Player Matchup

Janus
Janus
Bunkies
Janus
Level 39
God Stats
129W - 77L
1,660 SR
Queue Stats
155W - 100L
1,573 Elo+
Solo
Arachne
Arachne
Jaakeyyz
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,263 Elo+
Party 1
Ares
Ares
Onelove_ace
Ares
Level 48
God Stats
3W - 1L
1,802 SR
Queue Stats
253W - 223L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Resyree-
Zhong Kui
Level 89
God Stats
7W - 9L
1,454 SR
Queue Stats
145W - 185L
1,247 Elo+
Party 1
Izanami
Izanami
twii3sted
Izanami
Level 57
God Stats
11W - 10L
1,469 SR
Queue Stats
164W - 205L
1,322 Elo+
Party 1
Team Averages
Level 56
1,577 SR
1,378 Elo+

VS

Team Averages
Level 82
1,456 SR
1,397 Elo+
Gilgamesh
Gilgamesh
Jaded Jazza
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,242 Elo+
Party 2
Anubis
Anubis
Jungle__Diff
Anubis
Level 44
God Stats
2W - 5L
1,262 SR
Queue Stats
197W - 249L
1,369 Elo+
Solo
Izanami
Izanami
MAICONIGHT89
Izanami
Level 149
God Stats
12W - 9L
1,556 SR
Queue Stats
1,604W - 1,604L
1,446 Elo+
Solo
Charybdis
Charybdis
Mr_toke_alot-420
Charybdis
Level 135
God Stats
1W - 4L
1,535 SR
Queue Stats
28W - 35L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not SIMPL3
Tsukuyomi
Level 70
God Stats
4W - 11L
1,427 SR
Queue Stats
27W - 36L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
20
14 / 2 / 14
17,483
672
29,282
13,021
5,873
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Jaakeyyz
Arachne
20
4 / 4 / 11
13,485
519
5,085
22,595
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 1 / 19
14,439
555
15,325
24,956
32,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Resyree-
Zhong Kui
18
3 / 7 / 11
12,791
492
18,273
19,945
15,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
twii3sted
Izanami
20
9 / 2 / 9
14,617
562
8,862
13,372
5,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaded Jazza
Gilgamesh
15
1 / 10 / 4
9,949
383
9,786
25,358
13,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anubis
13
3 / 5 / 2
9,326
359
5,611
11,124
5,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MAICONIGHT89
Izanami
19
3 / 8 / 4
12,597
485
13,652
23,064
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
18
1 / 5 / 0
11,398
438
4,759
17,136
6,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Not SIMPL3
Tsukuyomi
17
8 / 11 / 3
11,845
456
16,036
27,215
10,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
39
Kills
16
16
Deaths
39
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Bunkies
Janus
14
2
14
10.5
W
Arachne
Jaakeyyz
Arachne
4
4
11
2.38
L
Gilgamesh
Jaded Jazza
Gilgamesh
1
10
4
0.3
L
Anubis
3
5
2
0.8
L
Izanami
MAICONIGHT89
Izanami
3
8
4
0.63
L
Charybdis
1
5
0
0.2
L
Tsukuyomi
Not SIMPL3
Tsukuyomi
8
11
3
0.86
W
9
1
19
18.5
W
Zhong Kui
Resyree-
Zhong Kui
3
7
11
1.21
W
Izanami
twii3sted
Izanami
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,827
Damage
49,844
93,889
Taken
103,897
70,531
Mitigated
45,173
23,470
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bunkies
Janus
29,282
2,101
326
4,557
13,021
5,873
5,527
1,477
11,544
128,788
0
W
Arachne
Jaakeyyz
Arachne
5,085
2,930
0
7,558
22,595
10,571
1,182
3,301
19,294
0
103,142
L
Gilgamesh
Jaded Jazza
Gilgamesh
9,786
1,452
0
2,523
25,358
13,386
421
17,966
7,284
10,205
34,477
L
Anubis
5,611
486
0
4,057
11,124
5,205
0
7,108
3,806
42,859
0
L
Izanami
MAICONIGHT89
Izanami
13,652
8,657
0
5,660
23,064
9,294
716
14,623
8,217
0
92,217
L
Charybdis
4,759
2,534
0
3,911
17,136
6,332
1,371
7,677
9,329
0
97,386
L
Tsukuyomi
Not SIMPL3
Tsukuyomi
16,036
5,731
0
1,212
27,215
10,956
563
17,461
9,498
0
71,425
W
15,325
1,342
180
3,450
24,956
32,997
1,001
2,091
21,861
55,918
0
W
Zhong Kui
Resyree-
Zhong Kui
18,273
1,062
0
4,785
19,945
15,489
1,815
3,277
16,668
78,206
0
W
Izanami
twii3sted
Izanami
8,862
5,861
0
2,614
13,372
5,601
3,058
1,873
11,499
0
100,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,815
Gold Earned
55,115
661
Minions Killed
611
0
Camps Cleared
0
2,620,763
Distance Traveled
2,112,664
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,483
672
228
9
0
597,909
7
W
Arachne
13,485
519
104
4
0
570,002
2
L
Gilgamesh
9,949
383
89
3
0
386,908
1
L
Anubis
9,326
359
88
3
0
452,078
4
L
Izanami
12,597
485
166
6
0
434,626
3
L
Charybdis
11,398
438
164
6
0
402,021
4
L
Tsukuyomi
11,845
456
104
4
0
437,031
2
W
Ares
14,439
555
46
2
0
531,587
9
W
Zhong Kui
12,791
492
110
4
0
417,082
2
W
Izanami
14,617
562
173
7
0
504,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role