Player Matchup

Cernunnos
Cernunnos
CelineJ98
Cernunnos
Level 44
God Stats
0W - 1L
1,815 SR
Queue Stats
37W - 39L
1,475 Elo+
Solo
Hel
Hel
Giovez-
Hel
Level 123
God Stats
4W - 6L
1,333 SR
Queue Stats
192W - 183L
1,524 Elo+
Solo
Nu Wa
Nu Wa
HatredOfLord666
Nu Wa
Level 142
God Stats
139W - 95L
1,628 SR
Queue Stats
280W - 270L
1,565 Elo+
Solo
Arachne
Arachne
Valzenkiln
Arachne
Level 39
God Stats
1W - 4L
1,330 SR
Queue Stats
24W - 28L
1,465 Elo+
Solo
Loki
Loki
leecheuksam
Loki
Level 38
God Stats
26W - 22L
1,577 SR
Queue Stats
299W - 314L
1,449 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,496 Elo+

VS

Team Averages
Level 148
1,635 SR
1,531 Elo+
Hachiman
Hachiman
Bulbolt
Hachiman
Level 144
God Stats
25W - 19L
1,627 SR
Queue Stats
457W - 449L
1,578 Elo+
Party 1
Awilix
Awilix
DinosaurLex2772
Awilix
Level 160
God Stats
4W - 2L
1,677 SR
Queue Stats
1,043W - 737L
1,589 Elo+
Party 1
Discordia
Discordia
Silentparalysis
Discordia
Level 115
God Stats
21W - 3L
1,668 SR
Queue Stats
93W - 46L
1,322 Elo+
Party 1
Charybdis
Charybdis
SunLukong
Charybdis
Level 159
God Stats
46W - 26L
1,638 SR
Queue Stats
877W - 490L
1,610 Elo+
Party 1
Scylla
Scylla
TyrellTheWise1
Scylla
Level 160
God Stats
7W - 4L
1,563 SR
Queue Stats
472W - 447L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CelineJ98
Cernunnos
17
1 / 2 / 4
9,939
904
8,006
13,416
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
16
2 / 5 / 3
9,836
894
5,970
14,442
5,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 6
10,583
962
16,347
8,289
2,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Valzenkiln
Arachne
16
2 / 6 / 5
9,991
908
6,651
16,687
6,628
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 4
9,631
876
6,771
9,284
5,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

179

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bulbolt
Hachiman
17
2 / 2 / 9
10,563
960
11,431
13,841
3,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 10
10,064
915
7,769
11,139
4,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Silentparalysis
Discordia
18
3 / 0 / 8
11,121
1,011
18,806
7,791
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SunLukong
Charybdis
17
5 / 0 / 7
11,006
1,001
9,544
8,536
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 9
11,043
1,004
11,833
6,646
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
8
Kills
17
17
Deaths
8
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bulbolt
Hachiman
2
2
9
3.25
L
Cernunnos
CelineJ98
Cernunnos
1
2
4
1.5
W
2
4
10
1.75
L
Hel
2
5
3
0.7
L
2
1
6
5
W
Discordia
Silentparalysis
Discordia
3
0
8
7
W
Charybdis
SunLukong
Charybdis
5
0
7
8.5
W
5
2
9
4.75
L
Arachne
Valzenkiln
Arachne
2
6
5
0.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
59,383
62,118
Taken
47,953
25,191
Mitigated
15,487
16,820
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bulbolt
Hachiman
11,431
6,882
0
5,469
13,841
3,886
0
8,000
5,841
0
52,984
L
Cernunnos
CelineJ98
Cernunnos
8,006
3,002
0
5,780
13,416
5,008
0
8,029
5,387
0
42,672
W
7,769
2,521
0
0
11,139
4,324
0
3,418
7,721
0
17,579
L
Hel
5,970
132
4,779
4,983
14,442
5,633
0
8,543
5,899
23,228
0
L
16,347
2,369
0
0
8,289
2,757
0
5,671
2,618
43,436
0
W
Discordia
Silentparalysis
Discordia
18,806
86
93
946
7,791
2,298
0
4,742
3,049
48,961
0
W
Charybdis
SunLukong
Charybdis
9,544
4,369
0
826
8,536
2,994
0
2,899
5,637
0
32,545
W
11,833
360
0
442
6,646
1,985
0
3,258
3,388
27,302
0
L
Arachne
Valzenkiln
Arachne
6,651
4,553
0
966
16,687
6,628
0
5,330
11,357
0
11,194
L
6,771
77
0
312
9,284
5,165
0
3,066
6,218
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
53,797
203
Minions Killed
297
7
Camps Cleared
11
1,080,238
Distance Traveled
1,075,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,563
960
121
11
6
208,793
1
L
Cernunnos
9,939
904
81
7
3
173,045
0
W
Awilix
10,064
915
25
2
1
220,494
0
L
Hel
9,836
894
41
4
0
219,007
0
L
Nu Wa
10,583
962
62
6
2
222,650
3
W
Discordia
11,121
1,011
65
6
0
222,852
1
W
Charybdis
11,006
1,001
53
5
4
214,423
2
W
Scylla
11,043
1,004
33
3
0
209,053
0
L
Arachne
9,991
908
4
0
0
248,358
0
L
Loki
9,631
876
15
1
2
217,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role