Player Matchup

Merlin
Merlin
Kyudaine
Merlin
Level 29
God Stats
57W - 58L
1,546 SR
Queue Stats
196W - 214L
1,449 Elo+
Solo
Hercules
Hercules
PauJr
Hercules
Level 28
God Stats
82W - 25L
1,771 SR
Queue Stats
403W - 116L
1,802 Elo+
Solo
Bellona
Bellona
Pelikana
Bellona
Level 28
God Stats
2W - 1L
1,547 SR
Queue Stats
11W - 17L
1,400 Elo+
Solo
Ah Puch
Ah Puch
RRRRRRAAAAAAAAA
Ah Puch
Level 17
God Stats
17W - 16L
1,490 SR
Queue Stats
51W - 36L
1,562 Elo+
Solo
Odin
Odin
Silvv21
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,513 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,545 Elo+

VS

Team Averages
Level 25
1,581 SR
1,552 Elo+
Ao Kuang
Ao Kuang
BauBao
Ao Kuang
Level 29
God Stats
7W - 11L
1,503 SR
Queue Stats
128W - 124L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Doinov
Morgan Le Fay
Level 26
God Stats
11W - 4L
1,757 SR
Queue Stats
108W - 74L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
IntroverdetGuy
Gilgamesh
Level 25
God Stats
4W - 2L
1,662 SR
Queue Stats
63W - 46L
1,571 Elo+
Party 2
Yemoja
Yemoja
Piñu
Yemoja
Level 27
God Stats
4W - 4L
1,481 SR
Queue Stats
49W - 33L
1,547 Elo+
Party 1
Rama
Rama
Zabloing
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kyudaine
Merlin
20
2 / 6 / 26
13,852
923
17,015
16,983
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PauJr
Hercules
20
18 / 5 / 16
17,422
1,161
40,045
34,276
41,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Pelikana
Bellona
20
12 / 5 / 19
15,781
1,052
27,487
21,384
17,034
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 1 / 27
14,157
944
23,170
17,409
10,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Silvv21
Odin
19
5 / 2 / 14
13,535
902
7,588
12,293
10,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BauBao
Ao Kuang
19
9 / 13 / 4
14,354
957
28,753
33,655
15,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Doinov
Morgan Le Fay
19
3 / 2 / 8
13,630
909
21,694
9,186
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IntroverdetGuy
Gilgamesh
20
5 / 6 / 6
13,816
921
24,276
29,082
28,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Piñu
Yemoja
20
1 / 4 / 7
12,758
851
4,469
24,988
35,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
20
1 / 14 / 8
13,475
898
15,182
24,385
10,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
52
39
Kills
19
19
Deaths
39
102
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BauBao
Ao Kuang
9
13
4
0.85
L
Morgan Le Fay
Doinov
Morgan Le Fay
3
2
8
3.5
L
Gilgamesh
IntroverdetGuy
Gilgamesh
5
6
6
1.33
W
Merlin
Kyudaine
Merlin
2
6
26
2.5
W
Hercules
PauJr
Hercules
18
5
16
5.2
W
Bellona
Pelikana
Bellona
12
5
19
4.3
L
Yemoja
Piñu
Yemoja
1
4
7
1.13
W
2
1
27
15.5
W
Odin
Silvv21
Odin
5
2
14
6
L
Rama
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,305
Damage
94,374
102,345
Taken
121,296
84,854
Mitigated
92,956
26,988
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BauBao
Ao Kuang
28,753
7,186
0
5,928
33,655
15,256
0
11,933
21,722
48,363
0
L
Morgan Le Fay
Doinov
Morgan Le Fay
21,694
1,338
0
662
9,186
3,584
0
3,137
6,049
53,770
0
L
Gilgamesh
IntroverdetGuy
Gilgamesh
24,276
5,175
65
877
29,082
28,827
0
13,618
15,464
2,725
38,046
W
Merlin
Kyudaine
Merlin
17,015
1,750
712
1,724
16,983
5,554
0
10,483
6,500
52,508
0
W
Hercules
PauJr
Hercules
40,045
15,255
0
14,190
34,276
41,071
0
17,120
17,156
0
54,734
W
Bellona
Pelikana
Bellona
27,487
8,382
0
2,700
21,384
17,034
0
10,117
11,267
9,874
41,937
L
Yemoja
Piñu
Yemoja
4,469
883
3,226
1,022
24,988
35,004
0
11,239
13,749
16,337
0
W
23,170
706
239
7,423
17,409
10,640
0
11,520
5,889
49,677
0
W
Odin
Silvv21
Odin
7,588
2,061
0
0
12,293
10,555
0
7,275
5,018
857
13,429
L
Rama
15,182
10,836
0
1,317
24,385
10,285
0
5,318
19,067
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,747
Gold Earned
68,033
252
Minions Killed
270
5
Camps Cleared
5
1,362,073
Distance Traveled
1,335,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,354
957
36
2
1
270,839
0
L
Morgan Le Fay
13,630
909
72
5
1
232,424
1
L
Gilgamesh
13,816
921
48
3
1
315,080
0
W
Merlin
13,852
923
77
5
1
257,749
0
W
Hercules
17,422
1,161
36
2
1
321,784
2
W
Bellona
15,781
1,052
61
4
0
297,978
0
L
Yemoja
12,758
851
26
2
1
285,245
0
W
Ah Puch
14,157
944
62
4
3
297,996
1
W
Odin
13,535
902
16
1
0
186,566
0
L
Rama
13,475
898
88
6
1
232,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role