Player Matchup

Scylla
Scylla
BBQCHICKENWINGS9
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,482 Elo+
Solo
Cthulhu
Cthulhu
DazlleUA
Cthulhu
Level 47
God Stats
3W - 2L
1,502 SR
Queue Stats
25W - 30L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
JaraLaado
Ao Kuang
Level 14
God Stats
2W - 1L
1,455 SR
Queue Stats
8W - 11L
1,314 Elo+
Party 1
Bellona
Bellona
NievesssGL_071
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,766 Elo+
Solo
Ullr
Ullr
iNevermore241
Ullr
Level 26
God Stats
36W - 28L
1,586 SR
Queue Stats
73W - 76L
1,469 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,475 Elo+

VS

Team Averages
Level 21
1,539 SR
1,525 Elo+
Apollo
Apollo
As-a-seins
Apollo
Level 29
God Stats
19W - 15L
1,587 SR
Queue Stats
258W - 271L
1,490 Elo+
Solo
Thor
Thor
Dan_Fuchs
Thor
Level 16
God Stats
6W - 2L
1,521 SR
Queue Stats
17W - 26L
1,230 Elo+
Solo
Hel
Hel
Dark fury5698
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
Foutu Aqua
Tsukuyomi
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
14W - 10L
1,706 Elo+
Solo
Cabrakan
Cabrakan
kaf6647
Cabrakan
Level 27
God Stats
2W - 2L
1,405 SR
Queue Stats
73W - 51L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,550
655
5,091
2,357
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DazlleUA
Cthulhu
9
0 / 2 / 4
4,831
483
2,227
6,613
3,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JaraLaado
Ao Kuang
9
0 / 2 / 4
4,918
492
1,325
4,354
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 1 / 5
7,005
701
7,413
6,722
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 0 / 3
7,175
718
5,170
4,619
1,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
As-a-seins
Apollo
9
4 / 2 / 1
6,217
622
4,087
5,559
1,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
8
0 / 3 / 1
5,021
502
1,655
5,220
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 4 / 1
4,961
496
552
6,706
2,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Foutu Aqua
Tsukuyomi
8
2 / 3 / 0
5,225
523
2,390
7,235
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
kaf6647
Cabrakan
7
0 / 3 / 3
4,963
496
2,907
6,193
5,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
6
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
As-a-seins
Apollo
4
2
1
2.25
W
5
1
3
6.5
L
Thor
0
3
1
0.17
L
0
4
1
0.13
W
Cthulhu
DazlleUA
Cthulhu
0
2
4
1
L
Tsukuyomi
Foutu Aqua
Tsukuyomi
2
3
0
0.67
W
Ao Kuang
JaraLaado
Ao Kuang
0
2
4
1
W
7
1
5
9.5
W
3
0
3
4.5
L
Cabrakan
kaf6647
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
11,591
24,665
Taken
30,913
10,676
Mitigated
13,522
7,315
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
As-a-seins
Apollo
4,087
3,326
0
1,013
5,559
1,540
718
2,289
3,270
0
31,189
W
5,091
554
0
655
2,357
532
200
260
2,097
35,059
0
L
Thor
1,655
757
0
0
5,220
2,362
0
830
4,362
0
17,441
L
552
66
425
2,561
6,706
2,501
0
1,967
4,511
23,948
0
W
Cthulhu
DazlleUA
Cthulhu
2,227
0
436
1,675
6,613
3,156
0
1,045
5,565
21,804
0
L
Tsukuyomi
Foutu Aqua
Tsukuyomi
2,390
839
0
495
7,235
1,945
0
1,248
5,913
0
27,278
W
Ao Kuang
JaraLaado
Ao Kuang
1,325
330
0
1,324
4,354
1,079
0
575
3,779
15,926
0
W
7,413
2,840
0
1,875
6,722
4,283
48
803
5,919
0
41,048
W
5,170
1,956
0
1,350
4,619
1,626
122
773
3,846
0
44,157
L
Cabrakan
kaf6647
Cabrakan
2,907
391
135
855
6,193
5,174
0
1,918
4,214
14,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
26,387
303
Minions Killed
236
0
Camps Cleared
0
1,050,028
Distance Traveled
981,092
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,217
622
60
6
0
193,613
4
W
Scylla
6,550
655
72
7
0
207,819
3
L
Thor
5,021
502
50
5
0
189,660
0
L
Hel
4,961
496
48
5
0
189,857
0
W
Cthulhu
4,831
483
26
3
0
205,286
1
L
Tsukuyomi
5,225
523
53
5
0
219,706
2
W
Ao Kuang
4,918
492
44
4
0
214,936
0
W
Bellona
7,005
701
71
7
0
225,561
0
W
Ullr
7,175
718
90
9
0
196,426
2
L
Cabrakan
4,963
496
25
3
0
188,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role