Player Matchup

Loki
Loki
FerVJ99
Loki
Level 12
God Stats
2W - 6L
1,247 SR
Queue Stats
18W - 33L
1,225 Elo+
Solo
Jormungandr
Jormungandr
PaniniMonster
Jormungandr
Level 16
God Stats
8W - 8L
1,489 SR
Queue Stats
39W - 49L
1,379 Elo+
Solo
Bellona
Bellona
mongxx
Bellona
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,308 Elo+
Solo
Chiron
Chiron
slamm_er
Chiron
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,259 Elo+
Solo
Neith
Neith
sofody
Neith
Level 13
God Stats
56W - 70L
1,487 SR
Queue Stats
64W - 93L
1,338 Elo+
Solo
Team Averages
Level 12
1,444 SR
1,302 Elo+

VS

Team Averages
Level 12
1,572 SR
1,316 Elo+
Anubis
Anubis
Asianmango0317
Anubis
Level 13
God Stats
11W - 5L
1,642 SR
Queue Stats
36W - 39L
1,281 Elo+
Party 1
Hachiman
Hachiman
LaserHandsMcCoy
Hachiman
Level 8
God Stats
29W - 30L
1,505 SR
Queue Stats
60W - 86L
1,331 Elo+
Solo
Ares
Ares
gummy-elite3
Ares
Level 10
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 19L
1,362 Elo+
Solo
Agni
Agni
troy1616
Agni
Level 26
God Stats
2W - 1L
1,848 SR
Queue Stats
111W - 131L
1,348 Elo+
Party 1
Thor
Thor
zorofumaca
Thor
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FerVJ99
Loki
20
5 / 2 / 10
14,898
931
13,976
11,833
8,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
PaniniMonster
Jormungandr
20
5 / 0 / 17
15,914
995
27,133
18,789
28,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
mongxx
Bellona
20
6 / 4 / 10
13,884
868
13,555
16,359
8,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
slamm_er
Chiron
20
9 / 6 / 9
15,245
953
16,177
23,988
8,706
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
sofody
Neith
20
4 / 5 / 17
15,301
956
24,480
18,124
6,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
16,873
1,055
37,555
20,943
11,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
20
1 / 2 / 7
13,658
854
3,386
15,179
5,964
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 13 / 3
12,700
794
1,818
26,397
12,792
Agni
20
2 / 2 / 12
15,077
942
12,637
16,404
6,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 12 / 8
15,731
983
22,239
28,720
14,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
29
Kills
16
17
Deaths
29
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
8
0
8
12
W
Loki
FerVJ99
Loki
5
2
10
5
L
Hachiman
1
2
7
2.25
W
Jormungandr
PaniniMonster
Jormungandr
5
0
17
13.5
L
0
13
3
0.12
W
Bellona
mongxx
Bellona
6
4
10
2.75
W
Chiron
slamm_er
Chiron
9
6
9
2.25
W
Neith
sofody
Neith
4
5
17
2.5
L
Agni
2
2
12
4
L
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,321
Damage
77,635
89,093
Taken
107,643
60,105
Mitigated
51,520
9,619
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,555
465
0
8,651
20,943
11,818
0
7,836
13,107
84,692
0
W
Loki
FerVJ99
Loki
13,976
3,621
0
0
11,833
8,421
0
5,892
5,941
0
29,311
L
Hachiman
3,386
2,490
0
0
15,179
5,964
0
5,745
9,434
0
13,065
W
Jormungandr
PaniniMonster
Jormungandr
27,133
3,710
461
764
18,789
28,144
0
12,597
6,192
63,908
0
L
1,818
760
0
0
26,397
12,792
0
2,346
24,051
14,850
0
W
Bellona
mongxx
Bellona
13,555
4,162
0
146
16,359
8,297
0
8,712
5,494
0
21,669
W
Chiron
slamm_er
Chiron
16,177
10,067
1,267
2,564
23,988
8,706
0
12,934
11,054
0
40,100
W
Neith
sofody
Neith
24,480
11,719
0
4,417
18,124
6,537
0
11,875
6,249
0
70,868
L
Agni
12,637
567
452
1,862
16,404
6,745
0
3,357
13,047
46,195
0
L
22,239
7,859
0
1,139
28,720
14,201
0
7,849
20,871
0
57,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,242
Gold Earned
74,039
296
Minions Killed
322
4
Camps Cleared
9
1,452,200
Distance Traveled
1,394,281
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,873
1,055
134
8
4
291,940
0
W
Loki
14,898
931
45
3
1
279,922
0
L
Hachiman
13,658
854
26
2
1
264,375
4
W
Jormungandr
15,914
995
75
5
0
327,830
0
L
Ares
12,700
794
16
1
2
239,764
0
W
Bellona
13,884
868
11
1
0
292,028
0
W
Chiron
15,245
953
52
3
0
283,620
1
W
Neith
15,301
956
113
7
3
268,800
2
L
Agni
15,077
942
83
5
2
310,298
1
L
Thor
15,731
983
63
4
0
287,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role