Player Matchup

Ares
Ares
AQUAMOOOSE
Ares
Level 77
God Stats
11W - 11L
1,585 SR
Queue Stats
293W - 281L
1,364 Elo+
Solo
Chang'e
Chang'e
Piervi3002
Chang'e
Level 67
God Stats
6W - 6L
1,461 SR
Queue Stats
286W - 282L
1,511 Elo+
Solo
Kali
Kali
TheOriginalProZ-
Kali
Level 92
God Stats
4W - 2L
1,455 SR
Queue Stats
323W - 345L
1,329 Elo+
Solo
Neith
Neith
makalli
Neith
Level 138
God Stats
4W - 3L
1,768 SR
Queue Stats
9W - 8L
1,526 Elo+
Solo
Set
Set
zAuerce---
Set
Level 61
God Stats
1W - 6L
1,134 SR
Queue Stats
166W - 192L
1,348 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,416 Elo+

VS

Team Averages
Level 116
1,443 SR
1,395 Elo+
Ymir
Ymir
Andriu-san_28
Ymir
Level 89
God Stats
7W - 11L
1,622 SR
Queue Stats
184W - 214L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Chorda_03
Ao Kuang
Level 104
God Stats
3W - 3L
1,616 SR
Queue Stats
99W - 116L
1,398 Elo+
Solo
Bellona
Bellona
JigsawWise
Bellona
Level 103
God Stats
2W - 13L
1,215 SR
Queue Stats
86W - 139L
1,360 Elo+
Party 1
Neith
Neith
NickelDoll
Neith
Level 136
God Stats
8W - 9L
1,383 SR
Queue Stats
403W - 538L
1,388 Elo+
Party 1
Janus
Janus
biocellgames
Janus
Level 149
God Stats
6W - 13L
1,380 SR
Queue Stats
328W - 311L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,497
464
7,130
12,160
6,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Piervi3002
Chang'e
15
2 / 2 / 2
8,597
614
7,681
7,972
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 3 / 3
7,340
524
4,666
10,568
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
makalli
Neith
13
4 / 0 / 1
7,829
559
7,502
6,016
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 0
8,693
621
6,003
9,302
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,907
422
3,564
12,974
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Chorda_03
Ao Kuang
14
5 / 1 / 3
8,174
584
5,742
12,850
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
JigsawWise
Bellona
12
1 / 3 / 0
6,828
488
5,091
8,945
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
1 / 2 / 2
7,073
505
6,448
6,559
2,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 4
6,926
495
6,862
7,410
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
9
9
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
1
3
1
0.5
L
Ao Kuang
Chorda_03
Ao Kuang
5
1
3
6.5
L
Bellona
JigsawWise
Bellona
1
3
0
0.33
L
Neith
1
2
2
1
W
Chang'e
Piervi3002
Chang'e
2
2
2
1.5
W
3
3
3
1.5
L
1
3
4
1
W
Neith
makalli
Neith
4
0
1
4.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
27,707
46,018
Taken
48,738
20,867
Mitigated
23,470
16,719
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,130
566
150
3,175
12,160
6,866
0
3,770
8,390
22,010
0
L
3,564
974
0
1,681
12,974
8,808
0
5,733
7,015
15,419
0
L
Ao Kuang
Chorda_03
Ao Kuang
5,742
1,684
0
4,038
12,850
4,373
0
2,574
10,003
50,169
0
L
Bellona
JigsawWise
Bellona
5,091
1,161
0
591
8,945
5,421
37
0
8,436
0
33,276
L
Neith
6,448
2,404
0
1,069
6,559
2,104
0
2,566
3,993
0
55,795
W
Chang'e
Piervi3002
Chang'e
7,681
955
1,148
4,053
7,972
2,873
0
4,083
3,889
64,083
0
W
4,666
2,459
0
3,376
10,568
3,234
0
5,079
5,489
0
32,142
L
6,862
1,130
0
1,594
7,410
2,764
0
3,382
3,759
44,706
0
W
Neith
makalli
Neith
7,502
1,725
0
2,219
6,016
2,141
0
1,403
4,613
0
52,675
W
6,003
1,908
0
2,598
9,302
5,753
0
1,833
7,469
0
50,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
34,908
452
Minions Killed
377
0
Camps Cleared
0
1,352,217
Distance Traveled
1,324,593
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,497
464
25
2
0
264,455
7
L
Ymir
5,907
422
21
2
0
272,261
0
L
Ao Kuang
8,174
584
88
6
0
297,117
3
L
Bellona
6,828
488
78
6
0
246,142
1
L
Neith
7,073
505
110
8
0
260,250
7
W
Chang'e
8,597
614
144
10
0
286,884
2
W
Kali
7,340
524
54
4
0
254,164
4
L
Janus
6,926
495
80
6
0
248,823
5
W
Neith
7,829
559
110
8
0
256,742
4
W
Set
8,693
621
119
9
0
289,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role