Player Matchup

Ra
Ra
KaptainCrevette
Ra
Level 153
God Stats
72W - 55L
1,690 SR
Queue Stats
658W - 532L
1,671 Elo+
Party 2
Fenrir
Fenrir
Winraven
Fenrir
Level 153
God Stats
11W - 9L
1,577 SR
Queue Stats
521W - 406L
1,708 Elo+
Party 2
Medusa
Medusa
danio366PL
Medusa
Level 121
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 6L
1,734 Elo+
Solo
Team Averages
Level 142
1,671 SR
1,705 Elo+

VS

Team Averages
Level 142
1,816 SR
1,750 Elo+
Ne Zha
Ne Zha
PervoMorso
Ne Zha
Level 155
God Stats
20W - 2L
1,739 SR
Queue Stats
409W - 170L
1,800 Elo+
Party 1
Chronos
Chronos
jannu24
Chronos
Level 128
God Stats
3W - 0L
1,910 SR
Queue Stats
139W - 116L
1,655 Elo+
Solo
Fenrir
Fenrir
pippelimies
Fenrir
Level 144
God Stats
36W - 15L
1,798 SR
Queue Stats
150W - 76L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,722
594
4,234
10,218
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Winraven
Fenrir
11
2 / 3 / 3
8,762
674
8,890
16,862
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
danio366PL
Medusa
13
4 / 4 / 2
8,805
677
9,893
9,332
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PervoMorso
Ne Zha
13
3 / 2 / 9
9,015
693
11,442
11,120
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
jannu24
Chronos
14
6 / 2 / 5
9,483
729
12,262
8,624
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
13
3 / 2 / 8
9,048
696
9,078
12,239
12,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
12
12
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Ne Zha
PervoMorso
Ne Zha
3
2
9
3.75
L
Fenrir
Winraven
Fenrir
2
3
3
1.17
L
Medusa
danio366PL
Medusa
4
4
2
1.25
W
Chronos
jannu24
Chronos
6
2
5
4.25
W
Fenrir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
32,782
36,412
Taken
31,983
29,069
Mitigated
24,857
9,284
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
393
1,882
2,350
10,218
4,979
36
2,929
6,988
26,216
0
W
Ne Zha
PervoMorso
Ne Zha
11,442
2,729
0
3,547
11,120
9,200
293
1,371
9,749
204
33,881
L
Fenrir
Winraven
Fenrir
8,890
1,902
0
2,782
16,862
19,645
0
7,834
8,592
0
11,788
L
Medusa
danio366PL
Medusa
9,893
4,615
0
2,270
9,332
4,445
0
1,859
7,136
0
38,217
W
Chronos
jannu24
Chronos
12,262
5,235
0
688
8,624
3,350
142
1,615
7,009
41,884
0
W
Fenrir
9,078
2,670
0
3,226
12,239
12,307
330
1,733
10,506
90
25,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
27,546
141
Minions Killed
170
4
Camps Cleared
8
797,267
Distance Traveled
792,619
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,722
594
54
4
3
242,494
2
W
Ne Zha
9,015
693
33
3
4
277,591
2
L
Fenrir
8,762
674
10
1
0
286,222
2
L
Medusa
8,805
677
77
6
1
268,551
4
W
Chronos
9,483
729
103
8
1
244,821
1
W
Fenrir
9,048
696
34
3
3
270,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role