Player Matchup

Artemis
Artemis
Adam_Lark
Artemis
Level 22
God Stats
36W - 28L
1,579 SR
Queue Stats
61W - 69L
1,469 Elo+
Solo
Set
Set
Ando_Hot69
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,593 Elo+
Solo
Ganesha
Ganesha
MaarkiiNL
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 217L
1,337 Elo+
Solo
Danzaburou
Danzaburou
S_Y_N_T_I
Danzaburou
Level 7
God Stats
10W - 9L
1,445 SR
Queue Stats
99W - 86L
1,369 Elo+
Solo
Poseidon
Poseidon
kiarashanami2004
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,621 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,478 Elo+

VS

Team Averages
Level 18
1,448 SR
1,467 Elo+
Izanami
Izanami
Paxelli
Izanami
Level 27
God Stats
30W - 30L
1,516 SR
Queue Stats
83W - 101L
1,388 Elo+
Solo
Zeus
Zeus
Starik2123
Zeus
Level 5
God Stats
0W - 2L
1,199 SR
Queue Stats
8W - 7L
1,424 Elo+
Solo
Chaac
Chaac
Storm0202
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Solo
Olorun
Olorun
tonypandemonio90
Olorun
Level 24
God Stats
3W - 6L
1,495 SR
Queue Stats
130W - 154L
1,425 Elo+
Solo
Bacchus
Bacchus
Старый26178
Bacchus
Level 29
God Stats
17W - 17L
1,528 SR
Queue Stats
94W - 98L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adam_Lark
Artemis
20
4 / 1 / 4
12,990
650
7,254
9,894
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 2 / 5
14,202
710
20,883
16,644
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
MaarkiiNL
Ganesha
14
1 / 3 / 11
10,030
502
5,685
17,118
15,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
S_Y_N_T_I
Danzaburou
14
4 / 4 / 3
10,092
505
4,436
9,714
3,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 6
10,908
545
8,245
10,932
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Paxelli
Izanami
14
1 / 3 / 5
9,005
450
2,696
9,448
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 11 / 1
7,492
375
5,785
12,090
2,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Storm0202
Chaac
15
7 / 5 / 2
9,564
478
10,746
16,024
19,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 5 / 3
7,721
386
4,747
8,807
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 4
9,235
462
9,487
15,473
8,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
29
Kills
14
15
Deaths
29
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adam_Lark
Artemis
4
1
4
6
W
17
2
5
9.75
W
Ganesha
MaarkiiNL
Ganesha
1
3
11
2.17
L
Izanami
Paxelli
Izanami
1
3
5
1.17
W
Danzaburou
S_Y_N_T_I
Danzaburou
4
4
3
1.38
L
1
11
1
0.14
L
Chaac
Storm0202
Chaac
7
5
2
1.6
W
3
5
6
1.2
L
2
5
3
0.7
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
33,461
64,302
Taken
61,842
36,546
Mitigated
34,708
16,289
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adam_Lark
Artemis
7,254
3,056
0
5,742
9,894
4,489
2,700
3,733
6,161
0
115,859
W
20,883
10,578
0
3,668
16,644
9,248
1,778
3,926
12,453
0
114,005
W
Ganesha
MaarkiiNL
Ganesha
5,685
409
216
2,913
17,118
15,412
191
7,753
9,048
32,753
0
L
Izanami
Paxelli
Izanami
2,696
1,853
0
2,977
9,448
2,292
1,265
421
8,985
0
53,560
W
Danzaburou
S_Y_N_T_I
Danzaburou
4,436
809
0
1,878
9,714
3,468
1,400
2,740
6,517
0
44,287
L
5,785
970
0
1,880
12,090
2,253
0
3,589
8,295
33,023
0
L
Chaac
Storm0202
Chaac
10,746
1,242
0
5,184
16,024
19,401
183
4,279
11,533
0
43,707
W
8,245
1,850
0
1,872
10,932
3,929
2,079
4,587
6,174
65,799
0
L
4,747
1,848
149
2,312
8,807
2,397
0
1,283
7,434
28,592
0
L
9,487
383
122
3,822
15,473
8,365
66
3,749
11,665
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
43,017
555
Minions Killed
368
0
Camps Cleared
0
1,926,826
Distance Traveled
1,507,830
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,990
650
192
10
0
352,682
1
W
Set
14,202
710
150
8
0
433,445
0
W
Ganesha
10,030
502
17
1
0
386,811
0
L
Izanami
9,005
450
115
6
0
333,117
0
W
Danzaburou
10,092
505
76
4
0
368,379
0
L
Zeus
7,492
375
54
3
0
266,923
0
L
Chaac
9,564
478
76
4
0
346,950
6
W
Poseidon
10,908
545
120
6
0
385,509
0
L
Olorun
7,721
386
54
3
0
196,954
2
L
Bacchus
9,235
462
69
3
0
363,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role