Player Matchup

Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
CasanovaJo
Athena
Gold III
Level 61
God Stats
4W - 1L
1,622 SR
Queue Stats
32W - 28L
1,538 MMR
Solo
Loki
Loki
Gold V
Flask_Vera
Loki
Gold V
Level 139
God Stats
14W - 15L
1,595 SR
Queue Stats
22W - 24L
1,527 MMR
Party 1
Ares
Ares
Gold IV
Tenacious_Tibbs
Ares
Gold IV
Level 114
God Stats
21W - 13L
1,577 SR
Queue Stats
157W - 169L
1,441 MMR
Party 1
Hera
Hera
Gold II
Vanillashakezz
Hera
Gold II
Level 156
God Stats
39W - 24L
1,688 SR
Queue Stats
436W - 420L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,596 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,575 SR
1,524 MMR
Ganesha
Ganesha
Gold V
BougeyMonster
Ganesha
Gold V
Level 129
God Stats
11W - 9L
1,601 SR
Queue Stats
47W - 53L
1,493 MMR
Solo
Amaterasu
Amaterasu
Gold III
Darkmoon_2805
Amaterasu
Gold III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,484 MMR
Solo
Izanami
Izanami
Gold II
GameSlayer2091
Izanami
Gold II
Level 109
God Stats
11W - 13L
1,529 SR
Queue Stats
498W - 504L
1,494 MMR
Solo
Merlin
Merlin
Gold III
Ni9ht Owl
Merlin
Gold III
Level 153
God Stats
28W - 24L
1,571 SR
Queue Stats
185W - 196L
1,547 MMR
Solo
Neith
Neith
Bronze III
alexkitamga
Neith
Bronze III
Level 30
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 2L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 1
5,985
544
5,001
6,137
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
CasanovaJo
Athena
9
0 / 1 / 5
5,333
485
2,462
8,003
3,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 3
6,637
603
3,885
5,009
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 1 / 2
6,252
568
5,800
8,568
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 0
7,227
657
5,116
3,605
1,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtemisFenrirTiamatKing ArthurGilgamesh

VS

Bans
CthulhuThe MorriganSetPersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
1 / 2 / 1
5,253
478
2,458
9,030
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Darkmoon_2805
Amaterasu
11
0 / 3 / 0
5,970
543
3,204
7,439
4,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 1 / 0
6,253
568
4,358
5,792
1,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ni9ht Owl
Merlin
11
2 / 3 / 0
6,836
621
2,875
5,694
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,055
460
1,824
5,278
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
5
5
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
1
0.75
L
Ganesha
1
2
1
0.75
W
Athena
CasanovaJo
Athena
0
1
5
2.5
L
Amaterasu
Darkmoon_2805
Amaterasu
0
3
0
0
W
5
0
3
6.5
L
2
1
0
2
L
Merlin
Ni9ht Owl
Merlin
2
3
0
0.67
W
4
1
2
5
W
3
1
0
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
14,719
31,322
Taken
33,233
13,212
Mitigated
14,554
6,374
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,001
2,593
0
2,132
6,137
1,430
619
543
5,594
0
46,096
L
Ganesha
2,458
435
264
2,438
9,030
4,887
0
4,534
4,478
12,239
0
W
Athena
CasanovaJo
Athena
2,462
436
0
750
8,003
3,813
58
1,797
6,164
10,276
0
L
Amaterasu
Darkmoon_2805
Amaterasu
3,204
550
0
1,585
7,439
4,792
932
3,546
3,893
0
29,953
W
3,885
1,813
0
0
5,009
1,905
0
948
4,041
0
31,441
L
4,358
2,646
0
1,712
5,792
1,412
0
838
4,944
0
38,524
L
Merlin
Ni9ht Owl
Merlin
2,875
84
0
790
5,694
1,643
0
2,831
2,723
41,793
0
W
5,800
215
0
2,982
8,568
4,955
67
899
7,595
25,538
0
W
5,116
1,620
0
510
3,605
1,109
364
1,211
2,262
56,739
0
L
1,824
608
0
1,415
5,278
1,820
0
1,522
3,756
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
29,367
340
Minions Killed
311
0
Camps Cleared
0
1,102,728
Distance Traveled
976,216
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,985
544
83
8
0
178,081
4
L
Ganesha
5,253
478
6
1
0
209,334
2
W
Athena
5,333
485
18
2
0
259,142
4
L
Amaterasu
5,970
543
69
6
0
212,655
1
W
Loki
6,637
603
60
5
0
242,306
2
L
Izanami
6,253
568
92
8
0
174,928
3
L
Merlin
6,836
621
103
9
0
193,264
5
W
Ares
6,252
568
51
5
0
194,849
0
W
Hera
7,227
657
128
12
0
228,350
1
L
Neith
5,055
460
41
4
0
186,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role