Player Matchup

Thanatos
Thanatos
Atheium
Thanatos
Level 29
God Stats
11W - 5L
1,494 SR
Queue Stats
84W - 80L
1,471 Elo+
Party 4
Bacchus
Bacchus
BlanketGremlin
Bacchus
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 72L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
SaltOfTheEarth97
Kukulkan
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 38L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
buzzkill51
Heimdallr
Level 41
God Stats
4W - 3L
1,641 SR
Queue Stats
65W - 65L
1,436 Elo+
Party 4
Hades
Hades
splintz137
Hades
Level 42
God Stats
4W - 10L
1,289 SR
Queue Stats
14W - 29L
1,300 Elo+
Party 2
Team Averages
Level 51
1,485 SR
1,390 Elo+

VS

Team Averages
Level 40
1,483 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CENTAUROYT
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,445 Elo+
Party 3
Arachne
Arachne
Piragua11
Arachne
Level 20
God Stats
5W - 8L
1,448 SR
Queue Stats
48W - 44L
1,507 Elo+
Party 3
Sol
Sol
Tireson
Sol
Level 29
God Stats
49W - 39L
1,573 SR
Queue Stats
206W - 233L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
Мисисфыр
Ah Puch
Level 60
God Stats
3W - 5L
1,393 SR
Queue Stats
408W - 455L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atheium
Thanatos
11
8 / 0 / 0
6,673
667
3,522
5,416
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 5
5,301
530
3,916
7,142
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,687
569
134
2,358
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
buzzkill51
Heimdallr
8
1 / 1 / 6
5,234
523
3,919
4,129
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
10
0 / 1 / 1
5,697
570
4,166
4,794
2,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 3 / 0
4,782
478
2,665
7,668
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 1
4,926
493
1,662
6,779
3,272
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Piragua11
Arachne
9
1 / 1 / 0
5,446
545
1,644
5,719
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
8
0 / 4 / 1
4,930
493
4,262
5,777
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 1 / 0
5,563
556
853
1,268
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
Thanatos
Atheium
Thanatos
8
0
0
8
W
1
0
5
3.5
L
0
1
1
0.5
L
Arachne
Piragua11
Arachne
1
1
0
1
W
0
0
1
0.5
L
Sol
0
4
1
0.13
W
Heimdallr
buzzkill51
Heimdallr
1
1
6
4
W
Hades
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
11,086
23,839
Taken
27,211
11,137
Mitigated
11,465
14,421
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,665
1,208
235
1,506
7,668
4,093
0
2,455
5,213
0
5,899
W
Thanatos
Atheium
Thanatos
3,522
1,058
0
6,771
5,416
2,183
0
806
4,610
0
38,142
W
3,916
765
0
2,798
7,142
4,268
304
2,295
4,847
10,374
0
L
1,662
395
0
3,235
6,779
3,272
0
3,530
3,249
0
18,849
L
Arachne
Piragua11
Arachne
1,644
1,248
0
2,233
5,719
2,090
0
636
5,083
0
31,441
W
134
43
0
500
2,358
652
124
116
2,242
27,516
0
L
Sol
4,262
1,582
0
1,712
5,777
1,704
0
1,461
4,316
27,324
3,789
W
Heimdallr
buzzkill51
Heimdallr
3,919
2,218
0
1,422
4,129
1,170
766
1,379
2,750
0
24,685
W
Hades
4,166
1,298
41
2,889
4,794
2,864
747
0
4,794
27,261
0
L
853
40
0
74
1,268
306
0
134
1,134
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
25,647
271
Minions Killed
223
0
Camps Cleared
0
899,721
Distance Traveled
958,741
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,782
478
10
1
0
171,426
3
W
Thanatos
6,673
667
74
7
0
189,791
2
W
Bacchus
5,301
530
6
1
0
202,931
6
L
Tyr
4,926
493
32
3
0
193,632
3
L
Arachne
5,446
545
65
7
0
195,764
0
W
Kukulkan
5,687
569
78
8
0
175,370
4
L
Sol
4,930
493
55
6
0
200,383
3
W
Heimdallr
5,234
523
49
5
0
166,949
0
W
Hades
5,697
570
64
6
0
164,680
3
L
Ah Puch
5,563
556
61
6
0
197,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role