Player Matchup

Hachiman
Hachiman
Gold I
Benjimainn
Hachiman
Gold I
Level 87
God Stats
6W - 11L
1,236 SR
Queue Stats
423W - 403L
1,409 MMR
Solo
Ymir
Ymir
Gold IV
Machama
Ymir
Gold IV
Level 133
God Stats
2W - 1L
1,652 SR
Queue Stats
133W - 134L
1,404 MMR
Solo
Agni
Agni
Gold V
StrikeManSk
Agni
Gold V
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 78L
1,410 MMR
Solo
Bakasura
Bakasura
Gold IV
marcosazcona
Bakasura
Gold IV
Level 88
God Stats
46W - 39L
1,627 SR
Queue Stats
106W - 97L
1,451 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Åkakma
Sun Wukong
Gold III
Level 156
God Stats
12W - 11L
1,598 SR
Queue Stats
535W - 533L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,523 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,578 SR
1,454 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Aritz17
Anubis
Bronze III
Level 104
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Mercury
Mercury
Bronze III
Dasavas
Mercury
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,459 MMR
Party 1
Cupid
Cupid
Gold III
Zrujno
Cupid
Gold III
Level 84
God Stats
51W - 50L
1,569 SR
Queue Stats
593W - 603L
1,478 MMR
Solo
Ares
Ares
Bronze III
degasas
Ares
Bronze III
Level 116
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 5L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Benjimainn
Hachiman
13
0 / 3 / 1
7,718
482
7,344
10,744
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Machama
Ymir
13
0 / 4 / 5
7,306
457
5,091
10,379
11,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 1 / 1
10,054
628
10,245
6,114
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
marcosazcona
Bakasura
14
4 / 5 / 4
8,705
544
8,624
13,750
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Åkakma
Sun Wukong
17
8 / 0 / 1
9,919
620
9,409
9,700
6,583
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArtemisAthenaNemesisMorgan Le FayGilgamesh

VS

Bans
SetPersephoneMerlinRamaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 3 / 2
9,430
589
6,095
11,092
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Aritz17
Anubis
8
0 / 7 / 1
5,922
370
3,193
8,655
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Dasavas
Mercury
16
4 / 4 / 5
9,187
574
4,665
11,141
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Zrujno
Cupid
13
2 / 1 / 4
8,052
503
7,225
9,257
2,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
degasas
Ares
11
4 / 4 / 5
7,714
482
6,843
15,346
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
19
Kills
13
13
Deaths
19
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
2
1.33
L
Anubis
Aritz17
Anubis
0
7
1
0.07
W
Hachiman
Benjimainn
Hachiman
0
3
1
0.17
L
Mercury
Dasavas
Mercury
4
4
5
1.63
W
Ymir
Machama
Ymir
0
4
5
0.63
W
7
1
1
7.5
L
Cupid
Zrujno
Cupid
2
1
4
4
L
Ares
degasas
Ares
4
4
5
1.63
W
Bakasura
marcosazcona
Bakasura
4
5
4
1.2
W
Sun Wukong
Åkakma
Sun Wukong
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
28,021
50,687
Taken
55,491
30,032
Mitigated
28,884
14,344
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,095
4,026
0
2,342
11,092
4,064
0
4,769
5,424
0
68,464
L
Anubis
Aritz17
Anubis
3,193
205
0
807
8,655
4,296
0
1,057
6,900
20,506
0
W
Hachiman
Benjimainn
Hachiman
7,344
3,886
0
4,441
10,744
3,434
840
1,629
9,115
0
59,189
L
Mercury
Dasavas
Mercury
4,665
2,249
0
338
11,141
3,947
0
1,877
8,658
0
65,514
W
Ymir
Machama
Ymir
5,091
404
0
377
10,379
11,653
0
1,970
8,409
40,578
0
W
10,245
743
0
2,496
6,114
2,038
845
1,304
4,810
64,550
0
L
Cupid
Zrujno
Cupid
7,225
3,654
80
3,242
9,257
2,647
0
1,799
7,420
0
53,986
L
Ares
degasas
Ares
6,843
237
0
1,754
15,346
13,930
0
5,535
8,584
21,269
0
W
Bakasura
marcosazcona
Bakasura
8,624
6,114
0
3,214
13,750
6,324
70
1,565
12,185
0
57,139
W
Sun Wukong
Åkakma
Sun Wukong
9,409
2,032
0
3,816
9,700
6,583
0
3,568
6,132
0
63,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
40,305
521
Minions Killed
457
0
Camps Cleared
0
1,516,378
Distance Traveled
1,444,803
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,430
589
153
10
0
305,388
7
L
Anubis
5,922
370
52
3
0
222,133
1
W
Hachiman
7,718
482
100
6
0
266,443
2
L
Mercury
9,187
574
122
8
0
372,495
4
W
Ymir
7,306
457
63
4
0
237,831
7
W
Agni
10,054
628
133
8
0
316,281
5
L
Cupid
8,052
503
113
7
0
278,392
5
L
Ares
7,714
482
17
1
0
266,395
6
W
Bakasura
8,705
544
107
7
0
341,419
3
W
Sun Wukong
9,919
620
118
7
0
354,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role