Player Matchup

Rama
Rama
Gold I
Benjimainn
Rama
Gold I
Level 87
God Stats
18W - 26L
1,482 SR
Queue Stats
423W - 403L
1,455 MMR
Solo
Pele
Pele
Bronze III
Dasavas
Pele
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Nelsongamerx
Sun Wukong
Gold V
Level 61
God Stats
1W - 2L
1,465 SR
Queue Stats
46W - 41L
1,432 MMR
Solo
Vulcan
Vulcan
Bronze III
degasas
Vulcan
Bronze III
Level 116
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 5L
1,431 MMR
Party 1
Tyr
Tyr
Silver I
richyzs
Tyr
Silver I
Level 128
God Stats
0W - 2L
1,770 SR
Queue Stats
71W - 68L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,541 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,625 SR
1,458 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
K1riSuu
Tsukuyomi
Gold V
Level 147
God Stats
4W - 0L
1,854 SR
Queue Stats
48W - 44L
1,402 MMR
Solo
Cupid
Cupid
Gold V
MisterMarocain
Cupid
Gold V
Level 120
God Stats
49W - 33L
1,568 SR
Queue Stats
671W - 658L
1,443 MMR
Solo
Jormungandr
Jormungandr
Gold III
NewHaLiLiX
Jormungandr
Gold III
Level 86
God Stats
119W - 102L
1,637 SR
Queue Stats
539W - 580L
1,453 MMR
Solo
Cthulhu
Cthulhu
Silver II
Zangatha
Cthulhu
Silver II
Level 146
God Stats
1W - 0L
1,564 SR
Queue Stats
5W - 7L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,744
574
3,665
5,563
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
Dasavas
Pele
9
4 / 3 / 1
6,001
600
3,189
6,686
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Nelsongamerx
Sun Wukong
11
1 / 1 / 1
6,302
630
4,955
7,379
4,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
degasas
Vulcan
10
1 / 3 / 0
5,573
557
3,463
4,938
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
6
0 / 2 / 1
4,334
433
2,871
8,233
2,770
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
OsirisPersephoneArtioMorgan Le FayTiamat

VS

Bans
SylvanusAgniScyllaRaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
6,090
609
1,962
4,454
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
K1riSuu
Tsukuyomi
11
7 / 3 / 1
6,826
683
5,220
7,726
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 1
5,634
563
3,839
6,254
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
NewHaLiLiX
Jormungandr
11
1 / 2 / 1
6,038
604
5,079
7,756
6,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Zangatha
Cthulhu
9
1 / 0 / 3
5,107
511
4,005
3,692
2,623
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
11
11
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
L
2
2
0
1
L
Pele
Dasavas
Pele
4
3
1
1.5
W
Tsukuyomi
K1riSuu
Tsukuyomi
7
3
1
2.5
W
2
2
1
1.25
L
Sun Wukong
Nelsongamerx
Sun Wukong
1
1
1
1.5
W
Jormungandr
NewHaLiLiX
Jormungandr
1
2
1
0.75
W
Cthulhu
Zangatha
Cthulhu
1
0
3
2.5
L
Vulcan
degasas
Vulcan
1
3
0
0.33
L
Tyr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,143
Damage
20,105
32,799
Taken
29,882
13,319
Mitigated
14,950
9,310
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,962
316
0
1,440
4,454
1,448
0
1,593
2,861
37,635
0
L
3,665
3,087
0
1,678
5,563
1,284
0
1,498
4,065
0
33,781
L
Pele
Dasavas
Pele
3,189
764
0
1,600
6,686
3,519
0
690
5,996
0
27,291
W
Tsukuyomi
K1riSuu
Tsukuyomi
5,220
1,011
0
977
7,726
2,430
0
1,870
5,856
0
33,908
W
3,839
2,811
239
2,441
6,254
1,739
0
0
6,254
0
38,640
L
Sun Wukong
Nelsongamerx
Sun Wukong
4,955
1,749
0
3,018
7,379
4,184
0
4,485
2,894
0
40,210
W
Jormungandr
NewHaLiLiX
Jormungandr
5,079
1,771
0
3,175
7,756
6,710
44
0
7,756
35,105
0
W
Cthulhu
Zangatha
Cthulhu
4,005
1,195
267
1,352
3,692
2,623
0
0
3,692
20,050
0
L
Vulcan
degasas
Vulcan
3,463
471
0
250
4,938
1,562
0
1,566
3,372
33,062
0
L
Tyr
2,871
353
0
2,764
8,233
2,770
0
2,807
5,426
0
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
29,695
304
Minions Killed
355
0
Camps Cleared
0
1,023,412
Distance Traveled
974,109
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,090
609
93
9
0
185,263
1
L
Rama
5,744
574
78
8
0
195,134
3
L
Pele
6,001
600
55
6
0
214,681
2
W
Tsukuyomi
6,826
683
58
6
0
210,753
3
W
Cupid
5,634
563
88
9
0
177,710
3
L
Sun Wukong
6,302
630
93
9
0
212,342
5
W
Jormungandr
6,038
604
79
8
0
187,815
3
W
Cthulhu
5,107
511
37
4
0
212,568
4
L
Vulcan
5,573
557
61
6
0
192,230
3
L
Tyr
4,334
433
17
2
0
209,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role