Player Matchup

Ymir
Ymir
HardcorowyPapa
Ymir
Level 66
God Stats
8W - 9L
1,427 SR
Queue Stats
34W - 43L
1,361 Elo+
Solo
Izanami
Izanami
SteveHit89
Izanami
Level 124
God Stats
50W - 42L
1,579 SR
Queue Stats
290W - 279L
1,433 Elo+
Solo
Fenrir
Fenrir
Svani24
Fenrir
Level 106
God Stats
28W - 17L
1,639 SR
Queue Stats
361W - 360L
1,468 Elo+
Solo
Cabrakan
Cabrakan
dymohod7
Cabrakan
Level 138
God Stats
22W - 10L
1,651 SR
Queue Stats
658W - 663L
1,454 Elo+
Solo
Nu Wa
Nu Wa
nataliaaa9696
Nu Wa
Level 69
God Stats
3W - 0L
1,734 SR
Queue Stats
104W - 119L
1,388 Elo+
Solo
Team Averages
Level 101
1,606 SR
1,421 Elo+

VS

Team Averages
Level 117
1,465 SR
1,391 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AndyLightWorker
Neith
Level 89
God Stats
91W - 97L
1,448 SR
Queue Stats
167W - 179L
1,381 Elo+
Solo
Chiron
Chiron
CHRISVISSER777
Chiron
Level 124
God Stats
23W - 21L
1,534 SR
Queue Stats
398W - 389L
1,423 Elo+
Solo
Scylla
Scylla
Gazathingkartel
Scylla
Level 125
God Stats
0W - 2L
1,503 SR
Queue Stats
200W - 216L
1,401 Elo+
Solo
Ymir
Ymir
Selfmade180
Ymir
Level 116
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,670
513
5,493
6,567
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SteveHit89
Izanami
12
7 / 1 / 4
7,385
568
5,406
6,709
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Svani24
Fenrir
12
1 / 4 / 1
7,165
551
4,983
9,506
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
dymohod7
Cabrakan
11
0 / 4 / 4
6,693
515
6,733
11,219
9,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 1
7,305
562
5,670
3,842
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 2 / 1
6,593
507
5,815
9,582
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,216
401
3,962
8,656
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
6 / 1 / 1
8,613
663
8,198
8,777
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 1
6,653
512
3,304
7,330
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,274
406
2,185
7,926
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
10
10
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
L
0
5
0
0
L
6
1
1
6.5
L
1
1
1
1.5
W
3
0
6
6
L
0
5
0
0
W
Izanami
SteveHit89
Izanami
7
1
4
9
W
Fenrir
Svani24
Fenrir
1
4
1
0.38
W
Cabrakan
dymohod7
Cabrakan
0
4
4
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
23,464
37,843
Taken
42,271
18,539
Mitigated
12,170
11,105
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,815
1,704
0
1,266
9,582
2,714
0
3,737
5,729
29,484
0
L
3,962
1,532
279
3,003
8,656
2,212
12
3,578
5,026
0
26,385
L
8,198
3,017
0
3,029
8,777
3,026
0
3,864
4,861
0
46,086
L
3,304
164
0
2,671
7,330
1,918
315
2,929
4,269
52,037
0
W
5,493
1,053
0
3,701
6,567
2,728
0
2,252
4,315
26,164
0
L
2,185
198
67
226
7,926
2,300
0
3,366
4,490
17,235
0
W
Izanami
SteveHit89
Izanami
5,406
4,269
0
1,532
6,709
2,113
1,117
1,589
5,120
0
48,629
W
Fenrir
Svani24
Fenrir
4,983
1,554
0
1,980
9,506
3,420
0
2,322
7,184
0
43,366
W
Cabrakan
dymohod7
Cabrakan
6,733
647
0
2,937
11,219
9,033
0
2,621
8,598
34,134
0
W
5,670
2,097
64
891
3,842
1,245
471
2,520
1,322
39,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
32,349
355
Minions Killed
318
0
Camps Cleared
0
1,204,978
Distance Traveled
1,166,785
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,593
507
49
4
0
267,531
2
L
Neith
5,216
401
39
3
0
211,931
0
L
Chiron
8,613
663
101
8
0
230,607
6
L
Scylla
6,653
512
85
7
0
225,223
2
W
Ymir
6,670
513
40
3
0
239,264
4
L
Ymir
5,274
406
44
3
0
231,493
0
W
Izanami
7,385
568
96
7
0
227,244
1
W
Fenrir
7,165
551
77
6
0
273,304
0
W
Cabrakan
6,693
515
73
6
0
210,800
0
W
Nu Wa
7,305
562
69
5
0
254,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role