Player Matchup

Ganesha
Ganesha
GamerFreak208
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,248 Elo+
Solo
Eset
Eset
Robertolopezpro
Eset
Level 34
God Stats
0W - 1L
1,771 SR
Queue Stats
129W - 102L
1,546 Elo+
Party 2
Scylla
Scylla
TreQ_PL
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,817 Elo+
Solo
Nu Wa
Nu Wa
ggkiller197
Nu Wa
Level 28
God Stats
15W - 19L
1,634 SR
Queue Stats
92W - 90L
1,492 Elo+
Solo
Mercury
Mercury
kullamra-_-
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,539 Elo+
Party 2
Team Averages
Level 23
1,581 SR
1,528 Elo+

VS

Team Averages
Level 24
1,547 SR
1,501 Elo+
Mulan
Mulan
AName6925
Mulan
Level 17
God Stats
30W - 22L
1,427 SR
Queue Stats
87W - 65L
1,568 Elo+
Solo
Hades
Hades
As-a-seins
Hades
Level 29
God Stats
16W - 8L
1,725 SR
Queue Stats
258W - 271L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
OldPlains356373
Kukulkan
Level 20
God Stats
40W - 39L
1,532 SR
Queue Stats
231W - 292L
1,368 Elo+
Solo
Ares
Ares
SinisterMuzza
Ares
Level 28
God Stats
5W - 6L
1,555 SR
Queue Stats
48W - 44L
1,494 Elo+
Solo
Set
Set
kaf6647
Set
Level 27
God Stats
13W - 16L
1,494 SR
Queue Stats
73W - 51L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 2 / 4
6,652
475
2,479
9,978
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 0
5,040
360
1,200
6,333
1,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
TreQ_PL
Scylla
8
0 / 6 / 0
5,144
367
1,087
7,258
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 0
8,327
595
13,145
8,795
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kullamra-_-
Mercury
11
1 / 4 / 2
6,708
479
4,302
9,244
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AName6925
Mulan
16
9 / 1 / 5
9,892
707
10,675
9,289
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
11
3 / 2 / 0
6,818
487
4,838
9,244
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
12
1 / 1 / 1
6,885
492
4,086
3,359
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 3
5,784
413
1,337
11,037
4,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
8 / 2 / 2
8,751
625
6,735
12,170
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
21
22
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
AName6925
Mulan
9
1
5
11.5
W
Hades
3
2
0
1.5
L
Ganesha
0
2
4
1
W
Kukulkan
1
1
1
1.5
L
0
7
0
0
W
0
2
3
0.75
L
Scylla
TreQ_PL
Scylla
0
6
0
0
L
7
3
0
2.33
W
Set
8
2
2
4.5
L
Mercury
kullamra-_-
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
27,671
41,608
Taken
45,099
15,220
Mitigated
22,260
6,404
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AName6925
Mulan
10,675
2,104
0
4,321
9,289
9,103
172
3,936
5,353
0
66,242
W
Hades
4,838
413
99
2,748
9,244
2,894
826
5,263
3,981
35,581
0
L
Ganesha
2,479
454
0
2,133
9,978
6,534
0
4,521
5,457
23,041
0
W
Kukulkan
4,086
144
0
636
3,359
1,347
233
1,071
2,288
41,992
0
L
1,200
31
0
1,122
6,333
1,235
0
0
6,333
12,819
0
W
1,337
169
0
2,705
11,037
4,298
282
4,289
6,660
16,939
0
L
Scylla
TreQ_PL
Scylla
1,087
382
0
250
7,258
1,820
0
1,609
5,649
16,233
0
L
13,145
4,151
100
2,799
8,795
2,813
107
1,505
7,290
46,030
0
W
Set
6,735
2,298
0
1,129
12,170
4,618
73
3,264
8,906
0
61,051
L
Mercury
kullamra-_-
Mercury
4,302
1,993
0
0
9,244
2,818
0
2,626
6,618
0
42,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
38,130
247
Minions Killed
410
0
Camps Cleared
0
1,267,750
Distance Traveled
1,271,183
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,892
707
134
10
0
268,667
3
W
Hades
6,818
487
69
5
0
229,836
3
L
Ganesha
6,652
475
20
1
0
249,926
9
W
Kukulkan
6,885
492
79
6
0
260,839
0
L
Eset
5,040
360
25
2
0
242,147
4
W
Ares
5,784
413
22
2
0
235,206
4
L
Scylla
5,144
367
50
4
0
219,224
1
L
Nu Wa
8,327
595
69
5
0
251,116
3
W
Set
8,751
625
106
8
0
276,635
1
L
Mercury
6,708
479
83
6
0
305,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role