Player Matchup

Yemoja
Yemoja
BaudejasLT
Yemoja
Level 16
God Stats
12W - 12L
1,500 SR
Queue Stats
140W - 132L
1,526 Elo+
Party 1
Arachne
Arachne
Jumper
Arachne
Level 27
God Stats
38W - 24L
1,657 SR
Queue Stats
96W - 72L
1,621 Elo+
Party 1
Apollo
Apollo
Kirousmies
Apollo
Level 19
God Stats
21W - 24L
1,556 SR
Queue Stats
77W - 79L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Kunuleengus
Aphrodite
Level 16
God Stats
2W - 5L
1,323 SR
Queue Stats
27W - 21L
1,634 Elo+
Solo
Hercules
Hercules
XEXU33
Hercules
Level 23
God Stats
3W - 7L
1,336 SR
Queue Stats
51W - 67L
1,491 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,560 Elo+

VS

Team Averages
Level 29
1,505 SR
1,549 Elo+
Charybdis
Charybdis
Deter156
Charybdis
Level 30
God Stats
19W - 23L
1,537 SR
Queue Stats
162W - 191L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
QuackQuackMofos
Gilgamesh
Level 53
God Stats
0W - 2L
1,603 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
SheepOfAce
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,453 Elo+
Solo
Ares
Ares
TheCursedFetus
Ares
Level 10
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 2
Janus
Janus
zXzZuuri27zXz
Janus
Level 29
God Stats
6W - 6L
1,585 SR
Queue Stats
266W - 259L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaudejasLT
Yemoja
11
0 / 2 / 7
6,732
561
1,476
8,178
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jumper
Arachne
13
9 / 1 / 3
8,271
689
8,274
9,728
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Kirousmies
Apollo
13
11 / 3 / 0
8,315
693
12,984
9,369
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kunuleengus
Aphrodite
11
1 / 2 / 1
6,990
583
5,229
8,157
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
XEXU33
Hercules
11
0 / 2 / 4
6,749
562
3,634
6,415
3,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deter156
Charybdis
10
2 / 5 / 2
5,988
499
4,466
7,099
1,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
QuackQuackMofos
Gilgamesh
10
3 / 3 / 0
6,696
558
3,279
8,165
5,453
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SheepOfAce
Mercury
12
2 / 5 / 4
7,002
584
6,309
11,028
4,019
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 4
5,211
434
2,011
10,279
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 3 / 1
6,580
548
6,019
6,534
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
21
Kills
9
10
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BaudejasLT
Yemoja
0
2
7
1.75
L
Charybdis
Deter156
Charybdis
2
5
2
0.6
W
Arachne
Jumper
Arachne
9
1
3
10.5
W
Apollo
Kirousmies
Apollo
11
3
0
3.67
W
Aphrodite
Kunuleengus
Aphrodite
1
2
1
0.75
L
Gilgamesh
QuackQuackMofos
Gilgamesh
3
3
0
1
L
Mercury
SheepOfAce
Mercury
2
5
4
0.8
L
0
5
4
0.4
W
Hercules
XEXU33
Hercules
0
2
4
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
22,084
41,847
Taken
43,105
19,425
Mitigated
18,010
19,236
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BaudejasLT
Yemoja
1,476
523
221
1,669
8,178
6,163
309
590
7,588
15,683
0
L
Charybdis
Deter156
Charybdis
4,466
2,326
0
2,007
7,099
1,709
0
876
6,223
0
22,639
W
Arachne
Jumper
Arachne
8,274
5,013
0
5,117
9,728
4,298
299
811
8,917
0
47,930
W
Apollo
Kirousmies
Apollo
12,984
8,483
0
4,489
9,369
2,784
2,311
1,076
8,293
0
52,973
W
Aphrodite
Kunuleengus
Aphrodite
5,229
632
1,102
4,886
8,157
2,690
694
5,166
2,991
40,309
0
L
Gilgamesh
QuackQuackMofos
Gilgamesh
3,279
1,187
0
1,586
8,165
5,453
264
438
7,727
0
18,806
L
Mercury
SheepOfAce
Mercury
6,309
4,038
0
250
11,028
4,019
0
1,300
9,728
0
52,396
L
2,011
39
0
230
10,279
4,774
0
1,727
8,552
10,372
0
W
Hercules
XEXU33
Hercules
3,634
843
0
1,752
6,415
3,490
0
387
6,028
4,024
22,560
L
6,019
846
0
1,387
6,534
2,055
138
2,902
3,632
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
31,477
327
Minions Killed
268
0
Camps Cleared
0
1,186,290
Distance Traveled
1,195,627
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,732
561
23
2
0
200,644
3
L
Charybdis
5,988
499
40
3
0
203,442
1
W
Arachne
8,271
689
73
6
0
277,653
3
W
Apollo
8,315
693
75
6
0
230,230
4
W
Aphrodite
6,990
583
93
8
0
233,481
0
L
Gilgamesh
6,696
558
45
4
0
238,373
0
L
Mercury
7,002
584
97
8
0
272,053
5
L
Ares
5,211
434
12
1
0
241,468
0
W
Hercules
6,749
562
63
5
0
244,282
4
L
Janus
6,580
548
74
6
0
240,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role