Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AbdelBelial
Kumbhakarna
Level 83
God Stats
12W - 4L
1,713 SR
Queue Stats
250W - 311L
1,431 Elo+
Solo
Charybdis
Charybdis
OokamiCPS
Charybdis
Level 120
God Stats
24W - 19L
1,255 SR
Queue Stats
96W - 83L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
XxTezeusxX
Gilgamesh
Level 145
God Stats
9W - 3L
1,794 SR
Queue Stats
26W - 15L
1,461 Elo+
Solo
Tiamat
Tiamat
lolriques
Tiamat
Level 132
God Stats
8W - 7L
1,568 SR
Queue Stats
412W - 413L
1,617 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,498 Elo+

VS

Team Averages
Level 73
1,464 SR
1,360 Elo+
Odin
Odin
almironcriado
Odin
Level 101
God Stats
4W - 5L
1,645 SR
Queue Stats
497W - 764L
1,354 Elo+
Party 1
The Morrigan
The Morrigan
furia-violeta
The Morrigan
Level 79
God Stats
8W - 16L
1,241 SR
Queue Stats
182W - 365L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
josejuan-elgrang
Danzaburou
Level 26
God Stats
22W - 29L
1,447 SR
Queue Stats
207W - 269L
1,365 Elo+
Party 1
Tyr
Tyr
patovich_l
Tyr
Level 64
God Stats
62W - 90L
1,457 SR
Queue Stats
253W - 390L
1,406 Elo+
Party 1
Cerberus
Cerberus
vinnie_santorini
Cerberus
Level 97
God Stats
70W - 50L
1,532 SR
Queue Stats
572W - 776L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
7 / 1 / 2
10,591
557
12,034
14,280
18,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
AbdelBelial
Kumbhakarna
12
0 / 1 / 8
8,245
434
4,209
17,712
11,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
OokamiCPS
Charybdis
18
2 / 1 / 2
10,405
548
12,398
15,230
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XxTezeusxX
Gilgamesh
15
4 / 3 / 1
9,470
498
8,619
10,983
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
lolriques
Tiamat
16
9 / 1 / 5
10,588
557
21,040
14,415
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,128
428
8,810
15,497
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
furia-violeta
The Morrigan
10
0 / 9 / 1
7,150
376
5,769
13,326
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
josejuan-elgrang
Danzaburou
14
1 / 3 / 1
8,473
446
9,822
13,594
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 0
9,357
492
8,319
17,130
13,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,716
353
7,536
18,508
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
7
7
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
2
8
W
Kumbhakarna
AbdelBelial
Kumbhakarna
0
1
8
4
W
Charybdis
OokamiCPS
Charybdis
2
1
2
3
W
Gilgamesh
XxTezeusxX
Gilgamesh
4
3
1
1.5
L
2
4
1
0.63
L
The Morrigan
furia-violeta
The Morrigan
0
9
1
0.06
L
Danzaburou
josejuan-elgrang
Danzaburou
1
3
1
0.5
W
Tiamat
lolriques
Tiamat
9
1
5
11.5
L
4
4
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,300
Damage
40,256
72,620
Taken
78,055
50,584
Mitigated
39,511
28,763
Healing
21,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,034
927
0
5,312
14,280
18,813
255
929
13,263
7,304
53,795
W
Kumbhakarna
AbdelBelial
Kumbhakarna
4,209
325
0
2,698
17,712
11,487
631
4,669
12,348
17,880
0
W
Charybdis
OokamiCPS
Charybdis
12,398
7,158
0
11,580
15,230
5,181
2,855
1,650
13,381
0
91,977
W
Gilgamesh
XxTezeusxX
Gilgamesh
8,619
1,956
0
3,308
10,983
5,167
682
627
10,254
0
64,844
L
8,810
3,281
0
3,536
15,497
5,552
0
6,065
9,009
0
49,003
L
The Morrigan
furia-violeta
The Morrigan
5,769
818
0
1,954
13,326
4,451
0
9,971
3,280
30,388
855
L
Danzaburou
josejuan-elgrang
Danzaburou
9,822
4,870
0
4,985
13,594
4,673
1,184
1,783
11,811
0
59,440
W
Tiamat
lolriques
Tiamat
21,040
3,010
378
5,487
14,415
9,936
1,866
3,283
10,924
69,439
0
L
8,319
374
0
6,644
17,130
13,509
0
2,569
13,027
0
50,673
L
7,536
230
146
4,482
18,508
11,326
0
6,387
12,071
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
39,824
518
Minions Killed
412
0
Camps Cleared
0
1,781,768
Distance Traveled
1,748,563
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,591
557
123
6
0
352,764
5
W
Kumbhakarna
8,245
434
26
1
0
358,489
5
W
Charybdis
10,405
548
165
9
0
309,984
4
W
Gilgamesh
9,470
498
101
5
0
391,345
7
L
Odin
8,128
428
85
4
0
375,409
0
L
The Morrigan
7,150
376
70
4
0
305,698
1
L
Danzaburou
8,473
446
101
5
0
317,479
0
W
Tiamat
10,588
557
103
5
0
369,186
4
L
Tyr
9,357
492
101
5
0
386,564
3
L
Cerberus
6,716
353
55
3
0
363,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role