Player Matchup

Vulcan
Vulcan
Edvinysmo
Vulcan
Level 26
God Stats
11W - 9L
1,471 SR
Queue Stats
18W - 23L
1,277 Elo+
Solo
Fafnir
Fafnir
HoppelHase3000
Fafnir
Level 28
God Stats
3W - 3L
1,589 SR
Queue Stats
176W - 227L
1,307 Elo+
Solo
Bastet
Bastet
P1gIT
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 245L
1,327 Elo+
Solo
Fenrir
Fenrir
RaceWar3
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
RedSweet
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,441 Elo+

VS

Team Averages
Level 15
1,519 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
AzurHUN
Morgan Le Fay
Level 17
God Stats
14W - 8L
1,576 SR
Queue Stats
89W - 77L
1,378 Elo+
Solo
Thanatos
Thanatos
JangoStreet
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,330 Elo+
Solo
Vulcan
Vulcan
Wadrack
Vulcan
Level 22
God Stats
38W - 43L
1,271 SR
Queue Stats
117W - 112L
1,394 Elo+
Solo
Ra
Ra
l3loodswadow
Ra
Level 19
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
yanemkne
Neith
Level 13
God Stats
4W - 1L
1,933 SR
Queue Stats
10W - 11L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Edvinysmo
Vulcan
19
6 / 6 / 5
12,706
489
21,943
19,150
8,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 9 / 5
11,623
447
9,962
26,980
36,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
P1gIT
Bastet
18
9 / 5 / 7
12,447
479
20,948
25,578
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
RaceWar3
Fenrir
16
4 / 10 / 5
11,159
429
8,973
19,594
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
RedSweet
Jing Wei
16
4 / 7 / 3
11,044
425
6,404
21,949
7,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzurHUN
Morgan Le Fay
17
1 / 8 / 5
11,449
440
11,683
23,110
9,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
JangoStreet
Thanatos
20
18 / 6 / 6
15,215
585
25,471
22,539
9,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Wadrack
Vulcan
20
12 / 3 / 11
13,832
532
26,211
12,063
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 14
12,525
482
7,583
14,793
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
yanemkne
Neith
20
3 / 4 / 11
12,714
489
12,377
20,519
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
26
Kills
36
37
Deaths
26
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AzurHUN
Morgan Le Fay
1
8
5
0.44
L
Vulcan
Edvinysmo
Vulcan
6
6
5
1.42
L
3
9
5
0.61
W
Thanatos
JangoStreet
Thanatos
18
6
6
3.5
L
Bastet
P1gIT
Bastet
9
5
7
2.5
L
Fenrir
RaceWar3
Fenrir
4
10
5
0.65
L
Jing Wei
RedSweet
Jing Wei
4
7
3
0.79
W
Vulcan
Wadrack
Vulcan
12
3
11
5.83
W
2
5
14
1.8
W
Neith
yanemkne
Neith
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,230
Damage
83,325
113,251
Taken
93,024
68,225
Mitigated
41,207
17,119
Healing
50,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AzurHUN
Morgan Le Fay
11,683
1,593
0
6,092
23,110
9,513
964
11,796
11,314
69,562
0
L
Vulcan
Edvinysmo
Vulcan
21,943
4,190
0
6,232
19,150
8,688
578
9,429
9,593
87,489
0
L
9,962
2,559
0
5,692
26,980
36,296
0
9,316
17,536
46,292
0
W
Thanatos
JangoStreet
Thanatos
25,471
9,448
0
23,032
22,539
9,496
943
6,703
15,836
0
107,920
L
Bastet
P1gIT
Bastet
20,948
8,458
0
0
25,578
8,644
406
13,075
12,211
0
79,434
L
Fenrir
RaceWar3
Fenrir
8,973
2,606
0
1,573
19,594
7,279
1,127
6,337
13,051
0
40,298
L
Jing Wei
RedSweet
Jing Wei
6,404
4,514
0
3,622
21,949
7,318
271
7,264
14,319
0
63,837
W
Vulcan
Wadrack
Vulcan
26,211
7,639
277
1,973
12,063
5,390
1,447
1,846
10,217
78,026
0
W
7,583
840
2,801
5,151
14,793
9,643
390
5,507
9,286
46,036
0
W
Neith
yanemkne
Neith
12,377
7,521
0
11,495
20,519
7,165
780
6,415
14,104
0
95,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
65,735
460
Minions Killed
634
0
Camps Cleared
0
2,180,497
Distance Traveled
2,341,611
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,449
440
132
5
0
424,001
7
L
Vulcan
12,706
489
147
6
0
423,403
0
L
Fafnir
11,623
447
63
2
0
384,158
0
W
Thanatos
15,215
585
142
5
0
512,200
4
L
Bastet
12,447
479
103
4
0
472,721
3
L
Fenrir
11,159
429
61
2
0
403,769
6
L
Jing Wei
11,044
425
86
3
0
496,446
2
W
Vulcan
13,832
532
137
5
0
488,685
5
W
Ra
12,525
482
64
2
0
459,203
13
W
Neith
12,714
489
159
6
0
457,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role