Player Matchup

Ratatoskr
Ratatoskr
TTV Hk4741
Ratatoskr
Level 68
God Stats
30W - 46L
1,381 SR
Queue Stats
279W - 322L
1,532 Elo+
Party 1
He Bo
He Bo
TheModernGamer
He Bo
Level 68
God Stats
10W - 6L
1,597 SR
Queue Stats
238W - 262L
1,553 Elo+
Party 1
Charybdis
Charybdis
Weestel23
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 48
1,492 SR
1,528 Elo+

VS

Team Averages
Level 66
1,497 SR
1,398 Elo+
Sobek
Sobek
Jergahl
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,333 Elo+
Solo
Chang'e
Chang'e
Shiriarukira_1
Chang'e
Level 156
God Stats
10W - 9L
1,650 SR
Queue Stats
956W - 1,087L
1,498 Elo+
Solo
Izanami
Izanami
WhothehellisChoy
Izanami
Level 28
God Stats
3W - 5L
1,340 SR
Queue Stats
73W - 94L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
TTV Hk4741
Ratatoskr
11
4 / 1 / 8
7,474
747
3,425
5,279
3,621
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 1 / 9
8,120
812
10,481
5,687
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Weestel23
Charybdis
11
5 / 1 / 7
7,765
777
6,057
5,496
1,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jergahl
Sobek
9
0 / 4 / 1
6,081
608
2,706
9,464
7,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 1
6,502
650
4,104
9,236
4,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 1
6,846
685
5,324
7,235
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Jergahl
Sobek
0
4
1
0.13
L
1
6
1
0.25
W
Ratatoskr
TTV Hk4741
Ratatoskr
4
1
8
8
W
6
1
9
10.5
W
Charybdis
Weestel23
Charybdis
5
1
7
8.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
12,134
16,462
Taken
25,935
7,041
Mitigated
16,538
2,424
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Jergahl
Sobek
2,706
193
0
762
9,464
7,853
0
3,319
5,885
5,572
0
L
4,104
581
865
1,658
9,236
4,761
41
4,129
4,879
26,446
0
W
Ratatoskr
TTV Hk4741
Ratatoskr
3,425
293
0
894
5,279
3,621
0
2,653
2,626
0
15,099
W
10,481
436
0
500
5,687
1,644
0
2,268
3,419
25,700
0
W
Charybdis
Weestel23
Charybdis
6,057
2,916
0
1,030
5,496
1,776
0
2,274
3,222
0
14,410
L
5,324
2,983
199
780
7,235
3,924
0
2,922
4,109
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
19,429
101
Minions Killed
104
3
Camps Cleared
7
560,261
Distance Traveled
537,449
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,081
608
5
1
1
196,870
0
L
Chang'e
6,502
650
51
5
2
167,470
2
W
Ratatoskr
7,474
747
24
2
1
213,581
3
W
He Bo
8,120
812
50
5
2
191,699
2
W
Charybdis
7,765
777
27
3
0
154,981
0
L
Izanami
6,846
685
48
5
4
173,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role