Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlanketGremlin
Cernunnos
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
67W - 72L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
Blurbzzz
Erlang Shen
Level 48
God Stats
0W - 2L
1,516 SR
Queue Stats
151W - 176L
1,408 Elo+
Solo
Ravana
Ravana
Greennhunter
Ravana
Level 98
God Stats
3W - 14L
1,230 SR
Queue Stats
329W - 344L
1,505 Elo+
Solo
Sobek
Sobek
SaltOfTheEarth97
Sobek
Level 37
God Stats
12W - 12L
1,520 SR
Queue Stats
28W - 38L
1,409 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,439 Elo+

VS

Team Averages
Level 100
1,496 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PhaseWhite
Neith
Level 145
God Stats
14W - 21L
1,366 SR
Queue Stats
368W - 412L
1,430 Elo+
Solo
Loki
Loki
Somduvil
Loki
Level 86
God Stats
6W - 2L
1,627 SR
Queue Stats
45W - 53L
1,340 Elo+
Party 2
Bellona
Bellona
mynamjef
Bellona
Level 64
God Stats
6W - 8L
1,485 SR
Queue Stats
54W - 55L
1,374 Elo+
Party 2
Scylla
Scylla
pengarburken
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 2
8,764
516
2,814
7,329
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
BlanketGremlin
Cernunnos
13
0 / 5 / 5
7,337
432
9,393
13,147
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Blurbzzz
Erlang Shen
13
0 / 2 / 1
7,446
438
3,014
9,469
7,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
13
2 / 4 / 2
7,722
454
4,460
12,246
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 4
7,075
416
2,283
14,098
9,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 1 / 6
7,891
464
3,135
10,109
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
6 / 2 / 6
9,750
574
9,800
6,826
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
5 / 3 / 1
10,316
607
5,838
10,317
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
mynamjef
Bellona
16
1 / 0 / 1
9,465
557
7,672
10,996
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
8 / 1 / 6
10,761
633
15,688
8,652
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
6
Kills
20
20
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
2
1.33
W
Kumbhakarna
 
Kumbhakarna
0
1
6
3
L
Cernunnos
BlanketGremlin
Cernunnos
0
5
5
0.5
L
Erlang Shen
Blurbzzz
Erlang Shen
0
2
1
0.25
L
Ravana
2
4
2
0.75
W
Neith
6
2
6
4.5
L
1
6
4
0.5
W
Loki
5
3
1
1.83
W
Bellona
mynamjef
Bellona
1
0
1
1.5
W
Scylla
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
42,133
56,289
Taken
46,900
29,203
Mitigated
24,666
16,527
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,814
321
718
2,769
7,329
2,866
0
3,120
3,961
53,243
0
W
Kumbhakarna
 
Kumbhakarna
3,135
63
0
2,238
10,109
6,836
154
1,602
8,507
26,048
0
L
Cernunnos
BlanketGremlin
Cernunnos
9,393
4,606
0
3,571
13,147
4,699
40
4,874
8,131
0
60,314
L
Erlang Shen
Blurbzzz
Erlang Shen
3,014
1,267
0
4,604
9,469
7,396
339
0
9,469
0
34,430
L
Ravana
4,460
834
0
3,622
12,246
4,971
0
3,806
8,326
0
45,323
W
Neith
9,800
4,538
0
2,602
6,826
2,034
1,436
547
6,279
0
54,052
L
2,283
87
0
1,243
14,098
9,271
0
6,333
7,579
11,697
0
W
Loki
5,838
1,896
0
5,210
10,317
3,409
1,458
1,427
8,890
0
71,716
W
Bellona
mynamjef
Bellona
7,672
2,824
0
4,620
10,996
9,491
1,002
467
10,529
0
65,745
W
Scylla
15,688
835
0
3,772
8,652
2,896
1,647
1,244
7,408
63,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
48,183
417
Minions Killed
507
0
Camps Cleared
0
1,528,069
Distance Traveled
1,714,033
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,764
516
126
7
0
290,917
3
W
Kumbhakarna
7,891
464
33
2
0
296,287
0
L
Cernunnos
7,337
432
113
7
0
284,366
5
L
Erlang Shen
7,446
438
76
4
0
306,533
1
L
Ravana
7,722
454
84
5
0
354,772
6
W
Neith
9,750
574
99
6
0
311,377
7
L
Sobek
7,075
416
18
1
0
291,481
5
W
Loki
10,316
607
127
7
0
364,038
1
W
Bellona
9,465
557
124
7
0
401,536
6
W
Scylla
10,761
633
124
7
0
340,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role