794
Mitigated
9,851
16,890
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,958
404
306
1,529
9,280
2,545
0
58
9,222
16,181
0
L
Cthulhu
LawKidRufy
Cthulhu
6,952
807
0
1,725
11,981
4,119
0
638
11,343
21,618
0
W
Hercules
PanMichalek
Hercules
12,891
4,535
700
7,813
14,170
10,434
588
4,118
10,052
0
29,777
W
Ra
891
124
252
324
4,336
1,852
14
2,809
1,527
6,943
0
W
Ne Zha
magiczna69
Ne Zha
15,330
4,159
765
7,036
16,916
8,508
1,590
6,415
10,501
0
59,744
L
Neith
skurtern
Neith
6,881
3,647
0
153
10,095
3,187
0
195
9,900
0
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
20,125
113
Minions Killed
88
9
Camps Cleared
1
615,067
Distance Traveled
497,008
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,342
577
35
3
1
162,871
7
L
Cthulhu
7,169
652
32
3
0
187,090
1
W
Hercules
9,940
904
34
3
3
257,767
2
W
Ra
7,197
654
10
1
0
124,346
6
W
Ne Zha
10,129
921
69
6
6
232,954
4
L
Neith
6,614
601
21
2
0
147,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role