Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CDrike
Cthulhu
Level 123
God Stats
7W - 9L
1,702 SR
Queue Stats
141W - 166L
1,410 Elo+
Solo
Anubis
Anubis
cobra587
Anubis
Level 124
God Stats
12W - 18L
1,459 SR
Queue Stats
333W - 440L
1,364 Elo+
Solo
Team Averages
Level 131
1,554 SR
1,425 Elo+

VS

Team Averages
Level 101
1,624 SR
1,578 Elo+
Gilgamesh
Gilgamesh
LaxusSenpai
Gilgamesh
Level 160
God Stats
29W - 6L
1,759 SR
Queue Stats
223W - 116L
1,702 Elo+
Party 1
Persephone
Persephone
MrGAMERD3R3R
Persephone
Level 79
God Stats
107W - 183L
1,352 SR
Queue Stats
116W - 199L
1,248 Elo+
Solo
Charybdis
Charybdis
SunfIhwer
Charybdis
Level 65
God Stats
6W - 2L
1,761 SR
Queue Stats
170W - 64L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
8 / 5 / 0
7,919
792
9,517
8,714
3,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
CDrike
Cthulhu
8
0 / 4 / 3
6,348
635
3,716
11,823
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
cobra587
Anubis
9
0 / 6 / 5
6,308
631
3,128
8,468
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LaxusSenpai
Gilgamesh
12
7 / 1 / 5
8,858
886
8,448
10,258
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
MrGAMERD3R3R
Persephone
10
1 / 6 / 9
7,856
786
4,828
6,120
1,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
SunfIhwer
Charybdis
13
7 / 1 / 5
8,977
898
9,774
7,778
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
15
15
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
5
0
1.6
L
Cthulhu
CDrike
Cthulhu
0
4
3
0.38
W
Gilgamesh
LaxusSenpai
Gilgamesh
7
1
5
9.5
W
Persephone
MrGAMERD3R3R
Persephone
1
6
9
0.92
W
Charybdis
SunfIhwer
Charybdis
7
1
5
9.5
L
Anubis
cobra587
Anubis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
23,050
29,005
Taken
24,156
17,701
Mitigated
9,017
1,916
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,517
2,814
0
334
8,714
3,825
0
1,107
7,607
0
21,677
L
Cthulhu
CDrike
Cthulhu
3,716
171
0
620
11,823
10,307
0
2,641
9,182
11,449
0
W
Gilgamesh
LaxusSenpai
Gilgamesh
8,448
2,775
0
1,707
10,258
5,310
0
3,400
6,858
0
24,421
W
Persephone
MrGAMERD3R3R
Persephone
4,828
279
0
828
6,120
1,346
636
625
5,489
20,970
0
W
Charybdis
SunfIhwer
Charybdis
9,774
5,350
0
2,565
7,778
2,361
1,557
3,375
4,403
0
33,769
L
Anubis
cobra587
Anubis
3,128
41
0
962
8,468
3,569
0
1,110
7,358
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
25,691
66
Minions Killed
113
2
Camps Cleared
7
504,203
Distance Traveled
541,978
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,919
792
22
2
0
170,435
3
L
Cthulhu
6,348
635
10
1
0
177,547
2
W
Gilgamesh
8,858
886
21
2
4
196,939
0
W
Persephone
7,856
786
34
3
1
168,955
1
W
Charybdis
8,977
898
58
6
2
176,084
1
L
Anubis
6,308
631
34
3
2
156,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role