Player Matchup

Medusa
Medusa
Garth2
Medusa
Level 12
God Stats
3W - 5L
1,357 SR
Queue Stats
10W - 14L
1,267 Elo+
Solo
Freya
Freya
HEX Billie
Freya
Level 123
God Stats
1W - 1L
1,894 SR
Queue Stats
91W - 78L
1,592 Elo+
Solo
Ymir
Ymir
True KEVENATOR
Ymir
Level 118
God Stats
18W - 11L
1,649 SR
Queue Stats
114W - 131L
1,379 Elo+
Solo
Team Averages
Level 84
1,633 SR
1,413 Elo+

VS

Team Averages
Level 77
1,568 SR
1,402 Elo+
Osiris
Osiris
KingFlingg
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,355 Elo+
Solo
Ratatoskr
Ratatoskr
bayonnet
Ratatoskr
Level 30
God Stats
8W - 11L
1,822 SR
Queue Stats
72W - 103L
1,302 Elo+
Solo
Zeus
Zeus
buttface555
Zeus
Level 137
God Stats
3W - 3L
1,382 SR
Queue Stats
319W - 332L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garth2
Medusa
13
3 / 10 / 9
10,044
670
9,610
15,212
4,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
17
14 / 2 / 6
12,456
830
20,148
18,921
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 11
10,506
700
5,332
20,989
11,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KingFlingg
Osiris
11
2 / 7 / 10
9,409
627
7,982
17,384
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
bayonnet
Ratatoskr
13
6 / 9 / 4
10,226
682
9,430
17,135
9,245
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 4 / 5
11,021
735
32,192
12,846
4,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
20
Kills
16
16
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Garth2
Medusa
3
10
9
0.75
W
Freya
14
2
6
8.5
L
Osiris
KingFlingg
Osiris
2
7
10
1
W
3
4
11
2.13
L
Ratatoskr
bayonnet
Ratatoskr
6
9
4
0.89
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
49,604
55,122
Taken
47,365
24,402
Mitigated
27,127
17,766
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Garth2
Medusa
9,610
6,219
0
0
15,212
4,903
561
8,818
6,139
0
26,151
W
Freya
20,148
6,267
0
10,548
18,921
7,790
910
11,518
6,900
44,791
3,483
L
Osiris
KingFlingg
Osiris
7,982
1,871
0
2,007
17,384
12,892
0
8,023
9,361
0
15,077
W
5,332
472
383
6,835
20,989
11,709
152
12,530
8,082
26,586
0
L
Ratatoskr
bayonnet
Ratatoskr
9,430
2,985
0
2,347
17,135
9,245
0
8,319
8,785
0
29,698
L
32,192
2,119
0
6,973
12,846
4,990
464
8,456
4,390
72,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
30,656
156
Minions Killed
151
8
Camps Cleared
7
715,246
Distance Traveled
740,322
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,044
670
35
2
1
218,960
2
W
Freya
12,456
830
72
5
4
249,918
4
L
Osiris
9,409
627
16
1
1
221,254
3
W
Ymir
10,506
700
49
3
3
246,368
5
L
Ratatoskr
10,226
682
35
2
3
264,628
0
L
Zeus
11,021
735
100
7
3
254,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role