Player Matchup

Yemoja
Yemoja
PoNy Spartacus
Yemoja
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 126L
1,205 Elo+
Party 2
Scylla
Scylla
SneakyShacoo
Scylla
Level 12
God Stats
4W - 7L
1,208 SR
Queue Stats
48W - 64L
1,185 Elo+
Party 2
Odin
Odin
YT-ShellShock
Odin
Level 5
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Team Averages
Level 11
1,357 SR
1,201 Elo+

VS

Team Averages
Level 32
1,406 SR
1,244 Elo+
Anubis
Anubis
VHRabbit
Anubis
Level 57
God Stats
26W - 27L
1,449 SR
Queue Stats
254W - 387L
1,261 Elo+
Party 1
Bastet
Bastet
abew
Bastet
Level 12
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 31L
1,186 Elo+
Solo
Sobek
Sobek
k0shmar4ik
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 100L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
9,192
707
5,744
5,804
5,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
13
5 / 4 / 2
8,783
676
12,343
9,451
2,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 5
7,469
575
3,321
6,695
1,735
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VHRabbit
Anubis
14
9 / 1 / 2
10,118
778
10,784
11,982
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
abew
Bastet
10
1 / 7 / 6
8,103
623
1,718
10,828
4,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
12
1 / 1 / 10
9,580
737
3,751
11,461
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
11
11
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
0
5
6.5
L
Scylla
5
4
2
1.5
W
Anubis
VHRabbit
Anubis
9
1
2
10
L
0
7
5
0.36
W
Bastet
abew
Bastet
1
7
6
0.57
W
Sobek
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
16,253
21,950
Taken
34,271
9,482
Mitigated
25,559
3,398
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,744
2,269
981
455
5,804
5,098
22
3,530
2,274
22,189
0
L
Scylla
12,343
2,290
75
1,887
9,451
2,649
0
6,907
2,544
40,668
0
W
Anubis
VHRabbit
Anubis
10,784
449
0
6,990
11,982
7,132
905
7,603
4,379
56,288
0
L
3,321
1,758
0
0
6,695
1,735
0
4,526
2,169
0
7,139
W
Bastet
abew
Bastet
1,718
1,013
0
0
10,828
4,192
1,804
5,783
5,045
0
6,376
W
Sobek
3,751
665
0
2,541
11,461
14,235
199
4,949
6,512
7,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
27,801
121
Minions Killed
122
2
Camps Cleared
4
519,867
Distance Traveled
648,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,192
707
34
3
2
218,973
0
L
Scylla
8,783
676
72
6
0
190,158
0
W
Anubis
10,118
778
104
8
4
199,789
2
L
Odin
7,469
575
15
1
0
110,736
1
W
Bastet
8,103
623
13
1
0
199,891
0
W
Sobek
9,580
737
5
0
0
248,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role