Player Matchup

Xing Tian
Xing Tian
Aaron hology
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 152L
1,080 Elo+
Party 2
Danzaburou
Danzaburou
Haarquist
Danzaburou
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 180L
1,098 Elo+
Party 2
Ah Puch
Ah Puch
lokrwr
Ah Puch
Level 23
God Stats
3W - 3L
1,666 SR
Queue Stats
19W - 21L
1,093 Elo+
Solo
Team Averages
Level 39
1,555 SR
1,091 Elo+

VS

Team Averages
Level 49
1,517 SR
1,282 Elo+
Hachiman
Hachiman
Tetraz
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 1
Agni
Agni
VERMANDO
Agni
Level 128
God Stats
0W - 1L
1,552 SR
Queue Stats
18W - 17L
1,465 Elo+
Solo
Horus
Horus
pepexxd
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aaron hology
Xing Tian
12
0 / 2 / 9
9,705
571
3,514
12,059
12,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Haarquist
Danzaburou
14
3 / 0 / 5
10,543
620
10,407
10,183
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lokrwr
Ah Puch
15
7 / 1 / 3
11,105
653
21,832
12,799
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tetraz
Hachiman
11
0 / 4 / 3
8,858
521
6,742
11,852
4,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
13
3 / 3 / 0
9,901
582
15,492
12,935
5,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
pepexxd
Horus
12
0 / 3 / 3
8,842
520
3,404
16,515
14,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aaron hology
Xing Tian
0
2
9
2.25
W
Danzaburou
Haarquist
Danzaburou
3
0
5
5.5
L
Hachiman
Tetraz
Hachiman
0
4
3
0.38
L
Agni
3
3
0
1
W
Ah Puch
lokrwr
Ah Puch
7
1
3
8.5
L
Horus
pepexxd
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
25,638
35,041
Taken
41,302
20,474
Mitigated
24,012
8,344
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aaron hology
Xing Tian
3,514
419
0
530
12,059
12,347
75
4,361
7,698
7,338
0
W
Danzaburou
Haarquist
Danzaburou
10,407
3,528
0
2,416
10,183
3,504
1,302
5,703
4,480
0
57,368
L
Hachiman
Tetraz
Hachiman
6,742
4,349
0
772
11,852
4,383
0
7,660
4,192
0
23,003
L
Agni
15,492
1,674
0
2,452
12,935
5,039
0
7,455
5,480
45,468
0
W
Ah Puch
lokrwr
Ah Puch
21,832
1,610
196
5,202
12,799
4,623
646
5,478
7,321
50,868
0
L
Horus
pepexxd
Horus
3,404
1,890
1,077
1,830
16,515
14,590
0
10,285
6,230
0
8,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
27,601
166
Minions Killed
161
3
Camps Cleared
1
822,542
Distance Traveled
713,551
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,705
571
6
0
1
278,820
5
W
Danzaburou
10,543
620
107
6
2
246,769
1
L
Hachiman
8,858
521
61
4
1
202,524
0
L
Agni
9,901
582
78
5
0
228,642
3
W
Ah Puch
11,105
653
53
3
0
296,953
3
L
Horus
8,842
520
22
1
0
282,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role